Player Matchup

Chang'e
Chang'e
DADDAE
Chang'e
Level 67
God Stats
2W - 0L
1,714 SR
Queue Stats
159W - 147L
1,431 Elo+
Party 2
King Arthur
King Arthur
TheDankDeity
King Arthur
Level 128
God Stats
18W - 14L
1,509 SR
Queue Stats
136W - 128L
1,403 Elo+
Solo
Bastet
Bastet
itch_gabe
Bastet
Level 67
God Stats
15W - 8L
1,594 SR
Queue Stats
32W - 29L
1,481 Elo+
Solo
Cthulhu
Cthulhu
kerosenekittttt
Cthulhu
Level 39
God Stats
32W - 30L
1,661 SR
Queue Stats
109W - 117L
1,412 Elo+
Party 2
Scylla
Scylla
syther332
Scylla
Level 42
God Stats
2W - 2L
1,453 SR
Queue Stats
47W - 55L
1,393 Elo+
Solo
Team Averages
Level 69
1,586 SR
1,424 Elo+

VS

Team Averages
Level 78
1,513 SR
1,439 Elo+
Achilles
Achilles
Astorenn
Achilles
Level 89
God Stats
9W - 13L
1,422 SR
Queue Stats
584W - 547L
1,534 Elo+
Solo
Charon
Charon
BruhBeat
Charon
Level 68
God Stats
13W - 18L
1,438 SR
Queue Stats
334W - 350L
1,484 Elo+
Solo
Heimdallr
Heimdallr
JRNETO1007
Heimdallr
Level 43
God Stats
3W - 2L
1,640 SR
Queue Stats
61W - 84L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
Naltilus2009
Nu Wa
Level 62
God Stats
11W - 8L
1,702 SR
Queue Stats
180W - 202L
1,430 Elo+
Party 1
Thanatos
Thanatos
Vinco-V-P
Thanatos
Level 128
God Stats
1W - 4L
1,363 SR
Queue Stats
8W - 16L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DADDAE
Chang'e
13
4 / 2 / 5
7,843
523
8,549
11,177
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheDankDeity
King Arthur
15
6 / 1 / 2
9,368
625
11,712
14,122
12,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
itch_gabe
Bastet
14
11 / 1 / 2
8,747
583
10,043
12,271
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 3 / 5
6,849
457
4,130
10,584
8,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
syther332
Scylla
14
2 / 4 / 2
8,070
538
7,348
5,779
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astorenn
Achilles
13
0 / 5 / 2
7,156
477
9,311
15,117
10,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
BruhBeat
Charon
11
1 / 2 / 3
6,658
444
3,783
9,528
6,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JRNETO1007
Heimdallr
11
1 / 5 / 2
7,099
473
4,273
10,417
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,302
487
5,006
10,459
2,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Vinco-V-P
Thanatos
15
6 / 5 / 2
8,636
576
8,754
12,471
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
23
Kills
9
11
Deaths
23
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Astorenn
Achilles
0
5
2
0.2
L
Charon
BruhBeat
Charon
1
2
3
1.25
W
Chang'e
DADDAE
Chang'e
4
2
5
3.25
L
Heimdallr
JRNETO1007
Heimdallr
1
5
2
0.4
L
1
6
1
0.25
W
King Arthur
TheDankDeity
King Arthur
6
1
2
7
L
Thanatos
Vinco-V-P
Thanatos
6
5
2
1.4
W
Bastet
itch_gabe
Bastet
11
1
2
12
W
0
3
5
0.83
W
Scylla
syther332
Scylla
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
31,127
53,933
Taken
57,992
28,602
Mitigated
28,544
14,933
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Astorenn
Achilles
9,311
1,991
0
2,806
15,117
10,714
0
714
14,403
0
59,448
L
Charon
BruhBeat
Charon
3,783
505
0
2,905
9,528
6,434
0
3,580
5,859
20,485
864
W
Chang'e
DADDAE
Chang'e
8,549
1,020
1,471
4,004
11,177
2,593
1,618
1,600
9,575
46,339
1,303
L
Heimdallr
JRNETO1007
Heimdallr
4,273
2,208
0
2,479
10,417
3,092
452
7,199
3,218
0
37,673
L
5,006
1,059
0
2,683
10,459
2,937
0
6,776
3,683
49,076
644
W
King Arthur
TheDankDeity
King Arthur
11,712
1,034
0
2,588
14,122
12,333
0
745
12,601
1,121
68,174
L
Thanatos
Vinco-V-P
Thanatos
8,754
2,854
0
7,294
12,471
5,367
0
2,107
10,364
0
65,885
W
Bastet
itch_gabe
Bastet
10,043
2,809
0
4,382
12,271
4,489
37
2,356
9,810
0
48,835
W
4,130
0
138
1,863
10,584
8,079
1,137
1,469
9,029
23,924
1,788
W
Scylla
syther332
Scylla
7,348
412
117
370
5,779
1,108
1,192
2,357
3,422
62,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
36,851
419
Minions Killed
373
0
Camps Cleared
0
1,481,394
Distance Traveled
1,370,578
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,156
477
93
6
0
286,844
0
L
Charon
6,658
444
22
1
0
202,430
0
W
Chang'e
7,843
523
79
5
0
318,610
0
L
Heimdallr
7,099
473
66
4
0
273,941
1
L
Nu Wa
7,302
487
92
6
0
274,846
6
W
King Arthur
9,368
625
106
7
0
273,064
4
L
Thanatos
8,636
576
100
7
0
332,517
0
W
Bastet
8,747
583
74
5
0
336,403
0
W
Cthulhu
6,849
457
40
3
0
294,277
0
W
Scylla
8,070
538
120
8
0
259,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role