Player Matchup

Hercules
Hercules
 
Hercules
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Jimmy_RapOLD
Atlas
Level 197
God Stats
0W - 1L
1,454 SR
Queue Stats
9W - 9L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
MrAndrewGallen
Hun Batz
Level 156
God Stats
2W - 1L
1,811 SR
Queue Stats
178W - 180L
1,559 Elo+
Party 3
Cupid
Cupid
tolodevilladun
Cupid
Level 154
God Stats
2W - 3L
1,714 SR
Queue Stats
215W - 218L
1,545 Elo+
Party 3
Zhong Kui
Zhong Kui
明日之神
Zhong Kui
Level 154
God Stats
154W - 108L
1,661 SR
Queue Stats
601W - 588L
1,514 Elo+
Solo
Team Averages
Level 170
1,628 SR
1,539 Elo+

VS

Team Averages
Level 151
1,629 SR
1,556 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Bubbsy93
Cerberus
Level 140
God Stats
12W - 4L
1,795 SR
Queue Stats
163W - 168L
1,449 Elo+
Party 1
Thanatos
Thanatos
SheShe19611
Thanatos
Level 156
God Stats
7W - 3L
1,520 SR
Queue Stats
51W - 34L
1,599 Elo+
Party 4
Shiva
Shiva
TryToHaveFun
Shiva
Level 174
God Stats
8W - 4L
1,902 SR
Queue Stats
174W - 176L
1,554 Elo+
Party 4
Freya
Freya
gamer1997
Freya
Level 127
God Stats
1W - 2L
1,426 SR
Queue Stats
74W - 41L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 4 / 0
4,914
491
1,785
8,113
5,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 1
5,207
521
3,084
6,656
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
10
1 / 2 / 0
5,394
539
3,074
6,426
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,257
526
3,716
6,445
1,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
明日之神
Zhong Kui
9
0 / 5 / 0
4,876
488
3,548
8,260
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 0 / 2
7,051
705
3,892
3,934
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Bubbsy93
Cerberus
9
1 / 0 / 4
5,405
541
3,963
6,697
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SheShe19611
Thanatos
12
5 / 1 / 7
6,469
647
6,465
6,759
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 1
6,506
651
4,387
9,087
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
gamer1997
Freya
12
3 / 0 / 3
6,363
636
6,538
4,529
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
Cernunnos
 
Cernunnos
3
0
2
4
W
Cerberus
Bubbsy93
Cerberus
1
0
4
3
L
0
1
1
0.5
L
Hun Batz
1
2
0
0.5
W
Thanatos
SheShe19611
Thanatos
5
1
7
8.5
W
3
0
1
3.5
W
Freya
gamer1997
Freya
3
0
3
4.5
L
0
3
0
0
L
Zhong Kui
明日之神
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,207
Damage
25,245
35,900
Taken
31,006
18,113
Mitigated
14,995
9,540
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,785
879
0
2,176
8,113
5,724
0
1,084
6,572
0
26,254
W
Cernunnos
 
Cernunnos
3,892
2,361
0
2,763
3,934
1,234
0
272
3,662
0
54,267
W
Cerberus
Bubbsy93
Cerberus
3,963
338
0
2,799
6,697
4,024
0
2,448
4,249
17,263
1,098
L
3,084
1,522
0
2,633
6,656
3,192
0
1,698
4,835
16,708
0
L
Hun Batz
3,074
975
0
182
6,426
2,121
0
860
5,444
0
34,388
W
Thanatos
SheShe19611
Thanatos
6,465
1,224
0
5,159
6,759
2,653
0
1,312
5,447
0
43,496
W
4,387
410
0
3,529
9,087
5,695
0
298
8,789
1,057
42,046
W
Freya
gamer1997
Freya
6,538
1,982
0
2,094
4,529
1,389
0
2,302
2,227
43,391
0
L
3,716
1,969
320
2,395
6,445
1,697
0
1,202
5,199
0
40,355
L
Zhong Kui
明日之神
Zhong Kui
3,548
382
0
1,834
8,260
5,379
0
5,010
2,700
30,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
31,794
269
Minions Killed
378
0
Camps Cleared
0
995,951
Distance Traveled
1,110,862
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,914
491
43
4
0
189,837
3
W
Cernunnos
7,051
705
103
10
0
193,116
2
W
Cerberus
5,405
541
51
5
0
222,474
2
L
Atlas
5,207
521
18
2
0
214,225
3
L
Hun Batz
5,394
539
60
6
0
223,259
0
W
Thanatos
6,469
647
71
7
0
258,852
0
W
Shiva
6,506
651
67
7
0
209,855
0
W
Freya
6,363
636
86
9
0
226,565
1
L
Cupid
5,257
526
86
9
0
177,152
0
L
Zhong Kui
4,876
488
62
6
0
191,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role