Player Matchup

Rama
Rama
Nicocrack23
Rama
Level 85
God Stats
3W - 12L
1,500 SR
Queue Stats
356W - 331L
1,520 Elo+
Solo
Merlin
Merlin
OmegaReaperXIII
Merlin
Level 155
God Stats
6W - 6L
1,421 SR
Queue Stats
179W - 153L
1,537 Elo+
Solo
Nemesis
Nemesis
PVCtotheFace
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,378 Elo+
Solo
Jormungandr
Jormungandr
UnlikelyEskimo
Jormungandr
Level 145
God Stats
0W - 3L
1,230 SR
Queue Stats
211W - 203L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
Unspeakablevil
Kumbhakarna
Level 156
God Stats
2W - 4L
1,387 SR
Queue Stats
52W - 86L
1,399 Elo+
Solo
Team Averages
Level 134
1,408 SR
1,470 Elo+

VS

Team Averages
Level 87
1,511 SR
1,497 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BMWBackflip6
Charybdis
Level 64
God Stats
2W - 0L
1,700 SR
Queue Stats
167W - 146L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
DonJ3ffe1993
Ao Kuang
Level 107
God Stats
136W - 103L
1,537 SR
Queue Stats
190W - 168L
1,491 Elo+
Solo
Ne Zha
Ne Zha
Libra Breath
Ne Zha
Level 47
God Stats
2W - 3L
1,316 SR
Queue Stats
39W - 37L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,782
484
4,832
11,821
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 2
7,647
546
5,562
5,823
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
PVCtotheFace
Nemesis
12
1 / 0 / 2
6,405
458
6,837
8,805
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
UnlikelyEskimo
Jormungandr
12
0 / 3 / 0
6,835
488
7,048
13,512
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
Unspeakablevil
Kumbhakarna
11
2 / 1 / 3
6,693
478
2,372
10,619
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 0
8,755
625
8,675
11,075
10,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
 
Poseidon
13
1 / 1 / 1
8,096
578
6,193
6,277
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
BMWBackflip6
Charybdis
14
2 / 1 / 0
7,711
551
8,243
7,331
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ao Kuang
DonJ3ffe1993
Ao Kuang
14
2 / 0 / 1
7,761
554
3,155
10,065
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
10
0 / 3 / 2
6,995
500
3,698
8,826
5,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
8
8
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
0
3
W
Poseidon
 
Poseidon
1
1
1
1.5
W
Charybdis
BMWBackflip6
Charybdis
2
1
0
2
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
2
0
1
2.5
W
Ne Zha
0
3
2
0.33
L
1
2
1
0.75
L
1
2
2
1
L
Nemesis
PVCtotheFace
Nemesis
1
0
2
2
L
Jormungandr
UnlikelyEskimo
Jormungandr
0
3
0
0
L
Kumbhakarna
Unspeakablevil
Kumbhakarna
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
29,964
50,580
Taken
43,574
24,727
Mitigated
23,996
15,201
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,675
4,217
0
2,909
11,075
10,877
0
5,684
5,391
54,788
2,196
W
Poseidon
 
Poseidon
6,193
964
0
1,462
6,277
1,576
558
2,889
3,388
61,877
0
W
Charybdis
BMWBackflip6
Charybdis
8,243
4,388
0
3,922
7,331
2,284
573
414
6,917
0
64,119
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
3,155
713
0
1,648
10,065
3,907
385
2,340
7,725
63,296
931
W
Ne Zha
3,698
360
0
2,016
8,826
5,352
84
3,434
5,392
0
20,727
L
4,832
4,027
0
6,352
11,821
3,233
0
0
11,821
0
60,626
L
5,562
367
0
758
5,823
1,815
0
3,719
2,104
64,071
573
L
Nemesis
PVCtotheFace
Nemesis
6,837
2,951
0
757
8,805
3,649
0
3,719
5,086
0
47,502
L
Jormungandr
UnlikelyEskimo
Jormungandr
7,048
2,639
0
3,878
13,512
8,054
3
7,503
6,009
52,003
0
L
Kumbhakarna
Unspeakablevil
Kumbhakarna
2,372
252
0
3,456
10,619
7,976
0
2,556
8,063
11,801
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
39,318
428
Minions Killed
478
0
Camps Cleared
0
1,398,769
Distance Traveled
1,425,402
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,755
625
104
7
0
254,379
2
W
Poseidon
8,096
578
143
10
0
299,014
0
W
Charybdis
7,711
551
110
8
0
262,297
0
W
Ao Kuang
7,761
554
91
7
0
317,708
0
W
Ne Zha
6,995
500
30
2
0
292,004
8
L
Rama
6,782
484
97
7
0
261,862
1
L
Merlin
7,647
546
129
9
0
270,825
1
L
Nemesis
6,405
458
85
6
0
327,431
0
L
Jormungandr
6,835
488
98
7
0
264,960
2
L
Kumbhakarna
6,693
478
19
1
0
273,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role