Player Matchup

King Arthur
King Arthur
EepyTime
King Arthur
Level 53
God Stats
3W - 4L
1,320 SR
Queue Stats
94W - 78L
1,484 Elo+
Solo
Raijin
Raijin
JSGDK
Raijin
Level 115
God Stats
2W - 0L
1,727 SR
Queue Stats
152W - 144L
1,513 Elo+
Solo
Chronos
Chronos
Josezuluaga15
Chronos
Level 85
God Stats
3W - 2L
1,692 SR
Queue Stats
63W - 77L
1,508 Elo+
Solo
Ne Zha
Ne Zha
PandorumXK
Ne Zha
Level 165
God Stats
1W - 1L
1,298 SR
Queue Stats
75W - 75L
1,517 Elo+
Party 1
Sobek
Sobek
Weezl3
Sobek
Level 160
God Stats
81W - 87L
1,570 SR
Queue Stats
102W - 106L
1,514 Elo+
Party 1
Team Averages
Level 116
1,521 SR
1,507 Elo+

VS

Team Averages
Level 125
1,542 SR
1,522 Elo+
Nu Wa
Nu Wa
AkameXRC
Nu Wa
Level 104
God Stats
7W - 6L
1,606 SR
Queue Stats
32W - 32L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
Dhany Valentine
Aphrodite
Level 213
God Stats
105W - 101L
1,634 SR
Queue Stats
369W - 343L
1,546 Elo+
Solo
Danzaburou
Danzaburou
L7TApollo
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
nittin22
Hun Batz
Level 152
God Stats
3W - 2L
1,469 SR
Queue Stats
79W - 81L
1,503 Elo+
Solo
Jormungandr
Jormungandr
tytus931
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EepyTime
King Arthur
14
0 / 3 / 2
8,335
490
5,152
17,660
6,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
JSGDK
Raijin
18
2 / 1 / 2
9,881
581
4,206
7,977
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
17
2 / 3 / 3
9,435
555
10,907
11,888
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
PandorumXK
Ne Zha
14
7 / 1 / 4
8,445
497
8,477
11,004
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
Weezl3
Sobek
13
3 / 1 / 4
8,792
517
6,697
11,376
8,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkameXRC
Nu Wa
14
3 / 3 / 2
8,633
508
17,096
10,193
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Dhany Valentine
Aphrodite
16
2 / 3 / 0
9,092
535
2,268
9,671
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
L7TApollo
Danzaburou
11
1 / 2 / 2
7,334
431
3,836
7,553
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
nittin22
Hun Batz
17
2 / 3 / 1
8,978
528
6,658
12,645
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
tytus931
Jormungandr
12
1 / 3 / 3
8,471
498
6,316
12,736
10,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
9
9
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AkameXRC
Nu Wa
3
3
2
1.33
L
Aphrodite
Dhany Valentine
Aphrodite
2
3
0
0.67
W
King Arthur
EepyTime
King Arthur
0
3
2
0.33
W
Raijin
JSGDK
Raijin
2
1
2
3
W
Chronos
2
3
3
1.17
L
Danzaburou
L7TApollo
Danzaburou
1
2
2
1
W
Ne Zha
PandorumXK
Ne Zha
7
1
4
9
W
Sobek
Weezl3
Sobek
3
1
4
5
L
Hun Batz
nittin22
Hun Batz
2
3
1
0.83
L
Jormungandr
tytus931
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
36,174
59,905
Taken
52,798
26,480
Mitigated
26,471
15,000
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AkameXRC
Nu Wa
17,096
4,845
0
2,456
10,193
6,396
0
984
9,209
60,715
802
L
Aphrodite
Dhany Valentine
Aphrodite
2,268
233
1,181
4,878
9,671
2,848
0
3,073
6,338
71,467
0
W
King Arthur
EepyTime
King Arthur
5,152
581
0
3,494
17,660
6,676
76
11,193
5,902
0
60,560
W
Raijin
JSGDK
Raijin
4,206
181
0
1,197
7,977
2,719
26
3,216
4,761
91,045
1,659
W
Chronos
10,907
3,353
0
1,845
11,888
4,086
1,602
4,305
7,583
82,159
777
L
Danzaburou
L7TApollo
Danzaburou
3,836
1,679
0
2,478
7,553
2,320
140
4,503
2,994
0
35,894
W
Ne Zha
PandorumXK
Ne Zha
8,477
602
0
1,476
11,004
4,175
0
2,901
8,015
0
59,185
W
Sobek
Weezl3
Sobek
6,697
643
2,988
4,000
11,376
8,824
13
3,156
8,054
27,996
2,449
L
Hun Batz
nittin22
Hun Batz
6,658
1,635
0
4,024
12,645
4,254
0
5,122
7,403
0
80,108
L
Jormungandr
tytus931
Jormungandr
6,316
1,222
0
3,365
12,736
10,653
0
6,926
5,724
34,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
42,508
556
Minions Killed
479
0
Camps Cleared
0
1,802,833
Distance Traveled
1,507,365
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,633
508
85
5
0
300,662
0
L
Aphrodite
9,092
535
144
8
0
330,856
4
W
King Arthur
8,335
490
106
6
0
353,658
1
W
Raijin
9,881
581
206
12
0
354,311
0
W
Chronos
9,435
555
143
8
0
308,811
1
L
Danzaburou
7,334
431
71
4
0
215,801
0
W
Ne Zha
8,445
497
72
4
0
421,851
0
W
Sobek
8,792
517
29
2
0
364,202
8
L
Hun Batz
8,978
528
139
8
0
367,768
4
L
Jormungandr
8,471
498
40
2
0
292,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role