Player Matchup

Hercules
Hercules
BoREYY
Hercules
Level 67
God Stats
4W - 2L
1,680 SR
Queue Stats
92W - 74L
1,639 Elo+
Party 1
Geb
Geb
Dovbt
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,446 Elo+
Party 1
Apollo
Apollo
FaithInOthers
Apollo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 98L
1,530 Elo+
Solo
Set
Set
ThanaOneTrick69
Set
Level 56
God Stats
93W - 58L
1,737 SR
Queue Stats
96W - 61L
1,638 Elo+
Solo
Zhong Kui
Zhong Kui
spiderjay812
Zhong Kui
Level 80
God Stats
5W - 7L
1,391 SR
Queue Stats
352W - 327L
1,499 Elo+
Solo
Team Averages
Level 82
1,562 SR
1,550 Elo+

VS

Team Averages
Level 125
1,559 SR
1,522 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
R33kHavick
Camazotz
Level 125
God Stats
4W - 1L
1,504 SR
Queue Stats
118W - 107L
1,537 Elo+
Solo
Hercules
Hercules
SlamBarsGetPRs
Hercules
Level 109
God Stats
4W - 0L
1,393 SR
Queue Stats
82W - 54L
1,579 Elo+
Solo
Charybdis
Charybdis
Sweet1001
Charybdis
Level 159
God Stats
1W - 0L
1,518 SR
Queue Stats
26W - 25L
1,491 Elo+
Solo
Loki
Loki
thanatos5312
Loki
Level 145
God Stats
4W - 0L
1,878 SR
Queue Stats
118W - 92L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoREYY
Hercules
9
1 / 5 / 1
4,826
483
3,589
8,078
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Dovbt
Geb
9
2 / 4 / 0
5,635
564
2,952
7,869
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 2 / 1
5,580
558
2,921
6,776
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 0
5,694
569
7,327
6,651
3,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
spiderjay812
Zhong Kui
11
0 / 5 / 3
5,665
567
3,284
6,284
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 2
6,257
626
2,656
6,187
4,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Camazotz
R33kHavick
Camazotz
11
0 / 2 / 2
6,266
627
2,882
9,913
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hercules
10
8 / 2 / 4
7,181
718
6,994
7,005
6,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Sweet1001
Charybdis
12
1 / 0 / 7
6,801
680
6,418
5,913
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 1 / 2
6,551
655
3,830
7,670
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
19
19
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
2
4
L
Hercules
BoREYY
Hercules
1
5
1
0.3
L
Geb
Dovbt
Geb
2
4
0
0.5
L
1
2
1
0.75
W
Camazotz
R33kHavick
Camazotz
0
2
2
0.5
W
Hercules
8
2
4
5
W
Charybdis
Sweet1001
Charybdis
1
0
7
4.5
L
2
3
0
0.67
L
Zhong Kui
spiderjay812
Zhong Kui
0
5
3
0.3
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
22,780
35,658
Taken
36,688
16,956
Mitigated
16,519
8,083
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,656
470
0
2,712
6,187
4,089
62
1,603
4,544
36,605
1,170
L
Hercules
BoREYY
Hercules
3,589
1,034
0
2,069
8,078
2,838
0
1,103
6,975
0
25,541
L
Geb
Dovbt
Geb
2,952
742
0
798
7,869
4,530
0
0
7,869
11,443
0
L
2,921
2,047
0
1,949
6,776
1,963
0
0
6,776
0
45,450
W
Camazotz
R33kHavick
Camazotz
2,882
351
0
4,232
9,913
2,460
0
118
9,450
0
38,110
W
Hercules
6,994
2,299
0
3,142
7,005
6,102
0
3,043
3,926
0
18,183
W
Charybdis
Sweet1001
Charybdis
6,418
3,028
0
4,035
5,913
1,700
0
859
5,054
0
59,205
L
7,327
2,391
0
2,124
6,651
3,354
0
0
6,651
670
36,596
L
Zhong Kui
spiderjay812
Zhong Kui
3,284
778
0
1,143
6,284
4,271
0
1,338
4,946
30,574
1,151
W
3,830
823
0
4,043
7,670
2,168
0
1,198
6,439
0
43,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
33,056
271
Minions Killed
347
0
Camps Cleared
0
1,055,038
Distance Traveled
1,080,841
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,257
626
67
7
0
210,607
0
L
Hercules
4,826
483
40
4
0
233,924
0
L
Geb
5,635
564
25
3
0
215,824
0
L
Apollo
5,580
558
83
8
0
206,817
1
W
Camazotz
6,266
627
72
7
0
185,465
2
W
Hercules
7,181
718
16
2
0
218,017
2
W
Charybdis
6,801
680
110
11
0
204,886
0
L
Set
5,694
569
56
6
0
209,591
3
L
Zhong Kui
5,665
567
67
7
0
188,882
0
W
Loki
6,551
655
82
8
0
261,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role