Player Matchup

Arachne
Arachne
Daddys Cupcakee
Arachne
Level 64
God Stats
4W - 4L
1,455 SR
Queue Stats
201W - 176L
1,577 Elo+
Party 1
Serqet
Serqet
FreyaRainbow
Serqet
Level 136
God Stats
2W - 2L
1,615 SR
Queue Stats
85W - 78L
1,538 Elo+
Party 1
Medusa
Medusa
PriestOfRa
Medusa
Level 148
God Stats
4W - 3L
1,710 SR
Queue Stats
213W - 205L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
Re_Me02
Sylvanus
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
412W - 431L
1,501 Elo+
Solo
Jormungandr
Jormungandr
i ate a muffin
Jormungandr
Level 186
God Stats
5W - 1L
1,849 SR
Queue Stats
347W - 346L
1,557 Elo+
Solo
Team Averages
Level 135
1,626 SR
1,546 Elo+

VS

Team Averages
Level 156
1,683 SR
1,597 Elo+
Rama
Rama
DemonicCrunk
Rama
Level 157
God Stats
8W - 3L
1,983 SR
Queue Stats
558W - 627L
1,586 Elo+
Solo
Sylvanus
Sylvanus
Low-Hit-Points
Sylvanus
Level 114
God Stats
5W - 2L
1,468 SR
Queue Stats
143W - 131L
1,549 Elo+
Solo
Chaac
Chaac
MadSmartAgain
Chaac
Level 224
God Stats
14W - 6L
1,743 SR
Queue Stats
737W - 798L
1,510 Elo+
Solo
Poseidon
Poseidon
SanSabaSongBird
Poseidon
Level 165
God Stats
1W - 0L
1,695 SR
Queue Stats
5W - 2L
1,827 Elo+
Solo
Ne Zha
Ne Zha
Son Wumama
Ne Zha
Level 121
God Stats
47W - 34L
1,526 SR
Queue Stats
1,193W - 1,194L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
9,223
709
11,297
28,964
22,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Serqet
13
3 / 7 / 5
8,233
633
8,200
14,443
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
PriestOfRa
Medusa
15
4 / 5 / 7
8,703
669
13,783
12,236
5,071
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Re_Me02
Sylvanus
16
2 / 5 / 8
8,706
670
9,975
19,400
10,899
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
i ate a muffin
Jormungandr
18
3 / 6 / 12
9,956
766
20,694
22,264
26,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 16
10,050
773
13,739
13,166
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
18
5 / 1 / 18
11,971
921
10,605
19,979
14,755
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 4 / 14
10,679
821
14,916
14,867
20,040
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
20
11 / 2 / 13
13,312
1,024
29,761
18,204
7,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Son Wumama
Ne Zha
16
5 / 5 / 11
10,255
789
16,031
15,194
6,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
14
Kills
28
28
Deaths
16
41
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
3
4
16
2.75
L
Serqet
3
7
5
0.79
W
Sylvanus
5
1
18
14
W
4
4
14
2.75
L
Medusa
PriestOfRa
Medusa
4
5
7
1.5
L
Sylvanus
Re_Me02
Sylvanus
2
5
8
1.2
W
Poseidon
11
2
13
8.75
W
Ne Zha
Son Wumama
Ne Zha
5
5
11
2.1
L
Jormungandr
i ate a muffin
Jormungandr
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,949
Damage
85,052
97,307
Taken
81,410
71,387
Mitigated
53,905
33,125
Healing
45,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,297
4,507
1,173
11,881
28,964
22,302
0
10,091
18,873
0
14,835
W
13,739
8,724
1,230
1,523
13,166
5,105
3,152
5,371
7,211
0
28,674
L
Serqet
8,200
983
390
2,219
14,443
6,575
0
6,137
8,306
0
8,348
W
Sylvanus
10,605
1,511
14,507
11,506
19,979
14,755
540
7,775
11,330
13,979
0
W
14,916
1,219
440
3,567
14,867
20,040
186
4,751
9,504
0
29,260
L
Medusa
PriestOfRa
Medusa
13,783
3,983
609
639
12,236
5,071
0
5,268
6,968
0
29,899
L
Sylvanus
Re_Me02
Sylvanus
9,975
2,389
6,004
7,125
19,400
10,899
0
10,296
9,104
17,690
0
W
Poseidon
29,761
5,257
4,290
5,087
18,204
7,568
1,866
6,341
10,799
63,182
1,844
W
Ne Zha
Son Wumama
Ne Zha
16,031
1,969
496
3,191
15,194
6,437
978
4,849
9,335
0
32,475
L
Jormungandr
i ate a muffin
Jormungandr
20,694
2,220
332
2,753
22,264
26,540
0
7,985
14,279
47,163
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
56,267
119
Minions Killed
214
0
Camps Cleared
0
1,051,093
Distance Traveled
1,247,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,223
709
23
2
0
256,588
0
W
Rama
10,050
773
28
2
0
221,115
0
L
Serqet
8,233
633
9
1
0
191,351
0
W
Sylvanus
11,971
921
14
1
0
262,695
0
W
Chaac
10,679
821
46
4
0
245,723
0
L
Medusa
8,703
669
28
2
0
204,778
0
L
Sylvanus
8,706
670
19
1
0
201,688
0
W
Poseidon
13,312
1,024
94
7
0
274,322
0
W
Ne Zha
10,255
789
32
2
0
243,165
0
L
Jormungandr
9,956
766
40
3
0
196,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role