Player Matchup

Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
BigFNShin
Sun Wukong
Diamond I
Level 194
God Stats
24W - 20L
1,662 SR
Queue Stats
198W - 179L
2,497 MMR
Solo
Da Ji
Da Ji
Masters
Jinxed Q
Da Ji
Masters
Level 304
God Stats
8W - 11L
1,651 SR
Queue Stats
451W - 427L
2,615 MMR
Solo
Ra
Ra
Masters
Stages
Ra
Masters
Level 160
God Stats
17W - 20L
1,569 SR
Queue Stats
159W - 121L
2,595 MMR
Solo
Charybdis
Charybdis
Diamond V
rShades45
Charybdis
Diamond V
Level 129
God Stats
30W - 23L
1,635 SR
Queue Stats
164W - 165L
2,187 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 194
1,604 SR
2,279 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,620 SR
2,316 MMR
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
Boragami
Lancelot
Masters
Level 158
God Stats
2W - 1L
1,681 SR
Queue Stats
182W - 127L
2,958 MMR
Solo
Hercules
Hercules
Masters
JungIeJohnson
Hercules
Masters
Level 114
God Stats
7W - 6L
1,670 SR
Queue Stats
188W - 154L
2,737 MMR
Solo
Raijin
Raijin
Masters
Kotaro73
Raijin
Masters
Level 208
God Stats
3W - 4L
1,604 SR
Queue Stats
451W - 448L
2,235 MMR
Solo
Rama
Rama
Diamond IV
NotBolivian
Rama
Diamond IV
Level 177
God Stats
7W - 5L
1,643 SR
Queue Stats
216W - 186L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 1
4,836
537
3,006
4,347
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
BigFNShin
Sun Wukong
9
1 / 1 / 1
5,475
608
5,857
8,114
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
Jinxed Q
Da Ji
9
2 / 2 / 1
5,246
583
3,565
7,745
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
11
2 / 0 / 0
5,566
618
2,324
2,476
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
rShades45
Charybdis
8
0 / 3 / 0
4,717
524
1,594
4,412
1,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BacchusFreyaSusanoThor

VS

Bans
King ArthurChang'eAthenaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 4
5,667
630
2,359
5,450
4,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
Boragami
Lancelot
11
3 / 0 / 1
5,626
625
4,371
5,524
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JungIeJohnson
Hercules
9
0 / 3 / 2
5,271
586
4,402
7,570
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Kotaro73
Raijin
10
0 / 1 / 1
5,704
634
1,155
4,892
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 2
6,238
693
2,987
4,310
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
8
8
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
W
Sobek
 
Sobek
2
1
4
4
L
Sun Wukong
BigFNShin
Sun Wukong
1
1
1
1.5
W
Lancelot
Boragami
Lancelot
3
0
1
3.5
L
Da Ji
Jinxed Q
Da Ji
2
2
1
1.25
W
Hercules
JungIeJohnson
Hercules
0
3
2
0.33
W
Raijin
Kotaro73
Raijin
0
1
1
0.5
W
3
1
2
4
L
Ra
2
0
0
2
L
Charybdis
rShades45
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,346
Damage
15,274
27,094
Taken
27,746
12,517
Mitigated
15,024
11,962
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,006
446
1,631
2,196
4,347
1,332
136
841
3,506
20,580
0
W
Sobek
 
Sobek
2,359
100
0
2,725
5,450
4,049
0
1,983
3,445
11,264
905
L
Sun Wukong
BigFNShin
Sun Wukong
5,857
737
0
2,068
8,114
6,722
0
592
7,142
1,970
28,659
W
Lancelot
Boragami
Lancelot
4,371
1,449
0
625
5,524
2,157
0
798
4,726
0
35,423
L
Da Ji
Jinxed Q
Da Ji
3,565
1,008
0
3,846
7,745
2,420
0
634
7,111
0
37,000
W
Hercules
JungIeJohnson
Hercules
4,402
1,360
0
3,069
7,570
6,194
0
704
6,866
0
28,026
W
Raijin
Kotaro73
Raijin
1,155
83
0
500
4,892
1,496
0
2,358
2,534
44,282
0
W
2,987
2,288
0
2,301
4,310
1,128
1,670
275
4,035
0
45,232
L
Ra
2,324
200
288
1,062
2,476
809
0
727
1,715
43,346
737
L
Charybdis
rShades45
Charybdis
1,594
1,182
0
871
4,412
1,234
0
455
3,957
0
26,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
28,506
310
Minions Killed
350
0
Camps Cleared
0
911,833
Distance Traveled
980,460
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,836
537
44
5
0
189,462
2
W
Sobek
5,667
630
18
2
0
202,607
0
L
Sun Wukong
5,475
608
62
7
0
190,005
0
W
Lancelot
5,626
625
57
6
0
251,662
0
L
Da Ji
5,246
583
66
7
0
207,042
0
W
Hercules
5,271
586
62
7
0
181,976
0
W
Raijin
5,704
634
104
12
0
183,921
3
W
Rama
6,238
693
109
12
0
160,294
2
L
Ra
5,566
618
80
9
0
200,374
0
L
Charybdis
4,717
524
58
6
0
124,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role