Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold III
GodxMinnie
Nut
Gold III
Level 183
God Stats
4W - 9L
1,441 SR
Queue Stats
144W - 159L
1,486 MMR
Party 2
Thor
Thor
Silver II
SLEEEPYXO
Thor
Silver II
Level 140
God Stats
0W - 2L
1,201 SR
Queue Stats
24W - 29L
1,494 MMR
Solo
Raijin
Raijin
Gold IV
TrincaBot
Raijin
Gold IV
Level 63
God Stats
9W - 10L
1,593 SR
Queue Stats
246W - 251L
1,499 MMR
Solo
Cthulhu
Cthulhu
Gold V
saxorforce
Cthulhu
Gold V
Level 187
God Stats
5W - 6L
1,453 SR
Queue Stats
211W - 213L
1,464 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,438 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,553 SR
1,493 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
ITheRookii
Bacchus
Gold III
Level 155
God Stats
25W - 22L
1,458 SR
Queue Stats
85W - 88L
1,454 MMR
Party 1
Tyr
Tyr
Silver III
Lexbaker
Tyr
Silver III
Level 158
God Stats
1W - 0L
1,523 SR
Queue Stats
7W - 8L
1,475 MMR
Solo
Medusa
Medusa
Gold II
SaiyanPrinceJuan
Medusa
Gold II
Level 140
God Stats
7W - 2L
1,642 SR
Queue Stats
40W - 35L
1,561 MMR
Party 1
Thanatos
Thanatos
Gold I
l ZORPOX l
Thanatos
Gold I
Level 195
God Stats
7W - 2L
1,643 SR
Queue Stats
635W - 623L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 0
6,878
573
4,775
5,035
2,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 2
5,816
485
942
6,069
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
1 / 3 / 0
5,624
469
1,490
7,866
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
TrincaBot
Raijin
13
2 / 3 / 1
7,084
590
3,873
5,916
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
saxorforce
Cthulhu
9
2 / 2 / 1
5,690
474
6,356
8,425
6,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SkadiThothAthenaAgni

VS

Bans
FreyaKing ArthurSusanoSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 4
6,827
569
5,810
5,549
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ITheRookii
Bacchus
10
1 / 0 / 3
6,096
508
3,818
6,783
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 1
5,681
473
2,122
8,267
4,471
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 1
6,695
558
3,231
4,408
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
l ZORPOX l
Thanatos
14
7 / 3 / 1
7,539
628
6,151
11,557
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Nu Wa
 
Nu Wa
1
1
4
3
L
1
2
2
1
W
Bacchus
ITheRookii
Bacchus
1
0
3
2.5
W
0
1
1
0.5
L
Thor
1
3
0
0.33
W
2
2
1
1.25
L
Raijin
TrincaBot
Raijin
2
3
1
0.83
W
Thanatos
l ZORPOX l
Thanatos
7
3
1
2.5
L
Cthulhu
saxorforce
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
21,132
33,311
Taken
36,564
14,899
Mitigated
16,379
6,674
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,775
318
0
2,453
5,035
2,978
0
350
4,685
46,848
2,082
W
Nu Wa
 
Nu Wa
5,810
2,212
0
823
5,549
1,481
0
3,383
2,166
46,786
0
L
942
349
0
1,638
6,069
1,626
0
1,339
4,730
0
26,190
W
Bacchus
ITheRookii
Bacchus
3,818
289
0
2,547
6,783
5,095
0
3,186
3,597
16,605
2,014
W
2,122
258
0
3,534
8,267
4,471
0
3,950
4,317
0
26,479
L
Thor
1,490
422
0
560
7,866
2,600
0
1,001
6,865
0
34,090
W
3,231
1,155
0
667
4,408
1,299
22
1,451
2,957
0
46,378
L
Raijin
TrincaBot
Raijin
3,873
254
0
340
5,916
1,608
0
2,737
3,179
58,010
1,392
W
Thanatos
l ZORPOX l
Thanatos
6,151
2,158
0
9,808
11,557
4,033
14
2,626
8,931
0
59,819
L
Cthulhu
saxorforce
Cthulhu
6,356
305
0
1,683
8,425
6,087
0
3,991
4,434
25,975
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
32,838
340
Minions Killed
335
0
Camps Cleared
0
1,073,302
Distance Traveled
1,243,515
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,878
573
77
6
0
217,294
0
W
Nu Wa
6,827
569
85
7
0
237,606
0
L
Nut
5,816
485
54
5
0
177,675
1
W
Bacchus
6,096
508
24
2
0
257,179
5
W
Tyr
5,681
473
49
4
0
260,382
3
L
Thor
5,624
469
56
5
0
220,239
2
W
Medusa
6,695
558
85
7
0
225,488
0
L
Raijin
7,084
590
126
11
0
214,099
0
W
Thanatos
7,539
628
92
8
0
262,860
1
L
Cthulhu
5,690
474
27
2
0
243,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role