Player Matchup

Morgan Le Fay
Morgan Le Fay
Majira_Wild__
Morgan Le Fay
Level 126
God Stats
5W - 1L
1,872 SR
Queue Stats
80W - 75L
1,533 Elo+
Solo
Fafnir
Fafnir
Thebestpie420
Fafnir
Level 68
God Stats
13W - 5L
1,609 SR
Queue Stats
160W - 167L
1,436 Elo+
Solo
Hun Batz
Hun Batz
btbj2007
Hun Batz
Level 104
God Stats
2W - 1L
1,491 SR
Queue Stats
55W - 45L
1,510 Elo+
Solo
Izanami
Izanami
lMatthes
Izanami
Level 181
God Stats
11W - 9L
1,728 SR
Queue Stats
221W - 206L
1,527 Elo+
Solo
Sobek
Sobek
xKing Pugx
Sobek
Level 107
God Stats
7W - 6L
1,557 SR
Queue Stats
243W - 245L
1,501 Elo+
Solo
Team Averages
Level 117
1,651 SR
1,501 Elo+

VS

Team Averages
Level 102
1,596 SR
1,486 Elo+
Erlang Shen
Erlang Shen
A Broke Junkie
Erlang Shen
Level 159
God Stats
13W - 19L
1,582 SR
Queue Stats
147W - 133L
1,532 Elo+
Solo
Athena
Athena
Fréshx
Athena
Level 42
God Stats
3W - 2L
1,768 SR
Queue Stats
52W - 50L
1,447 Elo+
Solo
Izanami
Izanami
Neko-Necro
Izanami
Level 83
God Stats
2W - 3L
1,534 SR
Queue Stats
147W - 134L
1,479 Elo+
Solo
Ix Chel
Ix Chel
OFS Hordan
Ix Chel
Level 104
God Stats
6W - 5L
1,595 SR
Queue Stats
122W - 105L
1,548 Elo+
Solo
Nemesis
Nemesis
ONI_T1ger
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Majira_Wild__
Morgan Le Fay
19
14 / 0 / 7
12,166
608
29,430
16,645
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 6
11,165
558
9,091
19,352
24,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
btbj2007
Hun Batz
16
1 / 1 / 8
9,379
469
7,069
11,856
4,650
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
lMatthes
Izanami
19
8 / 2 / 8
12,281
614
17,286
11,305
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
15
2 / 0 / 13
10,203
510
6,858
19,174
20,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A Broke Junkie
Erlang Shen
16
4 / 3 / 1
10,303
515
12,215
18,707
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Fréshx
Athena
12
1 / 7 / 3
8,380
419
5,132
24,812
26,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
Neko-Necro
Izanami
15
1 / 6 / 0
9,432
472
11,952
14,352
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
OFS Hordan
Ix Chel
15
0 / 8 / 1
8,774
439
7,695
16,302
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ONI_T1ger
Nemesis
16
1 / 3 / 0
8,894
445
6,391
18,556
9,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
27
Kills
7
7
Deaths
27
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A Broke Junkie
Erlang Shen
4
3
1
1.5
L
Athena
Fréshx
Athena
1
7
3
0.36
W
Morgan Le Fay
Majira_Wild__
Morgan Le Fay
14
0
7
17.5
L
Izanami
Neko-Necro
Izanami
1
6
0
0.17
L
Ix Chel
OFS Hordan
Ix Chel
0
8
1
0.06
L
Nemesis
ONI_T1ger
Nemesis
1
3
0
0.33
W
2
4
6
1.25
W
Hun Batz
btbj2007
Hun Batz
1
1
8
5
W
Izanami
lMatthes
Izanami
8
2
8
6
W
Sobek
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,734
Damage
43,385
78,332
Taken
92,729
61,376
Mitigated
58,090
31,127
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A Broke Junkie
Erlang Shen
12,215
4,954
0
7,917
18,707
13,498
266
5,781
12,390
342
75,462
L
Athena
Fréshx
Athena
5,132
1,052
0
1,908
24,812
26,405
0
8,830
15,763
15,838
0
W
Morgan Le Fay
Majira_Wild__
Morgan Le Fay
29,430
670
504
8,454
16,645
7,014
421
4,164
12,065
98,507
0
L
Izanami
Neko-Necro
Izanami
11,952
6,447
0
2,466
14,352
4,080
0
7,338
6,938
0
86,122
L
Ix Chel
OFS Hordan
Ix Chel
7,695
485
594
2,312
16,302
4,741
0
12,790
3,472
60,568
569
L
Nemesis
ONI_T1ger
Nemesis
6,391
1,505
0
2,485
18,556
9,366
0
9,593
8,927
0
72,544
W
9,091
2,591
0
7,158
19,352
24,447
910
1,250
17,079
56,631
1,372
W
Hun Batz
btbj2007
Hun Batz
7,069
2,530
0
2,183
11,856
4,650
868
1,017
10,759
0
63,520
W
Izanami
lMatthes
Izanami
17,286
9,236
0
4,847
11,305
4,765
3,839
2,548
8,709
0
127,172
W
Sobek
6,858
924
0
7,981
19,174
20,500
147
3,425
15,340
27,481
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,194
Gold Earned
45,783
594
Minions Killed
514
0
Camps Cleared
0
1,917,212
Distance Traveled
1,864,673
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,303
515
113
6
0
389,832
4
L
Athena
8,380
419
13
1
0
371,351
1
W
Morgan Le Fay
12,166
608
134
7
0
449,040
0
L
Izanami
9,432
472
151
8
0
330,346
0
L
Ix Chel
8,774
439
113
6
0
335,387
7
L
Nemesis
8,894
445
124
6
0
437,757
3
W
Fafnir
11,165
558
122
6
0
273,790
0
W
Hun Batz
9,379
469
86
4
0
424,552
0
W
Izanami
12,281
614
213
11
0
346,815
2
W
Sobek
10,203
510
39
2
0
423,015
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role