Player Matchup

Camazotz
Camazotz
DetectiveHuggies
Camazotz
Level 44
God Stats
3W - 4L
1,462 SR
Queue Stats
110W - 168L
1,418 Elo+
Party 2
Neith
Neith
Deus-Mechanicus-
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Laxxy132
Cthulhu
Level 6
God Stats
8W - 10L
1,500 SR
Queue Stats
17W - 26L
1,533 Elo+
Party 2
Nut
Nut
Motha-K
Nut
Level 137
God Stats
0W - 2L
1,469 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 1
Merlin
Merlin
Punk_Esponja
Merlin
Level 148
God Stats
4W - 7L
1,426 SR
Queue Stats
167W - 165L
1,440 Elo+
Solo
Team Averages
Level 75
1,471 SR
1,463 Elo+

VS

Team Averages
Level 84
1,505 SR
1,448 Elo+
Lancelot
Lancelot
Bad-Phoenix1
Lancelot
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,407 Elo+
Solo
Olorun
Olorun
Darth_Pyre
Olorun
Level 116
God Stats
5W - 2L
1,696 SR
Queue Stats
214W - 215L
1,513 Elo+
Solo
Mercury
Mercury
KekuCAI93
Mercury
Level 122
God Stats
2W - 1L
1,680 SR
Queue Stats
180W - 171L
1,498 Elo+
Solo
Xing Tian
Xing Tian
sika51260
Xing Tian
Level 68
God Stats
2W - 3L
1,351 SR
Queue Stats
79W - 78L
1,469 Elo+
Solo
Freya
Freya
zPriimee-
Freya
Level 75
God Stats
15W - 15L
1,296 SR
Queue Stats
55W - 64L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 0
10,340
544
10,814
15,402
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 5 / 2
8,519
448
5,234
12,580
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Laxxy132
Cthulhu
13
1 / 2 / 5
7,904
416
11,576
15,892
11,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
11
0 / 5 / 4
7,951
418
7,110
12,374
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
0 / 5 / 4
9,236
486
5,557
11,177
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bad-Phoenix1
Lancelot
15
2 / 4 / 5
8,737
460
5,717
14,506
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Darth_Pyre
Olorun
18
8 / 2 / 2
12,209
643
13,734
12,122
4,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
KekuCAI93
Mercury
18
2 / 1 / 5
10,445
550
3,260
10,599
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
sika51260
Xing Tian
16
3 / 2 / 3
9,698
510
9,707
18,081
11,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
zPriimee-
Freya
17
4 / 2 / 2
10,299
542
10,981
11,683
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
11
Kills
19
19
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bad-Phoenix1
Lancelot
2
4
5
1.13
W
Olorun
Darth_Pyre
Olorun
8
2
2
4.5
L
9
2
0
4.5
L
1
5
2
0.4
W
Mercury
KekuCAI93
Mercury
2
1
5
4.5
L
Cthulhu
Laxxy132
Cthulhu
1
2
5
1.75
L
Nut
0
5
4
0.4
L
Merlin
0
5
4
0.4
W
Xing Tian
sika51260
Xing Tian
3
2
3
2.25
W
Freya
zPriimee-
Freya
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,291
Damage
43,399
67,425
Taken
66,991
28,643
Mitigated
29,267
16,585
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bad-Phoenix1
Lancelot
5,717
1,013
0
2,154
14,506
5,520
232
2,749
11,571
0
41,404
W
Olorun
Darth_Pyre
Olorun
13,734
7,251
0
5,444
12,122
4,107
423
5,504
6,472
92,308
5,962
L
10,814
2,685
0
9,038
15,402
5,842
135
4,783
10,619
0
74,425
L
5,234
1,285
0
2,606
12,580
3,522
298
7,297
4,831
0
57,456
W
Mercury
KekuCAI93
Mercury
3,260
233
0
2,488
10,599
4,201
340
1,509
8,964
0
98,169
L
Cthulhu
Laxxy132
Cthulhu
11,576
1,350
214
1,432
15,892
11,293
124
9,884
5,632
37,991
1,670
L
Nut
7,110
3,244
0
1,160
12,374
4,057
0
6,686
5,688
0
38,696
L
Merlin
5,557
56
0
2,135
11,177
3,929
0
5,480
5,697
64,517
1,957
W
Xing Tian
sika51260
Xing Tian
9,707
467
0
6,039
18,081
11,082
272
3,634
14,123
46,149
2,695
W
Freya
zPriimee-
Freya
10,981
4,318
0
3,737
11,683
4,357
921
3,099
8,324
69,605
2,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
51,388
463
Minions Killed
546
0
Camps Cleared
0
1,730,242
Distance Traveled
1,973,315
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,737
460
66
3
0
426,795
0
W
Olorun
12,209
643
162
9
0
357,091
2
L
Camazotz
10,340
544
103
5
0
422,017
0
L
Neith
8,519
448
106
6
0
319,288
0
W
Mercury
10,445
550
134
7
0
484,530
0
L
Cthulhu
7,904
416
58
3
0
389,979
0
L
Nut
7,951
418
64
3
0
268,917
0
L
Merlin
9,236
486
132
7
0
330,041
1
W
Xing Tian
9,698
510
74
4
0
328,168
0
W
Freya
10,299
542
110
6
0
376,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role