Player Matchup

Rama
Rama
ClaythPokeChamp
Rama
Level 273
God Stats
14W - 9L
1,628 SR
Queue Stats
539W - 483L
1,619 Elo+
Solo
King Arthur
King Arthur
OMNlTRlX
King Arthur
Level 159
God Stats
1W - 0L
1,857 SR
Queue Stats
13W - 9L
1,624 Elo+
Party 1
Arachne
Arachne
SyQiz
Arachne
Level 149
God Stats
34W - 16L
1,718 SR
Queue Stats
65W - 36L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
atCay
Baron Samedi
Level 122
God Stats
3W - 2L
1,139 SR
Queue Stats
32W - 27L
1,526 Elo+
Solo
Ix Chel
Ix Chel
xWolft120
Ix Chel
Level 63
God Stats
2W - 5L
1,250 SR
Queue Stats
270W - 249L
1,523 Elo+
Solo
Team Averages
Level 153
1,518 SR
1,581 Elo+

VS

Team Averages
Level 142
1,458 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FeelingFroggy11
Ullr
Level 156
God Stats
18W - 17L
1,494 SR
Queue Stats
543W - 459L
1,594 Elo+
Solo
Ares
Ares
Leverox
Ares
Level 126
God Stats
1W - 2L
1,157 SR
Queue Stats
365W - 357L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NuggetyOnion107
Morgan Le Fay
Level 122
God Stats
139W - 124L
1,508 SR
Queue Stats
463W - 432L
1,454 Elo+
Solo
Osiris
Osiris
Warrior Knight7
Osiris
Level 156
God Stats
30W - 18L
1,632 SR
Queue Stats
627W - 612L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,323
610
8,047
6,633
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
OMNlTRlX
King Arthur
12
0 / 2 / 1
6,947
579
5,448
10,990
7,284
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
SyQiz
Arachne
14
5 / 0 / 1
7,394
616
6,798
9,939
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
atCay
Baron Samedi
12
3 / 0 / 4
7,549
629
6,128
9,371
7,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
xWolft120
Ix Chel
13
4 / 4 / 3
7,419
618
7,578
6,511
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 1
7,185
599
5,396
10,435
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 0
6,859
572
5,650
7,628
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Leverox
Ares
10
0 / 4 / 4
5,894
491
3,150
13,616
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
NuggetyOnion107
Morgan Le Fay
12
0 / 5 / 3
6,754
563
5,189
9,216
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,719
560
6,048
8,700
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
8
8
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
1
1.83
W
2
2
4
2
L
2
1
0
2
L
Ares
Leverox
Ares
0
4
4
0.5
L
Morgan Le Fay
NuggetyOnion107
Morgan Le Fay
0
5
3
0.3
W
King Arthur
OMNlTRlX
King Arthur
0
2
1
0.25
W
Arachne
SyQiz
Arachne
5
0
1
5.5
L
1
1
1
1.5
W
Baron Samedi
atCay
Baron Samedi
3
0
4
5
W
Ix Chel
xWolft120
Ix Chel
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
25,433
43,444
Taken
49,595
22,417
Mitigated
27,208
16,633
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,396
1,467
0
1,294
10,435
4,804
0
2,166
8,269
0
49,407
W
8,047
5,778
0
2,340
6,633
2,325
773
1,054
5,579
0
61,270
L
5,650
2,276
0
1,451
7,628
2,676
0
741
6,887
0
62,907
L
Ares
Leverox
Ares
3,150
303
0
1,801
13,616
10,099
0
5,282
8,334
12,718
0
L
Morgan Le Fay
NuggetyOnion107
Morgan Le Fay
5,189
124
0
1,197
9,216
2,945
0
5,236
3,980
55,914
1,123
W
King Arthur
OMNlTRlX
King Arthur
5,448
329
0
1,276
10,990
7,284
0
261
10,066
0
44,982
W
Arachne
SyQiz
Arachne
6,798
4,711
0
7,608
9,939
3,172
0
2,406
7,472
0
56,525
L
6,048
1,529
0
4,024
8,700
6,684
0
0
8,700
0
48,106
W
Baron Samedi
atCay
Baron Samedi
6,128
923
354
3,623
9,371
7,094
0
3,339
6,032
29,246
766
W
Ix Chel
xWolft120
Ix Chel
7,578
976
361
1,071
6,511
2,542
0
1,577
4,934
44,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
33,411
408
Minions Killed
396
0
Camps Cleared
0
1,285,081
Distance Traveled
1,226,814
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,185
599
90
8
0
291,299
0
W
Rama
7,323
610
112
9
0
229,947
4
L
Ullr
6,859
572
108
9
0
233,372
2
L
Ares
5,894
491
9
1
0
254,312
5
L
Morgan Le Fay
6,754
563
101
8
0
228,506
1
W
King Arthur
6,947
579
90
8
0
235,545
1
W
Arachne
7,394
616
91
8
0
309,893
2
L
Osiris
6,719
560
88
7
0
219,325
3
W
Baron Samedi
7,549
629
34
3
0
253,692
0
W
Ix Chel
7,419
618
81
7
0
256,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role