Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FadeyCouric
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,875 SR
Queue Stats
88W - 83L
1,482 Elo+
Solo
Kukulkan
Kukulkan
Grayson Da G618
Kukulkan
Level 88
God Stats
2W - 3L
1,301 SR
Queue Stats
41W - 29L
1,458 Elo+
Solo
Bacchus
Bacchus
Tatro83
Bacchus
Level 64
God Stats
92W - 94L
1,506 SR
Queue Stats
167W - 191L
1,398 Elo+
Solo
Mercury
Mercury
acardend
Mercury
Level 105
God Stats
120W - 132L
1,538 SR
Queue Stats
444W - 429L
1,495 Elo+
Solo
Tyr
Tyr
zanetheprinc3
Tyr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 158L
1,422 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,451 Elo+

VS

Team Averages
Level 119
1,525 SR
1,461 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Grosellho
Baron Samedi
Level 56
God Stats
11W - 4L
1,618 SR
Queue Stats
175W - 164L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MeatTrainWOOT
Cu Chulainn
Level 149
God Stats
24W - 21L
1,508 SR
Queue Stats
403W - 381L
1,432 Elo+
Solo
Medusa
Medusa
SirOnslaught
Medusa
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 72L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FadeyCouric
Ah Muzen Cab
12
1 / 7 / 0
7,191
479
6,154
11,151
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
12
4 / 8 / 3
7,722
515
8,549
11,164
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tatro83
Bacchus
8
0 / 3 / 0
5,728
382
1,759
6,860
4,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
acardend
Mercury
13
4 / 6 / 2
8,350
557
5,321
11,423
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 2
8,284
552
4,559
14,218
8,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
9 / 2 / 4
8,550
570
11,385
12,639
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
13
1 / 1 / 7
7,764
518
5,052
8,112
6,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Grosellho
Baron Samedi
14
5 / 4 / 5
8,589
573
7,692
10,321
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MeatTrainWOOT
Cu Chulainn
8
0 / 1 / 0
6,075
405
3,576
5,768
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
15
10 / 1 / 3
9,151
610
11,627
11,138
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
25
25
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
2
4
5.5
W
Ymir
 
Ymir
1
1
7
4.5
L
Ah Muzen Cab
FadeyCouric
Ah Muzen Cab
1
7
0
0.14
L
Kukulkan
4
8
3
0.69
W
Baron Samedi
Grosellho
Baron Samedi
5
4
5
1.88
W
Cu Chulainn
MeatTrainWOOT
Cu Chulainn
0
1
0
0
W
Medusa
10
1
3
11.5
L
Bacchus
Tatro83
Bacchus
0
3
0
0
L
Mercury
acardend
Mercury
4
6
2
0.83
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
39,332
54,816
Taken
47,978
23,233
Mitigated
23,396
12,279
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,385
2,636
0
2,184
12,639
5,264
10
1,613
10,864
0
62,782
W
Ymir
 
Ymir
5,052
1,566
0
1,808
8,112
6,908
334
959
7,153
29,703
0
L
Ah Muzen Cab
FadeyCouric
Ah Muzen Cab
6,154
2,337
0
2,334
11,151
3,089
327
1,352
9,799
0
48,519
L
Kukulkan
8,549
542
0
2,427
11,164
3,244
0
5,057
6,107
38,957
204
W
Baron Samedi
Grosellho
Baron Samedi
7,692
424
366
2,774
10,321
4,753
383
4,699
5,205
42,804
1,714
W
Cu Chulainn
MeatTrainWOOT
Cu Chulainn
3,576
376
0
1,231
5,768
2,408
0
700
4,978
0
24,778
W
Medusa
11,627
4,579
0
809
11,138
4,063
427
1,391
9,691
0
71,494
L
Bacchus
Tatro83
Bacchus
1,759
390
0
2,258
6,860
4,542
0
831
6,029
12,847
579
L
Mercury
acardend
Mercury
5,321
1,813
0
750
11,423
4,142
0
2,454
8,969
0
38,872
L
4,559
791
0
4,510
14,218
8,216
0
2,999
11,219
0
52,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
40,129
336
Minions Killed
384
0
Camps Cleared
0
1,157,352
Distance Traveled
1,322,770
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,550
570
99
7
0
356,656
3
W
Ymir
7,764
518
46
3
0
267,644
3
L
Ah Muzen Cab
7,191
479
74
5
0
241,959
0
L
Kukulkan
7,722
515
67
4
0
227,798
0
W
Baron Samedi
8,589
573
68
5
0
277,160
4
W
Cu Chulainn
6,075
405
43
3
0
135,405
0
W
Medusa
9,151
610
128
9
0
285,905
0
L
Bacchus
5,728
382
14
1
0
187,640
0
L
Mercury
8,350
557
72
5
0
274,198
0
L
Tyr
8,284
552
109
7
0
225,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role