Player Matchup

Ganesha
Ganesha
Gold V
Capt_Death_Fly
Ganesha
Gold V
Level 86
God Stats
0W - 1L
1,464 SR
Queue Stats
99W - 106L
1,383 MMR
Solo
Cupid
Cupid
Silver I
Davyn907
Cupid
Silver I
Level 145
God Stats
10W - 2L
1,722 SR
Queue Stats
81W - 76L
1,387 MMR
Solo
Chang'e
Chang'e
Gold IV
I_Need_A_Nerf03
Chang'e
Gold IV
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 89L
1,397 MMR
Solo
Thanatos
Thanatos
Gold IV
Jayskyll
Thanatos
Gold IV
Level 165
God Stats
34W - 35L
1,406 SR
Queue Stats
357W - 364L
1,389 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
itsmeman
Sun Wukong
Gold IV
Level 158
God Stats
9W - 16L
1,432 SR
Queue Stats
78W - 85L
1,390 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,505 SR
1,389 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,606 SR
1,389 MMR
Skadi
Skadi
Gold V
Everybodydead
Skadi
Gold V
Level 126
God Stats
15W - 7L
1,518 SR
Queue Stats
121W - 120L
1,343 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
FlipLFM
Gilgamesh
Gold V
Level 67
God Stats
5W - 4L
1,628 SR
Queue Stats
100W - 99L
1,383 MMR
Solo
Serqet
Serqet
Gold III
GrabM3Daddy
Serqet
Gold III
Level 73
God Stats
2W - 2L
1,438 SR
Queue Stats
44W - 52L
1,379 MMR
Solo
Cerberus
Cerberus
Gold IV
PhoenixFromLoL
Cerberus
Gold IV
Level 60
God Stats
12W - 5L
1,639 SR
Queue Stats
26W - 25L
1,386 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
everythingdead
Maman Brigitte
Gold III
Level 118
God Stats
9W - 7L
1,808 SR
Queue Stats
129W - 121L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,110
511
1,079
6,817
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Davyn907
Cupid
7
0 / 3 / 0
4,381
438
3,388
6,627
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 4
5,939
594
4,227
7,455
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Jayskyll
Thanatos
11
3 / 4 / 2
6,219
622
3,861
9,517
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
itsmeman
Sun Wukong
11
3 / 1 / 0
6,186
619
7,567
9,325
7,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ApolloMedusaLancelotFreya

VS

Bans
JanusMulanMorgan Le FayThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,755
676
5,615
2,893
856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
FlipLFM
Gilgamesh
11
1 / 2 / 2
6,374
637
6,371
10,962
7,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
10
2 / 3 / 4
5,837
584
3,897
8,245
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
11
2 / 0 / 6
6,249
625
5,558
8,974
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
everythingdead
Maman Brigitte
11
2 / 2 / 1
6,315
632
5,044
6,087
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cupid
Davyn907
Cupid
0
3
0
0
W
6
0
1
6.5
W
Gilgamesh
FlipLFM
Gilgamesh
1
2
2
1
W
Serqet
2
3
4
1.33
L
1
3
4
1
L
Thanatos
Jayskyll
Thanatos
3
4
2
1
W
Cerberus
2
0
6
5
W
Maman Brigitte
everythingdead
Maman Brigitte
2
2
1
1.25
L
Sun Wukong
itsmeman
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
26,485
39,741
Taken
37,161
17,180
Mitigated
17,513
17,297
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,079
145
0
2,110
6,817
3,395
0
1,935
4,798
17,368
0
L
Cupid
Davyn907
Cupid
3,388
2,475
0
2,766
6,627
1,618
0
2,009
4,618
0
24,001
W
5,615
1,777
0
551
2,893
856
587
685
2,208
0
47,733
W
Gilgamesh
FlipLFM
Gilgamesh
6,371
1,990
0
2,910
10,962
7,181
0
677
10,285
0
43,461
W
Serqet
3,897
771
0
3,335
8,245
2,530
0
1,528
6,717
0
30,605
L
4,227
69
440
3,338
7,455
1,866
0
4,150
3,305
34,828
0
L
Thanatos
Jayskyll
Thanatos
3,861
1,198
0
6,781
9,517
2,922
0
2,071
6,953
0
41,551
W
Cerberus
5,558
601
0
3,812
8,974
5,303
0
716
8,258
24,536
1,855
W
Maman Brigitte
everythingdead
Maman Brigitte
5,044
88
0
1,128
6,087
1,643
0
2,520
3,567
41,695
1,321
L
Sun Wukong
itsmeman
Sun Wukong
7,567
2,260
0
1,862
9,325
7,379
0
0
8,661
1,368
40,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
31,530
275
Minions Killed
340
0
Camps Cleared
0
989,260
Distance Traveled
1,098,551
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,110
511
6
1
0
194,513
0
L
Cupid
4,381
438
59
6
0
165,916
0
W
Skadi
6,755
676
78
8
0
198,462
2
W
Gilgamesh
6,374
637
89
9
0
209,070
0
W
Serqet
5,837
584
54
5
0
242,966
2
L
Chang'e
5,939
594
77
8
0
205,301
6
L
Thanatos
6,219
622
65
7
0
236,175
0
W
Cerberus
6,249
625
48
5
0
213,415
2
W
Maman Brigitte
6,315
632
71
7
0
234,638
0
L
Sun Wukong
6,186
619
68
7
0
187,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role