Player Matchup

Hun Batz
Hun Batz
HeyTed
Hun Batz
Level 108
God Stats
9W - 8L
1,579 SR
Queue Stats
364W - 365L
1,516 Elo+
Solo
Xing Tian
Xing Tian
I12I7645
Xing Tian
Level 147
God Stats
1W - 1L
1,440 SR
Queue Stats
127W - 135L
1,550 Elo+
Solo
Izanami
Izanami
TacticalGamer420
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,611 Elo+
Solo
Aphrodite
Aphrodite
TheSupplanter
Aphrodite
Level 157
God Stats
6W - 13L
1,463 SR
Queue Stats
476W - 485L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
shobanakhatrisho
Gilgamesh
Level 155
God Stats
10W - 11L
1,507 SR
Queue Stats
451W - 466L
1,502 Elo+
Solo
Team Averages
Level 116
1,498 SR
1,538 Elo+

VS

Team Averages
Level 112
1,538 SR
1,490 Elo+
Shiva
Shiva
Brian80x
Shiva
Level 147
God Stats
9W - 4L
1,630 SR
Queue Stats
356W - 353L
1,471 Elo+
Solo
Chiron
Chiron
Cabester99
Chiron
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 216L
1,507 Elo+
Solo
Hel
Hel
Raynpocalyps
Hel
Level 95
God Stats
3W - 2L
1,624 SR
Queue Stats
111W - 119L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Scoobowski
Cthulhu
Level 100
God Stats
2W - 5L
1,436 SR
Queue Stats
110W - 113L
1,479 Elo+
Party 1
Medusa
Medusa
VisioningEnd
Medusa
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 71L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HeyTed
Hun Batz
12
0 / 9 / 5
6,902
690
11,176
11,796
6,091
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
I12I7645
Xing Tian
16
3 / 5 / 5
9,167
917
12,598
18,310
22,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 2
7,675
768
3,394
7,980
2,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
TheSupplanter
Aphrodite
14
2 / 8 / 5
8,388
839
10,767
12,461
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Gilgamesh
14
1 / 6 / 3
7,241
724
12,501
20,423
14,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brian80x
Shiva
13
2 / 3 / 17
8,278
828
8,175
14,560
12,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Cabester99
Chiron
15
4 / 3 / 21
8,990
899
13,943
12,354
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 25
9,616
962
6,889
12,751
6,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Scoobowski
Cthulhu
17
4 / 1 / 27
9,627
963
19,773
18,098
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
20 / 3 / 13
11,256
1,126
19,159
12,608
6,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
138
8
Kills
35
35
Deaths
11
20
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Shiva
Brian80x
Shiva
2
3
17
3.5
W
Chiron
Cabester99
Chiron
4
3
21
4.83
L
Hun Batz
HeyTed
Hun Batz
0
9
5
0.28
L
Xing Tian
I12I7645
Xing Tian
3
5
5
1.1
W
5
1
25
17.5
W
Cthulhu
Scoobowski
Cthulhu
4
1
27
17.5
L
2
7
2
0.43
L
Aphrodite
TheSupplanter
Aphrodite
2
8
5
0.56
W
Medusa
20
3
13
8.83
L
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
67,939
70,970
Taken
70,371
54,076
Mitigated
45,053
14,835
Healing
37,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Brian80x
Shiva
8,175
940
1,717
897
14,560
12,921
749
2,851
11,481
0
17,149
W
Chiron
Cabester99
Chiron
13,943
2,526
2,114
2,619
12,354
5,093
1,584
4,852
7,502
0
25,051
L
Hun Batz
HeyTed
Hun Batz
11,176
252
431
269
11,796
6,091
0
4,238
7,367
0
15,694
L
Xing Tian
I12I7645
Xing Tian
12,598
494
196
1,535
18,310
22,848
0
5,515
12,272
18,382
493
W
6,889
101
16,203
7,945
12,751
6,009
1,090
4,726
7,941
13,087
0
W
Cthulhu
Scoobowski
Cthulhu
19,773
337
1,723
2,222
18,098
14,967
859
6,028
11,821
28,747
2,570
L
3,394
1,805
0
0
7,980
2,445
0
1,570
6,271
0
7,707
L
Aphrodite
TheSupplanter
Aphrodite
10,767
542
3,281
3,247
12,461
7,718
0
4,085
8,231
21,518
0
W
Medusa
19,159
13,824
48
1,879
12,608
6,063
3,454
4,415
8,027
0
32,406
L
Gilgamesh
12,501
826
535
5,341
20,423
14,974
0
7,671
12,504
0
22,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,373
Gold Earned
47,767
75
Minions Killed
124
0
Camps Cleared
0
750,064
Distance Traveled
901,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,278
828
14
1
0
167,840
0
W
Chiron
8,990
899
12
1
0
176,315
0
L
Hun Batz
6,902
690
17
2
0
173,294
0
L
Xing Tian
9,167
917
13
1
0
174,409
0
W
Hel
9,616
962
17
2
0
202,710
0
W
Cthulhu
9,627
963
40
4
0
181,775
0
L
Izanami
7,675
768
6
1
0
70,927
0
L
Aphrodite
8,388
839
30
3
0
166,877
0
W
Medusa
11,256
1,126
41
4
0
173,019
0
L
Gilgamesh
7,241
724
9
1
0
164,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role