Player Matchup

Izanami
Izanami
LitMick
Izanami
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,695 Elo+
Solo
Vulcan
Vulcan
LuFcDANNYBOY
Vulcan
Level 149
God Stats
1W - 1L
1,569 SR
Queue Stats
4W - 3L
1,630 Elo+
Party 1
Amaterasu
Amaterasu
illusion2600
Amaterasu
Level 151
God Stats
12W - 6L
1,681 SR
Queue Stats
173W - 162L
1,502 Elo+
Party 1
Team Averages
Level 146
1,583 SR
1,609 Elo+

VS

Team Averages
Level 82
1,665 SR
1,543 Elo+
Medusa
Medusa
IfiniteSunset
Medusa
Level 135
God Stats
13W - 3L
1,889 SR
Queue Stats
147W - 125L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
KeNs_Sins
Baron Samedi
Level 109
God Stats
6W - 1L
1,605 SR
Queue Stats
22W - 19L
1,580 Elo+
Party 2
Ymir
Ymir
Royal_Blessing
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LitMick
Izanami
15
1 / 2 / 3
8,578
858
5,442
6,668
1,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
15
1 / 4 / 2
8,347
835
7,401
7,495
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
illusion2600
Amaterasu
13
1 / 6 / 1
8,106
811
5,610
11,700
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
10,114
1,011
12,355
9,088
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
KeNs_Sins
Baron Samedi
16
4 / 2 / 7
9,320
932
8,209
7,798
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 9
7,778
778
1,574
5,331
3,276
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Baron Samedi
KeNs_Sins
Baron Samedi
4
2
7
3.75
L
Izanami
LitMick
Izanami
1
2
3
1.25
L
Vulcan
1
4
2
0.5
W
0
0
9
4.5
L
Amaterasu
illusion2600
Amaterasu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
22,138
25,863
Taken
22,217
10,805
Mitigated
10,879
4,198
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,355
3,360
0
1,258
9,088
3,312
0
1,717
6,986
0
39,122
W
Baron Samedi
KeNs_Sins
Baron Samedi
8,209
151
390
2,015
7,798
4,291
0
2,882
4,571
33,397
355
L
Izanami
LitMick
Izanami
5,442
2,663
0
420
6,668
1,861
829
2,222
4,200
0
23,502
L
Vulcan
7,401
319
0
1,406
7,495
2,315
220
1,757
5,554
24,415
708
W
1,574
34
0
0
5,331
3,276
50
2,152
2,983
5,087
0
L
Amaterasu
illusion2600
Amaterasu
5,610
1,304
0
2,372
11,700
6,629
0
4,961
6,303
0
31,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,031
Gold Earned
27,212
134
Minions Killed
141
0
Camps Cleared
0
572,670
Distance Traveled
619,432
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,114
1,011
63
6
0
227,123
0
W
Baron Samedi
9,320
932
69
7
0
192,027
0
L
Izanami
8,578
858
40
4
0
196,067
0
L
Vulcan
8,347
835
57
6
0
191,579
2
W
Ymir
7,778
778
9
1
0
200,282
0
L
Amaterasu
8,106
811
37
4
0
185,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role