Player Matchup

Maman Brigitte
Maman Brigitte
Geminice_-_
Maman Brigitte
Level 177
God Stats
17W - 15L
1,529 SR
Queue Stats
474W - 596L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
John A Myth
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 280L
1,445 Elo+
Party 1
Atlas
Atlas
Mud_Golem332
Atlas
Level 89
God Stats
14W - 18L
1,538 SR
Queue Stats
154W - 166L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
MutantStunner
Zhong Kui
Level 157
God Stats
3W - 6L
1,420 SR
Queue Stats
61W - 66L
1,459 Elo+
Party 1
Osiris
Osiris
rollhogs
Osiris
Level 160
God Stats
6W - 3L
1,617 SR
Queue Stats
351W - 342L
1,495 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,462 Elo+

VS

Team Averages
Level 94
1,586 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bman955
Surtr
Level 37
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 6L
1,555 Elo+
Solo
Ymir
Ymir
GianMPerlo
Ymir
Level 157
God Stats
10W - 7L
1,536 SR
Queue Stats
184W - 194L
1,489 Elo+
Solo
Jormungandr
Jormungandr
izzy was here
Jormungandr
Level 107
God Stats
10W - 14L
1,568 SR
Queue Stats
145W - 154L
1,500 Elo+
Solo
Neith
Neith
ySebxs
Neith
Level 44
God Stats
15W - 20L
1,634 SR
Queue Stats
290W - 295L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Geminice_-_
Maman Brigitte
15
6 / 0 / 3
8,611
615
5,616
9,390
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
John A Myth
Ah Muzen Cab
15
2 / 0 / 4
8,587
613
4,985
6,585
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 0 / 3
7,874
562
5,117
10,391
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
MutantStunner
Zhong Kui
13
1 / 2 / 2
7,641
546
4,339
7,159
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Osiris
rollhogs
Osiris
14
6 / 2 / 0
9,289
664
9,250
12,645
8,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 0
6,127
438
3,087
5,853
2,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Bman955
Surtr
10
0 / 7 / 1
6,417
458
6,845
13,286
10,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 0
6,857
490
4,149
7,093
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
izzy was here
Jormungandr
10
0 / 2 / 1
6,447
461
4,087
8,179
5,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
ySebxs
Neith
11
0 / 1 / 1
6,294
450
6,522
7,249
2,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
0
0
L
Surtr
Bman955
Surtr
0
7
1
0.07
W
Maman Brigitte
Geminice_-_
Maman Brigitte
6
0
3
7.5
L
4
1
0
4
W
Ah Muzen Cab
John A Myth
Ah Muzen Cab
2
0
4
4
W
1
0
3
2.5
W
Zhong Kui
MutantStunner
Zhong Kui
1
2
2
1
L
Jormungandr
izzy was here
Jormungandr
0
2
1
0.25
W
Osiris
rollhogs
Osiris
6
2
0
3
L
Neith
ySebxs
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
24,690
46,170
Taken
41,660
25,753
Mitigated
23,332
19,222
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,087
76
0
1,273
5,853
2,213
0
2,013
3,840
33,996
0
L
Surtr
Bman955
Surtr
6,845
2,747
0
3,884
13,286
10,259
0
1,938
11,348
304
30,089
W
Maman Brigitte
Geminice_-_
Maman Brigitte
5,616
251
0
5,792
9,390
3,077
0
1,044
8,312
69,450
760
L
4,149
730
0
497
7,093
3,425
0
1,624
5,469
44,280
0
W
Ah Muzen Cab
John A Myth
Ah Muzen Cab
4,985
967
0
1,458
6,585
2,022
462
3,159
3,348
0
69,252
W
5,117
1,414
0
2,032
10,391
7,489
37
3,423
6,968
21,337
1,231
W
Zhong Kui
MutantStunner
Zhong Kui
4,339
1,489
0
2,909
7,159
4,989
700
2,003
5,156
47,468
14,359
L
Jormungandr
izzy was here
Jormungandr
4,087
715
0
1,330
8,179
5,365
0
3,414
4,765
36,871
0
W
Osiris
rollhogs
Osiris
9,250
4,062
0
7,031
12,645
8,176
468
2,408
9,658
0
65,396
L
Neith
ySebxs
Neith
6,522
4,352
0
3,824
7,249
2,070
510
5,492
1,757
0
44,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
32,142
480
Minions Killed
363
0
Camps Cleared
0
1,318,215
Distance Traveled
1,216,963
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,127
438
84
6
0
162,312
0
L
Surtr
6,417
458
47
3
0
274,446
4
W
Maman Brigitte
8,611
615
107
8
0
317,476
4
L
Ymir
6,857
490
80
6
0
274,225
0
W
Ah Muzen Cab
8,587
613
117
8
0
274,173
2
W
Atlas
7,874
562
22
2
0
286,533
4
W
Zhong Kui
7,641
546
117
8
0
238,468
3
L
Jormungandr
6,447
461
76
5
0
257,698
4
W
Osiris
9,289
664
117
8
0
201,565
0
L
Neith
6,294
450
76
5
0
248,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role