Player Matchup

Danzaburou
Danzaburou
Silver II
ChasingFatGirls
Danzaburou
Silver II
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 178L
1,266 MMR
Solo
Amaterasu
Amaterasu
Silver I
Recite_me
Amaterasu
Silver I
Level 64
God Stats
47W - 44L
1,637 SR
Queue Stats
115W - 129L
1,273 MMR
Solo
Fafnir
Fafnir
Bronze IV
Skeletonmyth
Fafnir
Bronze IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,129 MMR
Solo
Olorun
Olorun
Silver I
Wolftherebel
Olorun
Silver I
Level 108
God Stats
88W - 75L
1,488 SR
Queue Stats
430W - 454L
1,221 MMR
Solo
Bellona
Bellona
Silver I
weedon_W4
Bellona
Silver I
Level 148
God Stats
2W - 7L
1,522 SR
Queue Stats
43W - 60L
1,273 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,530 SR
1,233 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,472 SR
1,233 MMR
Nu Wa
Nu Wa
Gold IV
GodxMinnie
Nu Wa
Gold IV
Level 183
God Stats
14W - 16L
1,645 SR
Queue Stats
147W - 159L
1,394 MMR
Party 1
Athena
Athena
Silver II
LadyYab
Athena
Silver II
Level 149
God Stats
7W - 7L
1,532 SR
Queue Stats
80W - 93L
1,088 MMR
Solo
Cthulhu
Cthulhu
Silver I
RapiDfL
Cthulhu
Silver I
Level 69
God Stats
15W - 15L
1,505 SR
Queue Stats
43W - 44L
1,149 MMR
Solo
Medusa
Medusa
Silver II
TzICON
Medusa
Silver II
Level 145
God Stats
5W - 6L
1,309 SR
Queue Stats
161W - 180L
1,161 MMR
Solo
Lancelot
Lancelot
Gold V
saxorforce
Lancelot
Gold V
Level 187
God Stats
4W - 4L
1,369 SR
Queue Stats
211W - 214L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChasingFatGirls
Danzaburou
10
0 / 4 / 1
6,428
402
3,603
8,037
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Recite_me
Amaterasu
14
4 / 4 / 1
7,767
485
7,643
18,829
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
12
1 / 4 / 1
7,558
472
5,878
13,838
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
15
0 / 2 / 3
7,848
491
4,840
9,471
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
weedon_W4
Bellona
12
2 / 2 / 2
7,852
491
7,573
15,173
12,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AwilixChang'eHorusErlang Shen

VS

Bans
AresFreyaHelKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 1 / 5
8,328
521
9,487
5,990
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
LadyYab
Athena
13
1 / 1 / 10
8,434
527
4,855
12,760
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
RapiDfL
Cthulhu
13
3 / 3 / 2
8,237
515
8,983
13,877
11,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
TzICON
Medusa
14
8 / 1 / 3
9,548
597
13,501
8,917
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
saxorforce
Lancelot
15
4 / 1 / 6
8,582
536
7,430
11,663
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
16
16
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChasingFatGirls
Danzaburou
0
4
1
0.13
W
Nu Wa
0
1
5
2.5
W
Athena
LadyYab
Athena
1
1
10
6
W
Cthulhu
RapiDfL
Cthulhu
3
3
2
1.33
L
Amaterasu
Recite_me
Amaterasu
4
4
1
1.13
L
Fafnir
1
4
1
0.38
W
Medusa
TzICON
Medusa
8
1
3
9.5
L
Olorun
0
2
3
0.75
W
Lancelot
saxorforce
Lancelot
4
1
6
7
L
Bellona
weedon_W4
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,537
Damage
44,256
65,348
Taken
53,207
40,117
Mitigated
34,914
23,600
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChasingFatGirls
Danzaburou
3,603
1,876
0
1,996
8,037
2,630
0
1,614
6,347
0
32,317
W
Nu Wa
9,487
1,797
0
570
5,990
1,872
155
1,663
4,327
59,402
1,108
W
Athena
LadyYab
Athena
4,855
1,651
0
2,416
12,760
11,870
110
3,238
9,522
22,671
0
W
Cthulhu
RapiDfL
Cthulhu
8,983
1,051
873
2,646
13,877
11,308
0
2,063
11,814
45,564
0
L
Amaterasu
Recite_me
Amaterasu
7,643
3,459
0
9,216
18,829
7,330
0
6,545
12,004
0
61,926
L
Fafnir
5,878
2,267
0
3,513
13,838
14,651
12
3,246
10,556
30,430
0
W
Medusa
TzICON
Medusa
13,501
5,277
0
2,243
8,917
3,158
1,254
2,755
6,162
0
71,132
L
Olorun
4,840
1,953
240
3,503
9,471
3,204
0
3,304
6,005
64,969
0
W
Lancelot
saxorforce
Lancelot
7,430
1,718
0
5,106
11,663
6,706
27
2,041
9,622
0
61,236
L
Bellona
weedon_W4
Bellona
7,573
3,499
0
5,132
15,173
12,302
0
7,777
7,219
0
46,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,453
Gold Earned
43,129
414
Minions Killed
384
0
Camps Cleared
0
1,443,786
Distance Traveled
1,594,841
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,428
402
71
4
0
201,945
0
W
Nu Wa
8,328
521
90
6
0
280,921
4
W
Athena
8,434
527
32
2
0
346,326
4
W
Cthulhu
8,237
515
82
5
0
276,508
0
L
Amaterasu
7,767
485
97
6
0
386,933
0
L
Fafnir
7,558
472
42
3
0
278,528
1
W
Medusa
9,548
597
95
6
0
323,078
6
L
Olorun
7,848
491
111
7
0
288,013
0
W
Lancelot
8,582
536
85
5
0
368,008
2
L
Bellona
7,852
491
93
6
0
288,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role