Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Xarlycasch906
Chang'e
Level 161
God Stats
1W - 0L
1,308 SR
Queue Stats
103W - 121L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
alegc24
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,414 Elo+
Party 2
Nemesis
Nemesis
era2038
Nemesis
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 68L
1,536 Elo+
Party 2
Team Averages
Level 128
1,462 SR
1,491 Elo+

VS

Team Averages
Level 109
1,573 SR
1,596 Elo+
Atlas
Atlas
Guiseris
Atlas
Level 86
God Stats
3W - 3L
1,850 SR
Queue Stats
133W - 170L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
Kyasai
Sylvanus
Level 129
God Stats
6W - 14L
1,426 SR
Queue Stats
711W - 688L
1,488 Elo+
Solo
Chaac
Chaac
Wander Skid
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,856 Elo+
Solo
Thor
Thor
XexuV77
Thor
Level 145
God Stats
3W - 3L
1,511 SR
Queue Stats
28W - 30L
1,536 Elo+
Party 1
Ullr
Ullr
v9lar
Ullr
Level 97
God Stats
41W - 37L
1,578 SR
Queue Stats
204W - 248L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 1 / 1
6,523
652
4,285
6,836
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
 
Sun Wukong
11
1 / 0 / 1
6,311
631
1,338
3,767
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
11
3 / 1 / 5
6,439
644
6,829
5,468
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
alegc24
Sylvanus
10
0 / 0 / 4
5,892
589
2,849
10,355
6,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
era2038
Nemesis
12
6 / 1 / 4
6,681
668
6,723
8,445
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Guiseris
Atlas
8
1 / 2 / 1
5,244
524
5,126
7,358
4,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Kyasai
Sylvanus
1
0 / 0 / 0
3,729
373
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 6 / 1
4,916
492
4,429
8,900
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
XexuV77
Thor
9
0 / 2 / 1
4,766
477
3,267
8,161
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
v9lar
Ullr
9
2 / 3 / 1
5,821
582
6,224
7,033
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
1
3.5
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Atlas
Guiseris
Atlas
1
2
1
0.75
L
Sylvanus
Kyasai
Sylvanus
0
0
0
0
L
0
6
1
0.08
W
Chang'e
3
1
5
5.5
L
Thor
XexuV77
Thor
0
2
1
0.25
W
Sylvanus
alegc24
Sylvanus
0
0
4
2
W
Nemesis
era2038
Nemesis
6
1
4
8
L
Ullr
v9lar
Ullr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
19,046
34,871
Taken
31,452
16,244
Mitigated
12,620
15,731
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,285
3,071
0
3,183
6,836
2,225
238
1,069
5,767
0
48,774
W
Sun Wukong
 
Sun Wukong
1,338
264
0
705
3,767
2,500
0
485
3,282
0
41,422
L
Atlas
Guiseris
Atlas
5,126
1,782
0
901
7,358
4,633
0
2,673
4,685
19,891
0
L
Sylvanus
Kyasai
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
4,429
1,050
0
1,428
8,900
3,586
0
2,397
6,503
0
35,479
W
Chang'e
6,829
266
1,344
2,777
5,468
1,607
0
432
5,036
34,737
775
L
Thor
XexuV77
Thor
3,267
797
0
682
8,161
2,595
0
2,009
6,152
0
23,688
W
Sylvanus
alegc24
Sylvanus
2,849
844
2,891
3,392
10,355
6,448
0
2,523
7,832
15,205
360
W
Nemesis
era2038
Nemesis
6,723
2,952
0
1,439
8,445
3,464
0
617
7,828
0
46,857
L
Ullr
v9lar
Ullr
6,224
1,814
0
688
7,033
1,806
0
2,411
4,622
0
21,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
24,476
316
Minions Killed
190
0
Camps Cleared
0
1,073,918
Distance Traveled
845,748
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,523
652
88
9
0
181,834
1
W
Sun Wukong
6,311
631
72
7
0
208,192
0
L
Atlas
5,244
524
21
2
0
211,451
2
L
Sylvanus
3,729
373
0
0
0
9,721
0
L
Chaac
4,916
492
70
7
0
207,283
0
W
Chang'e
6,439
644
48
5
0
221,738
0
L
Thor
4,766
477
52
5
0
213,144
0
W
Sylvanus
5,892
589
24
2
0
209,130
0
W
Nemesis
6,681
668
84
8
0
253,024
0
L
Ullr
5,821
582
47
5
0
204,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role