Player Matchup

Surtr
Surtr
Platinum I
DaeGearx
Surtr
Platinum I
Level 176
God Stats
20W - 18L
1,622 SR
Queue Stats
394W - 438L
1,715 MMR
Solo
Chiron
Chiron
Platinum IV
Ghosttboy305
Chiron
Platinum IV
Level 159
God Stats
27W - 32L
1,544 SR
Queue Stats
369W - 283L
1,409 MMR
Party 1
Cerberus
Cerberus
Gold II
tideschange
Cerberus
Gold II
Level 206
God Stats
19W - 12L
1,582 SR
Queue Stats
607W - 551L
1,642 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 180
1,583 SR
1,589 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,451 SR
1,600 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
FieldMedicWolfy
Ah Muzen Cab
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
IFLORIDAIBOY
Xing Tian
Platinum II
Level 203
God Stats
22W - 26L
1,558 SR
Queue Stats
421W - 338L
1,801 MMR
Solo
Nu Wa
Nu Wa
Bronze III
ReitoSakura
Nu Wa
Bronze III
Level 111
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DaeGearx
Surtr
16
2 / 3 / 6
9,725
810
9,061
15,829
15,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chiron
17
4 / 0 / 4
10,426
869
11,359
8,741
3,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
tideschange
Cerberus
15
2 / 1 / 6
9,567
797
9,107
16,479
16,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AchillesNe ZhaOdinCthulhu

VS

Bans
KuzenboAgniMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FieldMedicWolfy
Ah Muzen Cab
15
1 / 3 / 1
8,937
745
7,882
10,677
3,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
IFLORIDAIBOY
Xing Tian
16
2 / 1 / 2
9,175
765
7,577
15,940
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
8,751
729
8,222
8,080
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
4
4
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
DaeGearx
Surtr
2
3
6
1.67
L
Ah Muzen Cab
FieldMedicWolfy
Ah Muzen Cab
1
3
1
0.5
W
Chiron
4
0
4
6
L
Xing Tian
IFLORIDAIBOY
Xing Tian
2
1
2
3
L
1
4
1
0.38
W
Cerberus
tideschange
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
23,681
41,049
Taken
34,697
35,937
Mitigated
21,937
14,838
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DaeGearx
Surtr
9,061
2,399
0
2,811
15,829
15,692
444
3,950
11,504
2,964
30,621
L
Ah Muzen Cab
FieldMedicWolfy
Ah Muzen Cab
7,882
2,001
0
567
10,677
3,858
1,041
3,328
7,081
0
43,407
W
Chiron
11,359
3,541
819
5,138
8,741
3,486
2,862
4,368
4,214
0
51,876
L
Xing Tian
IFLORIDAIBOY
Xing Tian
7,577
682
0
2,400
15,940
15,388
245
4,266
11,020
25,277
2,099
L
8,222
1,661
0
643
8,080
2,691
208
2,115
5,682
30,199
800
W
Cerberus
tideschange
Cerberus
9,107
100
0
6,070
16,479
16,759
228
5,836
10,051
32,922
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
26,863
216
Minions Killed
155
0
Camps Cleared
0
687,561
Distance Traveled
680,052
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,725
810
51
4
0
213,352
0
L
Ah Muzen Cab
8,937
745
78
7
0
240,042
4
W
Chiron
10,426
869
100
8
0
236,548
0
L
Xing Tian
9,175
765
27
2
0
248,202
2
L
Nu Wa
8,751
729
50
4
0
191,808
0
W
Cerberus
9,567
797
65
5
0
237,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role