Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DarkLoki1112
Hun Batz
Level 70
God Stats
4W - 1L
1,824 SR
Queue Stats
143W - 147L
1,510 Elo+
Solo
Scylla
Scylla
ESRL_Berserker
Scylla
Level 106
God Stats
2W - 4L
1,244 SR
Queue Stats
192W - 213L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
TeyaBG
Kumbhakarna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,438 Elo+
Solo
Discordia
Discordia
goodnight
Discordia
Level 120
God Stats
1W - 2L
1,189 SR
Queue Stats
197W - 182L
1,479 Elo+
Solo
Team Averages
Level 125
1,451 SR
1,479 Elo+

VS

Team Averages
Level 117
1,540 SR
1,465 Elo+
Hachiman
Hachiman
 
Hachiman
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ArtUssuGaming
Freya
Level 46
God Stats
1W - 3L
1,330 SR
Queue Stats
126W - 140L
1,454 Elo+
Solo
Merlin
Merlin
Elch Tierchen
Merlin
Level 147
God Stats
3W - 2L
1,691 SR
Queue Stats
341W - 351L
1,479 Elo+
Solo
Sol
Sol
ElzaMyLove
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,394 Elo+
Solo
Kukulkan
Kukulkan
eddy69007s
Kukulkan
Level 51
God Stats
7W - 4L
1,676 SR
Queue Stats
331W - 353L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 2 / 10
9,921
902
14,644
12,993
4,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
DarkLoki1112
Hun Batz
15
8 / 2 / 4
9,681
880
7,575
8,726
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
5 / 3 / 4
9,993
908
6,566
10,165
3,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
TeyaBG
Kumbhakarna
17
3 / 2 / 13
10,298
936
4,802
17,052
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
goodnight
Discordia
15
5 / 3 / 8
9,205
837
12,371
5,285
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 4 / 5
7,050
641
6,393
8,272
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 4
6,690
608
4,827
9,641
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 7 / 8
7,487
681
7,138
9,188
2,894
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 4 / 4
9,228
839
14,825
11,995
3,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
eddy69007s
Kukulkan
15
3 / 5 / 4
8,364
760
8,322
9,311
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
27
Kills
12
12
Deaths
27
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
10
5.5
L
Hachiman
 
Hachiman
1
4
5
0.88
L
0
7
4
0.29
W
Hun Batz
DarkLoki1112
Hun Batz
8
2
4
5
W
5
3
4
2.33
L
1
7
8
0.71
L
7
4
4
2.25
W
Kumbhakarna
TeyaBG
Kumbhakarna
3
2
13
4.75
L
Kukulkan
eddy69007s
Kukulkan
3
5
4
1
W
Discordia
goodnight
Discordia
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
41,505
54,221
Taken
48,407
25,708
Mitigated
14,940
19,167
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,644
103
1,185
4,260
12,993
4,290
913
9,714
3,279
30,031
10
L
Hachiman
 
Hachiman
6,393
2,136
258
1,251
8,272
2,347
0
6,752
1,520
0
15,955
L
4,827
1,729
0
806
9,641
2,777
0
7,431
2,210
8,670
0
W
Hun Batz
DarkLoki1112
Hun Batz
7,575
816
1,641
1,437
8,726
3,397
450
5,291
3,435
0
14,725
W
6,566
46
1,390
1,339
10,165
3,897
782
7,637
2,528
15,899
454
L
7,138
593
513
311
9,188
2,894
0
7,466
1,722
14,085
0
L
14,825
1,567
361
2,844
11,995
3,909
0
9,063
2,932
21,504
558
W
Kumbhakarna
TeyaBG
Kumbhakarna
4,802
29
683
6,239
17,052
12,437
247
8,447
8,605
15,074
0
L
Kukulkan
eddy69007s
Kukulkan
8,322
9
526
744
9,311
3,013
0
6,615
2,696
20,850
564
W
Discordia
goodnight
Discordia
12,371
98
698
295
5,285
1,687
813
3,358
1,927
19,776
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,098
Gold Earned
38,819
114
Minions Killed
109
0
Camps Cleared
0
1,069,314
Distance Traveled
909,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,921
902
34
3
0
218,262
0
L
Hachiman
7,050
641
22
2
0
176,465
0
L
Freya
6,690
608
10
1
0
179,151
0
W
Hun Batz
9,681
880
18
2
0
219,364
0
W
Scylla
9,993
908
24
2
0
204,573
0
L
Merlin
7,487
681
29
3
0
155,723
0
L
Sol
9,228
839
23
2
0
197,695
0
W
Kumbhakarna
10,298
936
25
2
0
218,247
0
L
Kukulkan
8,364
760
25
2
0
200,546
0
W
Discordia
9,205
837
13
1
0
208,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role