Player Matchup

Pele
Pele
NRG_Mate7
Pele
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 33L
1,026 Elo+
Party 1
Nu Wa
Nu Wa
ben23_immortal
Nu Wa
Level 18
God Stats
0W - 3L
1,163 SR
Queue Stats
28W - 51L
1,205 Elo+
Party 1
Mulan
Mulan
kenstar95
Mulan
Level 62
God Stats
41W - 50L
1,395 SR
Queue Stats
87W - 129L
1,238 Elo+
Party 1
Team Averages
Level 29
1,353 SR
1,157 Elo+

VS

Team Averages
Level 40
1,463 SR
1,500 Elo+
Bacchus
Bacchus
Figther09
Bacchus
Level 59
God Stats
3W - 2L
1,611 SR
Queue Stats
14W - 13L
1,452 Elo+
Party 2
Vulcan
Vulcan
LYCHESA
Vulcan
Level 21
God Stats
4W - 3L
1,490 SR
Queue Stats
7W - 4L
1,537 Elo+
Party 2
Anubis
Anubis
Schmampfy
Anubis
Level 40
God Stats
2W - 2L
1,288 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 7 / 3
7,405
741
5,458
9,153
1,747
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 7 / 2
7,722
772
4,556
9,207
1,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
kenstar95
Mulan
10
1 / 10 / 2
7,006
701
5,231
12,865
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Figther09
Bacchus
15
7 / 1 / 13
9,751
975
7,039
9,989
8,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
LYCHESA
Vulcan
15
9 / 1 / 13
10,101
1,010
11,342
6,001
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
Schmampfy
Anubis
15
8 / 2 / 10
10,279
1,028
8,996
6,691
2,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
24
24
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Figther09
Bacchus
7
1
13
13.5
W
Vulcan
LYCHESA
Vulcan
9
1
13
15.5
L
Pele
1
7
3
0.36
W
Anubis
Schmampfy
Anubis
8
2
10
6.5
L
2
7
2
0.43
L
Mulan
kenstar95
Mulan
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
27,377
31,225
Taken
22,681
6,903
Mitigated
14,163
1,423
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Figther09
Bacchus
7,039
1,287
0
1,887
9,989
8,784
657
1,760
8,229
24,066
1,010
W
Vulcan
LYCHESA
Vulcan
11,342
1,026
0
1,470
6,001
2,405
1,544
863
5,138
30,167
0
L
Pele
5,458
1,215
0
452
9,153
1,747
0
8,479
674
0
16,263
W
Anubis
Schmampfy
Anubis
8,996
450
0
2,054
6,691
2,974
1,088
1,926
4,765
31,732
2,334
L
4,556
1,346
0
460
9,207
1,886
0
7,560
1,647
16,710
171
L
Mulan
kenstar95
Mulan
5,231
379
0
511
12,865
3,270
0
10,868
1,997
0
13,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,133
Gold Earned
30,131
68
Minions Killed
133
0
Camps Cleared
0
413,021
Distance Traveled
549,717
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,751
975
43
4
0
185,408
0
W
Vulcan
10,101
1,010
43
4
0
193,515
0
L
Pele
7,405
741
28
3
0
163,586
0
W
Anubis
10,279
1,028
47
5
0
170,794
0
L
Nu Wa
7,722
772
23
2
0
124,468
0
L
Mulan
7,006
701
17
2
0
124,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role