Player Matchup

Yu Huang
Yu Huang
DeutschHogsy
Yu Huang
Level 126
God Stats
1W - 1L
1,476 SR
Queue Stats
92W - 81L
1,469 Elo+
Party 3
Ravana
Ravana
LordTmanXD
Ravana
Level 44
God Stats
3W - 4L
1,223 SR
Queue Stats
45W - 45L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
NappyHammer
Cthulhu
Level 60
God Stats
57W - 57L
1,591 SR
Queue Stats
107W - 131L
1,517 Elo+
Party 2
Xing Tian
Xing Tian
SwimAlloy991575
Xing Tian
Level 128
God Stats
30W - 15L
1,738 SR
Queue Stats
118W - 116L
1,552 Elo+
Party 2
Neith
Neith
yofeetdirt
Neith
Level 125
God Stats
3W - 0L
1,515 SR
Queue Stats
45W - 32L
1,528 Elo+
Solo
Team Averages
Level 97
1,508 SR
1,501 Elo+

VS

Team Averages
Level 142
1,547 SR
1,523 Elo+
Medusa
Medusa
Ben_O_Verbich_96
Medusa
Level 155
God Stats
62W - 42L
1,553 SR
Queue Stats
120W - 102L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
DonxNikex
Kuzenbo
Level 135
God Stats
3W - 3L
1,472 SR
Queue Stats
229W - 219L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
ImBitties
Baron Samedi
Level 154
God Stats
7W - 5L
1,644 SR
Queue Stats
427W - 389L
1,521 Elo+
Solo
Fafnir
Fafnir
Sting313
Fafnir
Level 147
God Stats
9W - 7L
1,619 SR
Queue Stats
383W - 347L
1,551 Elo+
Solo
Ne Zha
Ne Zha
queenxdimplesx
Ne Zha
Level 117
God Stats
3W - 4L
1,447 SR
Queue Stats
207W - 202L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeutschHogsy
Yu Huang
14
3 / 1 / 5
8,613
615
10,281
4,460
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
LordTmanXD
Ravana
15
5 / 1 / 6
8,344
596
7,275
4,725
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NappyHammer
Cthulhu
12
3 / 4 / 3
7,521
537
4,704
8,773
6,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xing Tian
SwimAlloy991575
Xing Tian
14
3 / 0 / 4
8,452
604
7,353
9,192
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
11
1 / 3 / 2
7,085
506
2,750
5,747
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,707
551
6,478
6,642
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
DonxNikex
Kuzenbo
10
3 / 3 / 3
7,169
512
5,014
12,662
10,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ImBitties
Baron Samedi
11
2 / 2 / 0
6,791
485
2,969
7,299
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Sting313
Fafnir
12
0 / 3 / 0
6,917
494
4,157
12,594
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 1
6,610
472
2,468
14,660
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
9
9
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Yu Huang
DeutschHogsy
Yu Huang
3
1
5
5.5
L
Kuzenbo
DonxNikex
Kuzenbo
3
3
3
1.5
L
Baron Samedi
ImBitties
Baron Samedi
2
2
0
1
W
Ravana
LordTmanXD
Ravana
5
1
6
8
W
Cthulhu
NappyHammer
Cthulhu
3
4
3
1.13
L
Fafnir
Sting313
Fafnir
0
3
0
0
W
Xing Tian
SwimAlloy991575
Xing Tian
3
0
4
5
L
1
5
1
0.3
W
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
21,086
32,897
Taken
53,857
17,921
Mitigated
29,363
8,619
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,478
2,177
0
1,206
6,642
1,722
635
2,338
4,304
0
54,465
W
Yu Huang
DeutschHogsy
Yu Huang
10,281
355
0
1,219
4,460
1,222
261
2,059
2,175
56,522
0
L
Kuzenbo
DonxNikex
Kuzenbo
5,014
2,230
0
2,192
12,662
10,616
122
5,029
7,532
19,046
768
L
Baron Samedi
ImBitties
Baron Samedi
2,969
149
137
1,482
7,299
2,450
0
3,484
3,815
37,780
888
W
Ravana
LordTmanXD
Ravana
7,275
1,536
0
2,238
4,725
1,553
306
1,756
2,880
0
55,696
W
Cthulhu
NappyHammer
Cthulhu
4,704
428
467
1,543
8,773
6,309
0
2,368
6,365
33,244
256
L
Fafnir
Sting313
Fafnir
4,157
1,463
0
5,212
12,594
10,353
0
5,116
6,867
40,733
0
W
Xing Tian
SwimAlloy991575
Xing Tian
7,353
967
0
2,092
9,192
7,446
0
4,784
4,408
36,836
3,774
L
2,468
1,023
0
7,129
14,660
4,222
0
4,454
10,188
0
44,959
W
Neith
2,750
1,008
0
1,060
5,747
1,391
957
603
5,144
0
33,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
35,194
418
Minions Killed
355
0
Camps Cleared
0
1,396,719
Distance Traveled
1,243,259
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,707
551
109
8
0
264,120
0
W
Yu Huang
8,613
615
116
8
0
289,155
6
L
Kuzenbo
7,169
512
19
1
0
275,829
6
L
Baron Samedi
6,791
485
80
6
0
193,584
0
W
Ravana
8,344
596
95
7
0
327,542
3
W
Cthulhu
7,521
537
45
3
0
247,825
0
L
Fafnir
6,917
494
67
5
0
223,581
0
W
Xing Tian
8,452
604
89
6
0
270,249
0
L
Ne Zha
6,610
472
80
6
0
286,145
2
W
Neith
7,085
506
73
5
0
261,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role