Player Matchup

Cabrakan
Cabrakan
F34R_J_BEAST
Cabrakan
Level 127
God Stats
1W - 1L
1,702 SR
Queue Stats
172W - 199L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
JuKar9090
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kenji_Hozuki
Danzaburou
Level 138
God Stats
7W - 5L
1,847 SR
Queue Stats
375W - 370L
1,462 Elo+
Solo
King Arthur
King Arthur
OnePolarExpress
King Arthur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,555 Elo+
Solo
Rama
Rama
Titian_Gripz
Rama
Level 145
God Stats
3W - 2L
1,679 SR
Queue Stats
228W - 254L
1,497 Elo+
Solo
Team Averages
Level 116
1,646 SR
1,506 Elo+

VS

Team Averages
Level 123
1,364 SR
1,479 Elo+
Hun Batz
Hun Batz
Dirty187
Hun Batz
Level 99
God Stats
6W - 6L
1,335 SR
Queue Stats
431W - 453L
1,486 Elo+
Solo
Charybdis
Charybdis
DocTheGreatOne
Charybdis
Level 152
God Stats
5W - 4L
1,433 SR
Queue Stats
164W - 176L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Sh4bby4bby
Jormungandr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 145L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
TAZKILLER5
Tsukuyomi
Level 156
God Stats
2W - 0L
1,050 SR
Queue Stats
40W - 31L
1,520 Elo+
Solo
Hades
Hades
jerbear2020
Hades
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 82L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
F34R_J_BEAST
Cabrakan
15
2 / 6 / 10
9,820
818
8,666
17,979
24,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
JuKar9090
Baba Yaga
14
0 / 8 / 5
8,206
684
2,731
11,512
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Kenji_Hozuki
Danzaburou
18
6 / 5 / 6
10,494
875
12,597
13,783
5,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
OnePolarExpress
King Arthur
15
2 / 9 / 8
9,010
751
9,571
19,444
18,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 6 / 7
10,187
849
14,260
11,492
4,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dirty187
Hun Batz
15
2 / 2 / 20
9,177
765
14,173
8,858
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
DocTheGreatOne
Charybdis
18
11 / 2 / 16
11,696
975
14,582
11,360
5,578
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
Sh4bby4bby
Jormungandr
17
4 / 4 / 26
10,107
842
12,288
17,373
26,674
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
TAZKILLER5
Tsukuyomi
19
9 / 3 / 22
11,592
966
14,843
9,878
5,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
8 / 6 / 14
10,357
863
11,689
13,241
11,634
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
132
15
Kills
34
34
Deaths
17
36
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dirty187
Hun Batz
2
2
20
6
W
Charybdis
DocTheGreatOne
Charybdis
11
2
16
9.5
L
Cabrakan
F34R_J_BEAST
Cabrakan
2
6
10
1.17
L
Baba Yaga
JuKar9090
Baba Yaga
0
8
5
0.31
L
Danzaburou
Kenji_Hozuki
Danzaburou
6
5
6
1.8
L
King Arthur
OnePolarExpress
King Arthur
2
9
8
0.67
W
Jormungandr
Sh4bby4bby
Jormungandr
4
4
26
4.25
W
Tsukuyomi
TAZKILLER5
Tsukuyomi
9
3
22
6.67
L
5
6
7
1.42
W
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,825
Damage
67,575
74,210
Taken
60,710
57,450
Mitigated
54,264
16,619
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dirty187
Hun Batz
14,173
1,660
1,466
950
8,858
5,029
1,162
1,179
7,679
0
24,882
W
Charybdis
DocTheGreatOne
Charybdis
14,582
8,683
1,434
4,439
11,360
5,578
2,267
3,155
8,205
0
39,038
L
Cabrakan
F34R_J_BEAST
Cabrakan
8,666
1,077
703
5,121
17,979
24,351
0
5,736
11,885
13,344
1,217
L
Baba Yaga
JuKar9090
Baba Yaga
2,731
1,051
0
762
11,512
4,092
0
4,719
6,469
9,138
0
L
Danzaburou
Kenji_Hozuki
Danzaburou
12,597
4,091
1,078
4,990
13,783
5,522
140
3,757
9,861
0
30,993
L
King Arthur
OnePolarExpress
King Arthur
9,571
931
0
792
19,444
18,660
58
4,740
14,467
150
15,844
W
Jormungandr
Sh4bby4bby
Jormungandr
12,288
1,523
1,449
3,640
17,373
26,674
456
2,730
14,643
19,209
996
W
Tsukuyomi
TAZKILLER5
Tsukuyomi
14,843
2,258
532
1,461
9,878
5,349
1,590
1,757
8,121
0
37,831
L
14,260
9,311
964
2,209
11,492
4,825
1,386
2,604
8,764
0
38,083
W
11,689
640
2,301
3,820
13,241
11,634
1,769
1,999
11,242
18,347
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
52,929
131
Minions Killed
161
0
Camps Cleared
0
978,963
Distance Traveled
1,087,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,177
765
22
2
0
225,048
0
W
Charybdis
11,696
975
60
5
0
202,595
0
L
Cabrakan
9,820
818
12
1
0
209,126
0
L
Baba Yaga
8,206
684
11
1
0
178,597
0
L
Danzaburou
10,494
875
53
4
0
205,893
0
L
King Arthur
9,010
751
11
1
0
206,823
0
W
Jormungandr
10,107
842
20
2
0
228,513
0
W
Tsukuyomi
11,592
966
41
3
0
243,366
0
L
Rama
10,187
849
44
4
0
178,524
0
W
Hades
10,357
863
18
2
0
187,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role