Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
DaBhamster
Yu Huang
Level 208
God Stats
7W - 6L
1,411 SR
Queue Stats
729W - 802L
1,389 Elo+
Solo
Hel
Hel
HyperViper28
Hel
Level 46
God Stats
3W - 0L
1,484 SR
Queue Stats
43W - 42L
1,383 Elo+
Party 1
Atlas
Atlas
Notnowswerv
Atlas
Level 123
God Stats
5W - 4L
1,468 SR
Queue Stats
110W - 98L
1,478 Elo+
Party 1
Skadi
Skadi
longhornjo
Skadi
Level 155
God Stats
6W - 1L
1,619 SR
Queue Stats
237W - 234L
1,394 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,429 Elo+

VS

Team Averages
Level 126
1,471 SR
1,428 Elo+
Charon
Charon
Golgamelon
Charon
Level 68
God Stats
4W - 8L
1,347 SR
Queue Stats
334W - 378L
1,389 Elo+
Solo
Bacchus
Bacchus
IvIBERSERKERIvI
Bacchus
Level 163
God Stats
1W - 5L
1,180 SR
Queue Stats
301W - 313L
1,512 Elo+
Solo
Thoth
Thoth
SSJGOHAN954
Thoth
Level 156
God Stats
3W - 2L
1,900 SR
Queue Stats
188W - 197L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jauquet11
Ah Muzen Cab
Level 176
God Stats
9W - 11L
1,400 SR
Queue Stats
671W - 660L
1,389 Elo+
Solo
Aphrodite
Aphrodite
theganjaman4420
Aphrodite
Level 67
God Stats
1W - 3L
1,528 SR
Queue Stats
61W - 107L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 3 / 18
10,802
772
16,374
32,815
18,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
DaBhamster
Yu Huang
18
5 / 0 / 10
11,312
808
7,742
4,394
1,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 19
11,210
801
8,724
8,837
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 12
12,855
918
14,934
23,539
21,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Skadi
16
2 / 4 / 12
10,233
731
13,290
11,432
4,844
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Golgamelon
Charon
18
2 / 8 / 5
9,438
674
12,451
21,979
20,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
6 / 6 / 3
10,320
737
16,155
19,307
25,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 2
8,368
598
8,556
11,205
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
jauquet11
Ah Muzen Cab
19
3 / 3 / 5
11,150
796
17,578
12,609
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
theganjaman4420
Aphrodite
6
0 / 1 / 0
6,752
482
0
761
155

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
26
Kills
11
11
Deaths
26
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
18
4
W
Yu Huang
DaBhamster
Yu Huang
5
0
10
10
L
Charon
Golgamelon
Charon
2
8
5
0.56
W
4
2
19
6.75
L
6
6
3
1.25
W
12
2
12
9
L
0
8
2
0.13
L
Ah Muzen Cab
jauquet11
Ah Muzen Cab
3
3
5
1.83
W
Skadi
2
4
12
2
L
Aphrodite
theganjaman4420
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,064
Damage
54,740
81,017
Taken
65,861
50,907
Mitigated
56,071
41,542
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,374
2,489
1,291
13,147
32,815
18,511
1,100
14,006
17,500
0
32,023
W
Yu Huang
DaBhamster
Yu Huang
7,742
1,555
467
544
4,394
1,973
2,299
2,312
1,997
24,097
1,186
L
Charon
Golgamelon
Charon
12,451
3,175
191
3,276
21,979
20,809
0
12,108
9,871
24,346
0
W
8,724
1,710
12,133
4,311
8,837
3,900
756
4,938
3,780
18,013
0
L
16,155
1,000
885
3,231
19,307
25,241
0
5,753
13,554
24,476
1,947
W
14,934
5,777
999
6,384
23,539
21,679
1,208
5,751
16,637
32,602
3,689
L
8,556
727
655
503
11,205
3,875
0
6,231
4,974
21,082
0
L
Ah Muzen Cab
jauquet11
Ah Muzen Cab
17,578
5,858
448
823
12,609
5,991
0
5,895
6,714
0
42,947
W
Skadi
13,290
5,793
1,261
1,005
11,432
4,844
1,239
6,924
4,326
0
34,592
L
Aphrodite
theganjaman4420
Aphrodite
0
0
0
0
761
155
0
283
478
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
46,028
187
Minions Killed
126
0
Camps Cleared
0
1,354,072
Distance Traveled
849,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,802
772
33
2
0
309,540
0
W
Yu Huang
11,312
808
49
4
0
216,523
0
L
Charon
9,438
674
17
1
0
214,781
0
W
Hel
11,210
801
22
2
0
287,550
0
L
Bacchus
10,320
737
23
2
0
222,176
0
W
Atlas
12,855
918
52
4
0
294,293
0
L
Thoth
8,368
598
21
2
0
218,761
0
L
Ah Muzen Cab
11,150
796
65
5
0
194,149
0
W
Skadi
10,233
731
31
2
0
246,166
0
L
Aphrodite
6,752
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role