Player Matchup

Apollo
Apollo
 
Apollo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Don-VincenZo7
Cthulhu
Level 65
God Stats
19W - 14L
1,644 SR
Queue Stats
165W - 143L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
JungJargon75
Gilgamesh
Level 69
God Stats
12W - 10L
1,462 SR
Queue Stats
146W - 163L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
Skazis_Welt
Ao Kuang
Level 80
God Stats
24W - 16L
1,569 SR
Queue Stats
167W - 141L
1,503 Elo+
Party 2
Hades
Hades
kittyturtle1
Hades
Level 122
God Stats
22W - 13L
1,753 SR
Queue Stats
108W - 130L
1,452 Elo+
Party 1
Team Averages
Level 90
1,586 SR
1,485 Elo+

VS

Team Averages
Level 66
1,569 SR
1,436 Elo+
Chaac
Chaac
CALI1697
Chaac
Level 43
God Stats
33W - 23L
1,403 SR
Queue Stats
227W - 287L
1,409 Elo+
Party 3
Anubis
Anubis
Drift_Ferid
Anubis
Level 64
God Stats
9W - 12L
1,547 SR
Queue Stats
107W - 99L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ERROR-luisprota
Ah Muzen Cab
Level 77
God Stats
6W - 6L
1,775 SR
Queue Stats
301W - 349L
1,423 Elo+
Party 3
Da Ji
Da Ji
Kvint18030
Da Ji
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 55L
1,435 Elo+
Solo
Bacchus
Bacchus
corona_or_lose
Bacchus
Level 83
God Stats
31W - 17L
1,622 SR
Queue Stats
278W - 259L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
8 / 4 / 5
9,104
607
11,034
14,799
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
14
9 / 1 / 8
9,796
653
13,035
13,144
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilgamesh
JungJargon75
Gilgamesh
14
0 / 1 / 2
8,584
572
5,158
14,349
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Skazis_Welt
Ao Kuang
15
6 / 2 / 5
8,891
593
8,417
13,428
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 2 / 2
9,361
624
7,430
10,988
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CALI1697
Chaac
14
1 / 3 / 1
8,409
561
9,666
11,197
9,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
14
2 / 8 / 0
7,827
522
6,499
13,658
6,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ERROR-luisprota
Ah Muzen Cab
11
0 / 8 / 3
6,873
458
8,306
11,816
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
14
3 / 4 / 4
7,851
523
10,173
15,238
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 5 / 2
8,030
535
5,119
13,832
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
28
Kills
9
10
Deaths
28
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
4
5
2.63
L
Chaac
CALI1697
Chaac
1
3
1
0.5
W
Cthulhu
9
1
8
13
L
Anubis
2
8
0
0.25
L
Ah Muzen Cab
ERROR-luisprota
Ah Muzen Cab
0
8
3
0.19
W
Gilgamesh
JungJargon75
Gilgamesh
0
1
2
1
L
Da Ji
3
4
4
1.25
W
Ao Kuang
Skazis_Welt
Ao Kuang
6
2
5
4.25
L
3
5
2
0.8
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
39,763
66,708
Taken
65,741
38,417
Mitigated
38,405
28,314
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,034
6,992
0
6,532
14,799
6,183
938
2,741
12,058
0
62,584
L
Chaac
CALI1697
Chaac
9,666
541
0
1,434
11,197
9,917
0
3,292
7,274
9,299
47,898
W
Cthulhu
13,035
1,548
460
4,769
13,144
10,558
350
2,551
10,593
42,853
1,685
L
Anubis
6,499
374
0
4,711
13,658
6,043
0
9,333
4,325
55,670
0
L
Ah Muzen Cab
ERROR-luisprota
Ah Muzen Cab
8,306
3,077
0
870
11,816
3,527
0
4,128
7,688
0
49,795
W
Gilgamesh
JungJargon75
Gilgamesh
5,158
1,482
0
3,517
14,349
12,485
0
1,437
12,912
0
51,934
L
Da Ji
10,173
2,427
0
3,475
15,238
6,233
0
5,657
9,507
0
58,755
W
Ao Kuang
Skazis_Welt
Ao Kuang
8,417
1,913
0
8,183
13,428
4,699
0
2,810
10,618
49,762
13,069
L
5,119
520
0
1,909
13,832
12,685
0
5,848
7,984
23,516
0
W
7,430
916
49
4,804
10,988
4,492
694
4,476
6,512
55,459
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
38,990
498
Minions Killed
384
0
Camps Cleared
0
1,444,905
Distance Traveled
1,460,504
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,104
607
113
8
0
267,092
0
L
Chaac
8,409
561
100
7
0
296,480
2
W
Cthulhu
9,796
653
58
4
0
317,178
6
L
Anubis
7,827
522
94
6
0
252,209
0
L
Ah Muzen Cab
6,873
458
71
5
0
301,664
0
W
Gilgamesh
8,584
572
125
8
0
253,664
0
L
Da Ji
7,851
523
80
5
0
292,423
0
W
Ao Kuang
8,891
593
92
6
0
350,594
0
L
Bacchus
8,030
535
39
3
0
317,728
2
W
Hades
9,361
624
110
7
0
256,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role