Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
AkidoTenachi
Athena
Gold V
Level 165
God Stats
26W - 31L
1,544 SR
Queue Stats
112W - 124L
1,372 MMR
Solo
Pele
Pele
Gold IV
Its Trashest
Pele
Gold IV
Level 203
God Stats
4W - 7L
1,603 SR
Queue Stats
544W - 560L
1,372 MMR
Solo
Surtr
Surtr
Silver II
MoneyMike464682
Surtr
Silver II
Level 109
God Stats
2W - 3L
1,602 SR
Queue Stats
5W - 9L
1,398 MMR
Solo
Neith
Neith
Silver IV
diablax03
Neith
Silver IV
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 56L
1,377 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,550 SR
1,404 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,598 SR
1,386 MMR
Ganesha
Ganesha
Gold V
CoachSkrillA
Ganesha
Gold V
Level 158
God Stats
3W - 0L
1,844 SR
Queue Stats
168W - 174L
1,262 MMR
Party 1
Apollo
Apollo
Silver I
Lodelirnenai
Apollo
Silver I
Level 65
God Stats
6W - 8L
1,534 SR
Queue Stats
34W - 45L
1,389 MMR
Solo
King Arthur
King Arthur
Gold V
Wololoh95
King Arthur
Gold V
Level 158
God Stats
13W - 11L
1,539 SR
Queue Stats
258W - 259L
1,361 MMR
Solo
Da Ji
Da Ji
Gold IV
jhersondav
Da Ji
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 118L
1,383 MMR
Solo
Nu Wa
Nu Wa
Gold I
xSakwanMoore
Nu Wa
Gold I
Level 203
God Stats
114W - 92L
1,571 SR
Queue Stats
205W - 196L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 5 / 1
7,237
517
4,772
8,641
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
2 / 2 / 1
6,637
474
4,801
12,788
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 2
6,703
479
5,270
13,331
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,851
489
8,114
14,031
9,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
diablax03
Neith
11
0 / 4 / 0
6,147
439
1,661
7,607
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ThanatosIx ChelAo KuangJanus

VS

Bans
MedusaVulcanCharybdisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CoachSkrillA
Ganesha
12
0 / 1 / 5
7,503
536
2,912
9,864
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
14
2 / 0 / 4
7,816
558
5,488
7,133
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Wololoh95
King Arthur
12
1 / 2 / 2
7,415
530
10,335
12,958
10,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
15
7 / 2 / 4
8,486
606
6,655
12,779
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
6 / 0 / 7
8,595
614
14,920
4,122
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
16
17
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
1
0.3
L
Athena
2
2
1
1.25
W
Ganesha
CoachSkrillA
Ganesha
0
1
5
2.5
L
1
2
2
1
W
Apollo
2
0
4
4
L
1
4
2
0.5
W
King Arthur
Wololoh95
King Arthur
1
2
2
1
L
Neith
diablax03
Neith
0
4
0
0
W
Da Ji
7
2
4
4.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
40,310
56,398
Taken
46,856
26,837
Mitigated
26,507
12,727
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,772
456
0
773
8,641
1,871
0
3,542
5,099
45,004
0
L
Athena
4,801
1,513
0
3,631
12,788
9,973
0
5,440
7,348
26,287
1,305
W
Ganesha
CoachSkrillA
Ganesha
2,912
338
0
3,276
9,864
7,270
0
2,886
6,978
27,174
0
L
5,270
1,354
0
3,454
13,331
3,440
0
4,251
9,080
0
50,771
W
Apollo
5,488
3,325
0
4,280
7,133
2,260
3,727
1,116
6,017
0
66,866
L
8,114
2,829
0
2,511
14,031
9,812
2
3,408
10,623
2,358
43,802
W
King Arthur
Wololoh95
King Arthur
10,335
420
0
1,937
12,958
10,492
0
3,225
9,733
3,299
52,326
L
Neith
diablax03
Neith
1,661
405
0
2,358
7,607
1,741
0
2,239
5,368
0
33,989
W
Da Ji
6,655
1,421
0
500
12,779
5,248
0
1,642
11,137
0
67,164
W
14,920
4,403
0
744
4,122
1,237
172
2,203
1,919
52,285
2,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
39,815
350
Minions Killed
455
0
Camps Cleared
0
1,395,128
Distance Traveled
1,399,704
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,237
517
95
7
0
284,838
0
L
Athena
6,637
474
38
3
0
304,145
1
W
Ganesha
7,503
536
13
1
0
271,563
1
L
Pele
6,703
479
85
6
0
327,284
0
W
Apollo
7,816
558
141
10
0
263,720
1
L
Surtr
6,851
489
79
6
0
244,954
0
W
King Arthur
7,415
530
96
7
0
303,816
4
L
Neith
6,147
439
53
4
0
233,907
2
W
Da Ji
8,486
606
106
8
0
276,807
0
W
Nu Wa
8,595
614
99
7
0
283,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role