Player Matchup

Artemis
Artemis
Insan3Ly cLuTcH
Artemis
Level 95
God Stats
3W - 7L
1,350 SR
Queue Stats
15W - 18L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
Patsb0y49
Ao Kuang
Level 129
God Stats
3W - 5L
1,404 SR
Queue Stats
81W - 121L
1,402 Elo+
Solo
Thanatos
Thanatos
Spazz_Gang95
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,262 Elo+
Party 1
Mulan
Mulan
golfer03
Mulan
Level 82
God Stats
4W - 4L
1,584 SR
Queue Stats
7W - 13L
1,352 Elo+
Solo
Baba Yaga
Baba Yaga
piscesking698
Baba Yaga
Level 81
God Stats
3W - 1L
1,808 SR
Queue Stats
29W - 36L
1,392 Elo+
Party 1
Team Averages
Level 84
1,529 SR
1,368 Elo+

VS

Team Averages
Level 87
1,419 SR
1,475 Elo+
Chang'e
Chang'e
BigNeck13
Chang'e
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 131L
1,427 Elo+
Solo
Neith
Neith
DivineSecular
Neith
Level 107
God Stats
6W - 8L
1,458 SR
Queue Stats
590W - 632L
1,434 Elo+
Party 2
Set
Set
MxW SDENIALS
Set
Level 55
God Stats
22W - 24L
1,389 SR
Queue Stats
61W - 58L
1,434 Elo+
Solo
King Arthur
King Arthur
OGiBoSsUS
King Arthur
Level 89
God Stats
1W - 2L
1,268 SR
Queue Stats
25W - 29L
1,663 Elo+
Solo
Maui
Maui
SilencedCri
Maui
Level 142
God Stats
1W - 0L
1,479 SR
Queue Stats
513W - 546L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,912
1,152
1,616
1,013
316
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Patsb0y49
Ao Kuang
12
1 / 5 / 2
7,055
1,176
5,582
8,927
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
Spazz_Gang95
Thanatos
12
1 / 5 / 1
6,916
1,153
2,333
7,317
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
golfer03
Mulan
13
4 / 3 / 3
8,137
1,356
9,246
9,202
8,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baba Yaga
piscesking698
Baba Yaga
13
0 / 0 / 6
7,329
1,222
7,362
4,206
1,653
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Team 1 Tickets

297

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigNeck13
Chang'e
13
4 / 0 / 6
8,073
1,346
4,090
4,259
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 1 / 6
8,334
1,389
8,168
4,702
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 8
7,658
1,276
7,653
5,805
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
OGiBoSsUS
King Arthur
13
2 / 3 / 7
7,801
1,300
6,016
10,769
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 1 / 10
7,724
1,287
1,598
3,695
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
7
Kills
13
13
Deaths
7
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BigNeck13
Chang'e
4
0
6
7
W
5
1
6
8
L
1
0
2
2
W
2
2
8
3
W
King Arthur
OGiBoSsUS
King Arthur
2
3
7
1.83
L
Ao Kuang
Patsb0y49
Ao Kuang
1
5
2
0.4
W
0
1
10
5
L
Thanatos
Spazz_Gang95
Thanatos
1
5
1
0.3
L
Mulan
golfer03
Mulan
4
3
3
1.83
L
Baba Yaga
piscesking698
Baba Yaga
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
27,525
30,665
Taken
29,230
16,614
Mitigated
15,832
4,129
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BigNeck13
Chang'e
4,090
1,054
720
675
4,259
1,646
0
1,620
2,639
13,269
770
W
8,168
2,505
0
1,686
4,702
1,677
0
1,905
2,797
0
14,937
L
1,616
651
0
255
1,013
316
0
114
859
0
10,146
W
7,653
3,335
0
517
5,805
2,860
0
1,795
4,010
0
16,684
W
King Arthur
OGiBoSsUS
King Arthur
6,016
839
0
195
10,769
6,436
0
6,785
3,984
0
21,796
L
Ao Kuang
Patsb0y49
Ao Kuang
5,582
1,093
0
1,984
8,927
3,494
0
2,289
6,468
11,270
618
W
1,598
164
0
529
3,695
3,213
0
636
3,059
5,137
0
L
Thanatos
Spazz_Gang95
Thanatos
2,333
843
0
1,006
7,317
2,711
0
1,029
6,164
0
10,572
L
Mulan
golfer03
Mulan
9,246
892
0
218
9,202
8,440
0
1,246
7,852
0
16,846
L
Baba Yaga
piscesking698
Baba Yaga
7,362
229
0
666
4,206
1,653
0
476
3,730
21,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
39,590
111
Minions Killed
99
3
Camps Cleared
6
575,961
Distance Traveled
606,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,073
1,346
31
5
3
109,823
0
W
Neith
8,334
1,389
6
1
0
122,382
0
L
Artemis
6,912
1,152
17
3
0
66,991
0
W
Set
7,658
1,276
13
2
2
125,592
0
W
King Arthur
7,801
1,300
41
7
1
134,363
0
L
Ao Kuang
7,055
1,176
13
2
2
123,557
0
W
Maui
7,724
1,287
8
1
0
114,401
0
L
Thanatos
6,916
1,153
26
4
0
121,754
0
L
Mulan
8,137
1,356
24
4
1
129,438
0
L
Baba Yaga
7,329
1,222
31
5
0
134,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role