Player Matchup

Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver III
MortixITA
Serqet
Silver III
Level 143
God Stats
0W - 2L
1,211 SR
Queue Stats
39W - 57L
975 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Pro_For_Dayz
Sun Wukong
Silver IV
Level 118
God Stats
6W - 3L
1,744 SR
Queue Stats
18W - 35L
851 MMR
Solo
Bacchus
Bacchus
Bronze II
Remmidemmii
Bacchus
Bronze II
Level 115
God Stats
4W - 3L
1,490 SR
Queue Stats
18W - 37L
828 MMR
Solo
Ix Chel
Ix Chel
Silver II
V_a_N-G_o_G
Ix Chel
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 433L
1,053 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,489 SR
1,041 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,384 SR
954 MMR
Geb
Geb
Silver V
Corian1234
Geb
Silver V
Level 129
God Stats
2W - 10L
1,178 SR
Queue Stats
34W - 63L
825 MMR
Solo
Chang'e
Chang'e
Bronze I
DaCrash96LFC
Chang'e
Bronze I
Level 159
God Stats
2W - 2L
1,657 SR
Queue Stats
19W - 28L
1,017 MMR
Solo
Fenrir
Fenrir
Silver IV
VecnAw
Fenrir
Silver IV
Level 123
God Stats
12W - 21L
1,288 SR
Queue Stats
109W - 133L
919 MMR
Solo
Mulan
Mulan
Silver III
Zssz1887
Mulan
Silver III
Level 124
God Stats
11W - 6L
1,377 SR
Queue Stats
31W - 36L
1,034 MMR
Solo
Medusa
Medusa
Silver III
shapshup44
Medusa
Silver III
Level 124
God Stats
4W - 7L
1,422 SR
Queue Stats
146W - 160L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
2 / 0 / 0
3,412
682
2,013
1,480
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
MortixITA
Serqet
5
1 / 0 / 1
3,237
647
1,569
3,260
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Pro_For_Dayz
Sun Wukong
3
0 / 2 / 0
2,747
549
646
2,734
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Remmidemmii
Bacchus
6
0 / 0 / 1
3,475
695
1,362
2,365
1,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
V_a_N-G_o_G
Ix Chel
7
0 / 0 / 0
3,341
668
422
2,497
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah PuchAwilixAtlas

VS

Bans
FreyaKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,046
609
808
3,353
1,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
DaCrash96LFC
Chang'e
7
0 / 0 / 0
3,784
757
2,219
1,484
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
VecnAw
Fenrir
5
0 / 2 / 0
2,960
592
397
3,423
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zssz1887
Mulan
7
2 / 0 / 0
4,417
883
1,528
2,618
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
shapshup44
Medusa
6
0 / 1 / 0
3,149
630
978
3,134
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
0
0
2
W
0
0
0
0
W
Chang'e
DaCrash96LFC
Chang'e
0
0
0
0
L
Serqet
MortixITA
Serqet
1
0
1
1.5
L
Sun Wukong
Pro_For_Dayz
Sun Wukong
0
2
0
0
L
Bacchus
Remmidemmii
Bacchus
0
0
1
0.5
L
Ix Chel
V_a_N-G_o_G
Ix Chel
0
0
0
0
W
Fenrir
VecnAw
Fenrir
0
2
0
0
W
Mulan
Zssz1887
Mulan
2
0
0
2
W
Medusa
shapshup44
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,012
Damage
5,930
12,336
Taken
14,012
4,369
Mitigated
4,551
6,386
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,013
1,049
0
1,232
1,480
304
0
253
1,227
0
17,138
W
808
205
104
994
3,353
1,754
0
538
2,815
4,499
0
W
Chang'e
DaCrash96LFC
Chang'e
2,219
74
80
1,113
1,484
321
0
340
1,062
18,304
0
L
Serqet
MortixITA
Serqet
1,569
509
0
1,869
3,260
752
0
693
2,567
0
13,751
L
Sun Wukong
Pro_For_Dayz
Sun Wukong
646
57
0
610
2,734
1,215
0
0
2,734
0
6,137
L
Bacchus
Remmidemmii
Bacchus
1,362
132
0
1,485
2,365
1,491
0
381
1,984
8,134
1,058
L
Ix Chel
V_a_N-G_o_G
Ix Chel
422
82
185
1,005
2,497
607
0
1,700
797
12,609
0
W
Fenrir
VecnAw
Fenrir
397
172
0
416
3,423
1,012
0
0
3,267
0
11,978
W
Mulan
Zssz1887
Mulan
1,528
294
0
817
2,618
709
0
0
2,618
0
20,879
W
Medusa
shapshup44
Medusa
978
588
0
841
3,134
755
0
698
2,436
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,212
Gold Earned
17,356
112
Minions Killed
137
0
Camps Cleared
0
467,476
Distance Traveled
541,283
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,412
682
30
6
0
95,728
3
W
Geb
3,046
609
7
1
0
110,578
3
W
Chang'e
3,784
757
41
8
0
119,889
0
L
Serqet
3,237
647
28
6
0
114,710
0
L
Sun Wukong
2,747
549
10
2
0
46,001
1
L
Bacchus
3,475
695
16
3
0
109,002
0
L
Ix Chel
3,341
668
28
6
0
102,035
0
W
Fenrir
2,960
592
23
5
0
113,740
0
W
Mulan
4,417
883
35
7
0
86,884
4
W
Medusa
3,149
630
31
6
0
110,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role