Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kingleo144
Neith
Level 40
God Stats
5W - 7L
1,430 SR
Queue Stats
22W - 37L
1,318 Elo+
Solo
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 126
God Stats
86W - 90L
1,516 SR
Queue Stats
212W - 196L
1,527 Elo+
Solo
Kukulkan
Kukulkan
temp-426827
Kukulkan
Level 87
God Stats
9W - 15L
1,431 SR
Queue Stats
18W - 28L
1,413 Elo+
Solo
Shiva
Shiva
xxMr_G_1976xx
Shiva
Level 146
God Stats
4W - 4L
1,488 SR
Queue Stats
107W - 93L
1,566 Elo+
Solo
Team Averages
Level 109
1,473 SR
1,465 Elo+

VS

Team Averages
Level 167
1,616 SR
1,471 Elo+
Ymir
Ymir
AstroworldJones
Ymir
Level 126
God Stats
4W - 4L
1,751 SR
Queue Stats
257W - 273L
1,456 Elo+
Solo
Achilles
Achilles
Kentiepoo08
Achilles
Level 277
God Stats
2W - 3L
1,543 SR
Queue Stats
573W - 579L
1,466 Elo+
Solo
Raijin
Raijin
Makeoutz
Raijin
Level 148
God Stats
2W - 2L
1,533 SR
Queue Stats
417W - 405L
1,486 Elo+
Solo
Nut
Nut
Namrow
Nut
Level 157
God Stats
9W - 8L
1,621 SR
Queue Stats
236W - 232L
1,512 Elo+
Solo
Anubis
Anubis
jda 2k
Anubis
Level 128
God Stats
57W - 38L
1,629 SR
Queue Stats
424W - 433L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 0 / 5
6,250
625
3,356
7,414
4,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
9
0 / 2 / 0
4,953
495
2,479
5,417
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
NemesisIRL
Nemesis
12
5 / 0 / 4
6,569
657
6,739
6,255
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
temp-426827
Kukulkan
10
1 / 2 / 2
5,502
550
2,010
5,027
1,277
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
3 / 0 / 1
6,816
682
4,240
7,771
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
5,155
516
4,902
8,981
3,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Kentiepoo08
Achilles
8
0 / 1 / 0
4,373
437
5,578
6,852
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
Makeoutz
Raijin
8
0 / 1 / 0
4,916
492
2,342
4,823
1,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nut
Namrow
Nut
10
2 / 1 / 0
5,600
560
3,942
4,726
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
jda 2k
Anubis
11
1 / 2 / 1
5,473
547
2,519
5,095
2,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
4
4
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
5
4.5
L
1
6
1
0.25
L
Achilles
Kentiepoo08
Achilles
0
1
0
0
W
Neith
0
2
0
0
L
Raijin
Makeoutz
Raijin
0
1
0
0
L
Nut
Namrow
Nut
2
1
0
2
W
Nemesis
NemesisIRL
Nemesis
5
0
4
7
L
Anubis
jda 2k
Anubis
1
2
1
0.75
W
Kukulkan
temp-426827
Kukulkan
1
2
2
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
19,283
31,884
Taken
30,477
13,427
Mitigated
12,031
8,945
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,356
1,645
1,463
3,825
7,414
4,133
0
2,396
5,018
0
12,294
L
4,902
647
0
1,322
8,981
3,387
0
531
8,450
35,950
617
L
Achilles
Kentiepoo08
Achilles
5,578
493
0
1,335
6,852
4,107
0
804
6,048
0
19,632
W
Neith
2,479
860
0
558
5,417
1,508
99
162
5,255
0
34,386
L
Raijin
Makeoutz
Raijin
2,342
410
0
2,564
4,823
1,030
0
0
4,823
25,253
0
L
Nut
Namrow
Nut
3,942
2,293
0
1,735
4,726
1,376
766
0
4,726
0
33,398
W
Nemesis
NemesisIRL
Nemesis
6,739
4,560
0
1,626
6,255
2,089
0
1,151
5,104
0
48,043
L
Anubis
jda 2k
Anubis
2,519
408
0
2,186
5,095
2,131
0
675
4,420
39,271
2,328
W
Kukulkan
temp-426827
Kukulkan
2,010
660
0
0
5,027
1,277
0
3,121
1,906
35,531
0
W
4,240
703
165
1,308
7,771
4,420
7
2,775
4,996
0
45,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
25,517
296
Minions Killed
284
0
Camps Cleared
0
1,013,987
Distance Traveled
886,190
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,250
625
15
2
0
216,595
2
L
Ymir
5,155
516
66
7
0
194,174
0
L
Achilles
4,373
437
25
3
0
208,715
0
W
Neith
4,953
495
48
5
0
164,343
0
L
Raijin
4,916
492
53
5
0
131,459
0
L
Nut
5,600
560
60
6
0
172,471
0
W
Nemesis
6,569
657
71
7
0
240,538
2
L
Anubis
5,473
547
80
8
0
179,371
0
W
Kukulkan
5,502
550
72
7
0
184,032
0
W
Shiva
6,816
682
90
9
0
208,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role