Player Matchup

Cabrakan
Cabrakan
CharmLuckyGaming
Cabrakan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,200 Elo+
Solo
Neith
Neith
Elch Tierchen
Neith
Level 147
God Stats
13W - 6L
1,565 SR
Queue Stats
341W - 351L
1,457 Elo+
Solo
Vulcan
Vulcan
HILTI61
Vulcan
Level 86
God Stats
3W - 1L
1,482 SR
Queue Stats
103W - 109L
1,465 Elo+
Solo
Xbalanque
Xbalanque
Nate500Dawg
Xbalanque
Level 109
God Stats
6W - 6L
1,563 SR
Queue Stats
272W - 305L
1,449 Elo+
Solo
Achilles
Achilles
xUnbounD CaMPz
Achilles
Level 157
God Stats
4W - 1L
1,785 SR
Queue Stats
161W - 152L
1,466 Elo+
Solo
Team Averages
Level 112
1,579 SR
1,407 Elo+

VS

Team Averages
Level 128
1,375 SR
1,521 Elo+
Chaac
Chaac
DemFm
Chaac
Level 142
God Stats
1W - 4L
1,294 SR
Queue Stats
148W - 159L
1,488 Elo+
Solo
Ganesha
Ganesha
MistahhJ
Ganesha
Level 155
God Stats
3W - 3L
1,591 SR
Queue Stats
177W - 75L
1,639 Elo+
Solo
He Bo
He Bo
TheTallGuyy
He Bo
Level 134
God Stats
0W - 4L
1,111 SR
Queue Stats
118W - 130L
1,444 Elo+
Solo
Apollo
Apollo
bizznanou
Apollo
Level 106
God Stats
6W - 11L
1,378 SR
Queue Stats
248W - 274L
1,516 Elo+
Solo
Cthulhu
Cthulhu
todesstoss
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 150L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 15
7,479
1,068
3,923
7,711
9,010
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 16
7,590
1,084
8,453
4,588
2,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vulcan
HILTI61
Vulcan
14
9 / 2 / 10
8,640
1,234
14,712
5,953
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Nate500Dawg
Xbalanque
14
5 / 1 / 13
7,510
1,073
7,138
5,546
2,515
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
12
2 / 3 / 12
7,038
1,005
4,649
7,268
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DemFm
Chaac
9
0 / 6 / 2
5,456
779
2,777
9,498
5,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ganesha
MistahhJ
Ganesha
11
0 / 2 / 6
6,228
890
3,198
6,461
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 4 / 1
6,303
900
5,478
7,409
2,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
bizznanou
Apollo
11
2 / 4 / 3
6,526
932
4,833
7,676
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
todesstoss
Cthulhu
11
3 / 5 / 1
6,453
922
6,288
10,370
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
21
Kills
8
9
Deaths
21
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Chaac
DemFm
Chaac
0
6
2
0.17
W
3
1
16
11
W
Vulcan
HILTI61
Vulcan
9
2
10
7
L
Ganesha
MistahhJ
Ganesha
0
2
6
1.5
W
Xbalanque
Nate500Dawg
Xbalanque
5
1
13
11.5
L
3
4
1
0.88
L
Apollo
bizznanou
Apollo
2
4
3
0.88
L
Cthulhu
todesstoss
Cthulhu
3
5
1
0.7
W
Achilles
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,875
Damage
22,574
31,066
Taken
41,414
23,667
Mitigated
24,566
11,091
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,923
540
1,024
2,413
7,711
9,010
262
3,872
3,839
5,963
0
L
Chaac
DemFm
Chaac
2,777
149
563
1,042
9,498
5,937
0
5,817
3,564
0
8,335
W
8,453
1,248
176
846
4,588
2,028
1,579
2,243
2,345
0
17,782
W
Vulcan
HILTI61
Vulcan
14,712
981
99
1,402
5,953
2,852
384
3,171
2,782
24,736
0
L
Ganesha
MistahhJ
Ganesha
3,198
45
155
717
6,461
4,627
0
2,873
3,508
8,309
972
W
Xbalanque
Nate500Dawg
Xbalanque
7,138
2,637
1,108
2,603
5,546
2,515
1,180
2,271
3,275
0
18,539
L
5,478
328
348
1,085
7,409
2,474
0
2,282
5,046
14,886
0
L
Apollo
bizznanou
Apollo
4,833
3,068
176
1,339
7,676
2,921
366
3,417
4,192
0
10,468
L
Cthulhu
todesstoss
Cthulhu
6,288
262
370
717
10,370
8,607
0
4,246
5,942
14,248
182
W
Achilles
4,649
762
0
1,420
7,268
7,262
208
2,838
4,430
0
6,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
30,966
76
Minions Killed
77
0
Camps Cleared
0
618,760
Distance Traveled
548,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,479
1,068
0
0
0
116,401
0
L
Chaac
5,456
779
12
2
0
115,718
0
W
Neith
7,590
1,084
26
4
0
133,655
0
W
Vulcan
8,640
1,234
26
4
0
124,200
0
L
Ganesha
6,228
890
2
0
0
96,501
0
W
Xbalanque
7,510
1,073
21
3
0
117,071
0
L
He Bo
6,303
900
26
4
0
104,662
0
L
Apollo
6,526
932
20
3
0
103,812
0
L
Cthulhu
6,453
922
17
2
0
128,169
0
W
Achilles
7,038
1,005
3
0
0
127,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role