Player Matchup

Baba Yaga
Baba Yaga
Paul-NLD
Baba Yaga
Level 107
God Stats
8W - 4L
1,664 SR
Queue Stats
924W - 973L
1,421 Elo+
Solo
Xbalanque
Xbalanque
Zerofall
Xbalanque
Level 60
God Stats
2W - 1L
1,559 SR
Queue Stats
62W - 42L
1,570 Elo+
Party 2
Chaac
Chaac
gamma325
Chaac
Level 65
God Stats
1W - 1L
1,555 SR
Queue Stats
39W - 25L
1,573 Elo+
Party 2
Team Averages
Level 77
1,593 SR
1,521 Elo+

VS

Team Averages
Level 70
1,364 SR
1,226 Elo+
Nu Wa
Nu Wa
NRG_Mate7
Nu Wa
Level 6
God Stats
1W - 3L
1,223 SR
Queue Stats
11W - 33L
1,002 Elo+
Party 1
Mulan
Mulan
kenstar95
Mulan
Level 62
God Stats
46W - 56L
1,404 SR
Queue Stats
94W - 145L
1,247 Elo+
Party 1
Bacchus
Bacchus
whosyourbiscuit
Bacchus
Level 143
God Stats
1W - 1L
1,465 SR
Queue Stats
155W - 155L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Paul-NLD
Baba Yaga
18
3 / 1 / 7
11,750
839
10,595
7,748
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Zerofall
Xbalanque
17
1 / 4 / 10
11,039
789
14,531
13,096
5,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
gamma325
Chaac
18
8 / 2 / 3
12,194
871
16,537
15,661
13,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NRG_Mate7
Nu Wa
16
2 / 5 / 2
10,436
745
5,364
9,679
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
kenstar95
Mulan
17
4 / 6 / 3
11,247
803
17,106
21,542
17,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

17
1 / 1 / 3
10,084
720
5,983
16,430
18,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
7
7
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
NRG_Mate7
Nu Wa
2
5
2
0.6
W
Baba Yaga
Paul-NLD
Baba Yaga
3
1
7
6.5
W
Xbalanque
Zerofall
Xbalanque
1
4
10
1.5
W
Chaac
gamma325
Chaac
8
2
3
4.75
L
Mulan
kenstar95
Mulan
4
6
3
0.92
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,663
Damage
28,453
36,505
Taken
47,651
23,784
Mitigated
39,514
6,594
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
NRG_Mate7
Nu Wa
5,364
1,346
0
110
9,679
2,869
0
962
8,645
24,756
0
W
Baba Yaga
Paul-NLD
Baba Yaga
10,595
940
0
1,700
7,748
4,724
86
2,025
5,723
41,547
491
W
Xbalanque
Zerofall
Xbalanque
14,531
10,435
0
1,813
13,096
5,219
1,116
4,200
8,896
0
44,964
W
Chaac
gamma325
Chaac
16,537
2,250
0
3,081
15,661
13,841
0
4,989
10,672
0
46,520
L
Mulan
kenstar95
Mulan
17,106
1,051
0
5,097
21,542
17,874
0
6,516
14,818
0
28,825
L
5,983
418
189
4,398
16,430
18,771
0
2,856
13,469
32,465
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
31,767
195
Minions Killed
126
0
Camps Cleared
0
745,707
Distance Traveled
741,806
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,436
745
37
3
0
218,581
0
W
Baba Yaga
11,750
839
71
5
0
255,312
0
W
Xbalanque
11,039
789
66
5
0
219,153
0
W
Chaac
12,194
871
58
4
0
271,242
3
L
Mulan
11,247
803
31
2
0
250,821
3
L
Bacchus
10,084
720
58
4
0
272,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role