Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
DrMugg1337
Cthulhu
Gold V
Level 58
God Stats
6W - 2L
1,623 SR
Queue Stats
26W - 25L
1,423 MMR
Party 3
Lancelot
Lancelot
Gold II
Guden1071
Lancelot
Gold II
Level 124
God Stats
15W - 10L
1,488 SR
Queue Stats
161W - 161L
1,496 MMR
Party 4
Freya
Freya
Silver II
nsjfj2
Freya
Silver II
Level 101
God Stats
14W - 3L
1,864 SR
Queue Stats
89W - 86L
1,259 MMR
Party 4
Heimdallr
Heimdallr
Silver I
vashdbhasd
Heimdallr
Silver I
Level 59
God Stats
1W - 0L
1,580 SR
Queue Stats
28W - 31L
1,361 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,611 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,527 SR
1,392 MMR
Maui
Maui
Silver II
Myszaue
Maui
Silver II
Level 213
God Stats
2W - 7L
1,482 SR
Queue Stats
29W - 25L
1,457 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Recarte10jr
Kukulkan
Gold V
Level 100
God Stats
0W - 1L
1,586 SR
Queue Stats
20W - 22L
1,386 MMR
Party 2
Mulan
Mulan
Gold IV
gamer123169
Mulan
Gold IV
Level 122
God Stats
16W - 16L
1,633 SR
Queue Stats
106W - 109L
1,398 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
guiriiii
Sun Wukong
Gold V
Level 145
God Stats
4W - 5L
1,424 SR
Queue Stats
87W - 86L
1,325 MMR
Party 2
Danzaburou
Danzaburou
Silver III
xMasterG
Danzaburou
Silver III
Level 66
God Stats
9W - 12L
1,512 SR
Queue Stats
28W - 25L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 1 / 4
6,393
639
5,818
6,167
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DrMugg1337
Cthulhu
11
2 / 0 / 4
6,546
655
3,747
4,976
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Guden1071
Lancelot
11
5 / 0 / 2
6,321
632
3,992
6,515
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
nsjfj2
Freya
12
5 / 2 / 2
6,761
676
4,255
6,635
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
vashdbhasd
Heimdallr
10
0 / 0 / 5
5,862
586
2,033
4,220
1,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Nu WaBacchusMedusa

VS

Bans
ArachneAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Myszaue
Maui
7
0 / 3 / 2
4,718
472
1,821
6,645
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Recarte10jr
Kukulkan
10
0 / 1 / 1
5,250
525
1,725
2,971
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 4 / 0
5,039
504
3,345
8,100
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
guiriiii
Sun Wukong
8
0 / 3 / 0
4,759
476
1,212
5,966
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
xMasterG
Danzaburou
8
1 / 5 / 1
4,916
492
4,641
5,925
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
2
3
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
4
6
W
Cthulhu
DrMugg1337
Cthulhu
2
0
4
4
W
Lancelot
Guden1071
Lancelot
5
0
2
6
L
Maui
Myszaue
Maui
0
3
2
0.33
L
Kukulkan
Recarte10jr
Kukulkan
0
1
1
0.5
L
1
4
0
0.25
L
Sun Wukong
guiriiii
Sun Wukong
0
3
0
0
W
Freya
nsjfj2
Freya
5
2
2
3
W
Heimdallr
vashdbhasd
Heimdallr
0
0
5
2.5
L
Danzaburou
xMasterG
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
12,744
28,513
Taken
29,607
12,459
Mitigated
11,807
9,753
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,818
2,133
610
2,179
6,167
2,557
726
743
5,424
27,191
10,950
W
Cthulhu
DrMugg1337
Cthulhu
3,747
443
373
1,936
4,976
3,425
0
117
4,859
38,158
1,401
W
Lancelot
Guden1071
Lancelot
3,992
691
0
483
6,515
2,813
0
646
5,869
0
41,994
L
Maui
Myszaue
Maui
1,821
515
0
1,718
6,645
3,861
0
3,622
3,023
9,044
0
L
Kukulkan
Recarte10jr
Kukulkan
1,725
50
0
250
2,971
1,055
0
689
2,282
32,586
0
L
3,345
527
0
2,548
8,100
2,899
0
889
7,211
0
32,757
L
Sun Wukong
guiriiii
Sun Wukong
1,212
208
0
843
5,966
2,633
0
3,045
2,921
0
24,976
W
Freya
nsjfj2
Freya
4,255
2,002
0
3,075
6,635
2,290
0
468
6,167
38,856
3,805
W
Heimdallr
vashdbhasd
Heimdallr
2,033
418
0
1,097
4,220
1,374
606
1,689
2,531
0
34,387
L
Danzaburou
xMasterG
Danzaburou
4,641
2,444
0
1,137
5,925
1,359
0
4,981
944
0
26,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
24,682
350
Minions Killed
250
0
Camps Cleared
0
1,065,148
Distance Traveled
1,030,677
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,393
639
64
6
0
189,436
0
W
Cthulhu
6,546
655
69
7
0
189,957
0
W
Lancelot
6,321
632
72
7
0
250,410
0
L
Maui
4,718
472
19
2
0
214,428
0
L
Kukulkan
5,250
525
74
7
0
196,160
3
L
Mulan
5,039
504
60
6
0
244,446
0
L
Sun Wukong
4,759
476
48
5
0
177,085
0
W
Freya
6,761
676
72
7
0
212,489
0
W
Heimdallr
5,862
586
73
7
0
222,856
2
L
Danzaburou
4,916
492
49
5
0
198,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role