Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lenzo777
Nu Wa
Level 180
God Stats
22W - 30L
1,490 SR
Queue Stats
221W - 221L
1,451 Elo+
Solo
Discordia
Discordia
Reinerus
Discordia
Level 150
God Stats
3W - 7L
1,438 SR
Queue Stats
142W - 133L
1,527 Elo+
Solo
Chaac
Chaac
eaglefirestorm
Chaac
Level 146
God Stats
6W - 6L
1,410 SR
Queue Stats
46W - 52L
1,414 Elo+
Solo
Medusa
Medusa
lordfenitus
Medusa
Level 126
God Stats
11W - 7L
1,614 SR
Queue Stats
386W - 352L
1,540 Elo+
Solo
Team Averages
Level 150
1,490 SR
1,487 Elo+

VS

Team Averages
Level 104
1,653 SR
1,509 Elo+
Artemis
Artemis
Hozpul
Artemis
Level 148
God Stats
30W - 19L
1,666 SR
Queue Stats
984W - 1,009L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Kasellos
Cthulhu
Level 97
God Stats
1W - 2L
1,890 SR
Queue Stats
33W - 22L
1,518 Elo+
Party 1
Agni
Agni
KungFuuMassa
Agni
Level 165
God Stats
14W - 14L
1,496 SR
Queue Stats
732W - 714L
1,598 Elo+
Solo
Mulan
Mulan
killerclown2009
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,485 Elo+
Party 1
Nox
Nox
rebby033
Nox
Level 101
God Stats
3W - 2L
1,715 SR
Queue Stats
193W - 166L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 2 / 2
5,659
472
3,544
11,332
5,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Lenzo777
Nu Wa
4
0 / 2 / 0
4,336
361
280
1,926
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Reinerus
Discordia
11
1 / 4 / 0
6,341
528
5,023
4,885
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 0
5,420
452
4,056
10,834
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
10
2 / 2 / 0
6,217
518
4,419
7,918
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hozpul
Artemis
12
1 / 1 / 1
6,211
518
7,570
6,110
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Kasellos
Cthulhu
10
2 / 1 / 2
5,706
476
5,411
9,340
6,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 0 / 4
8,289
691
5,442
5,502
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 0 / 3
6,770
564
4,866
5,874
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 2 / 3
5,557
463
920
5,180
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
2
0.5
W
Artemis
Hozpul
Artemis
1
1
1
1.5
W
Cthulhu
Kasellos
Cthulhu
2
1
2
3
W
4
0
4
6
L
Nu Wa
Lenzo777
Nu Wa
0
2
0
0
L
Discordia
Reinerus
Discordia
1
4
0
0.25
L
1
3
0
0.33
W
6
0
3
7.5
L
Medusa
2
2
0
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
24,209
36,895
Taken
32,006
14,187
Mitigated
14,306
5,365
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,544
535
0
1,479
11,332
5,764
0
3,833
7,499
19,035
0
W
Artemis
Hozpul
Artemis
7,570
2,467
0
3,831
6,110
1,948
611
1,024
5,086
0
45,275
W
Cthulhu
Kasellos
Cthulhu
5,411
953
110
1,843
9,340
6,632
114
3,024
6,316
28,880
0
W
5,442
367
0
992
5,502
1,596
0
1,121
4,381
61,435
3,826
L
Nu Wa
Lenzo777
Nu Wa
280
145
0
0
1,926
432
0
1,053
873
7,895
336
L
Discordia
Reinerus
Discordia
5,023
187
0
470
4,885
1,211
0
1,725
3,160
44,122
1,098
L
4,056
336
0
2,513
10,834
4,600
0
4,054
6,780
0
39,347
W
4,866
507
0
1,857
5,874
2,672
0
1,238
4,636
0
28,101
L
Medusa
4,419
1,251
0
903
7,918
2,180
911
1,024
6,894
0
43,851
W
920
193
0
291
5,180
1,458
0
2,421
2,759
32,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
32,533
266
Minions Killed
332
0
Camps Cleared
0
974,858
Distance Traveled
1,185,020
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,659
472
30
3
0
217,115
4
W
Artemis
6,211
518
80
7
0
210,076
0
W
Cthulhu
5,706
476
40
3
0
242,200
4
W
Agni
8,289
691
108
9
0
221,065
0
L
Nu Wa
4,336
361
21
2
0
59,214
0
L
Discordia
6,341
528
79
7
0
227,601
1
L
Chaac
5,420
452
59
5
0
239,235
0
W
Mulan
6,770
564
46
4
0
291,127
0
L
Medusa
6,217
518
77
6
0
231,693
0
W
Nox
5,557
463
58
5
0
220,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role