Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Asmonerd
Bacchus
Level 151
God Stats
5W - 4L
1,309 SR
Queue Stats
273W - 270L
1,487 Elo+
Solo
Hera
Hera
CristianoR0naldo
Hera
Level 127
God Stats
1W - 3L
1,524 SR
Queue Stats
185W - 181L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Frannnnnnnn
Danzaburou
Level 161
God Stats
4W - 5L
1,405 SR
Queue Stats
299W - 264L
1,518 Elo+
Party 1
Janus
Janus
FunnyLeader
Janus
Level 183
God Stats
2W - 1L
1,911 SR
Queue Stats
51W - 51L
1,594 Elo+
Solo
Team Averages
Level 150
1,530 SR
1,520 Elo+

VS

Team Averages
Level 138
1,551 SR
1,519 Elo+
Cliodhna
Cliodhna
GothicNote
Cliodhna
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 387L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
KKlouDD
Zhong Kui
Level 104
God Stats
2W - 0L
1,724 SR
Queue Stats
74W - 79L
1,495 Elo+
Solo
Chronos
Chronos
MaghNetro
Chronos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,562 Elo+
Solo
Bacchus
Bacchus
Sατσru
Bacchus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 68L
1,441 Elo+
Solo
Heimdallr
Heimdallr
estevoo
Heimdallr
Level 153
God Stats
5W - 5L
1,532 SR
Queue Stats
134W - 112L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 2 / 0
4,082
454
1,919
4,389
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Asmonerd
Bacchus
8
2 / 1 / 0
4,982
554
2,486
5,740
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 0
5,426
603
3,810
4,842
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Frannnnnnnn
Danzaburou
11
2 / 0 / 0
5,717
635
4,938
5,538
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
5,792
644
4,147
3,576
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GothicNote
Cliodhna
11
4 / 0 / 1
5,966
663
3,917
5,229
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
KKlouDD
Zhong Kui
10
1 / 2 / 2
6,039
671
1,978
4,606
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
MaghNetro
Chronos
10
0 / 3 / 1
5,341
593
2,352
5,865
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Sατσru
Bacchus
7
1 / 0 / 2
4,835
537
3,114
6,651
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
estevoo
Heimdallr
10
0 / 2 / 0
5,598
622
3,298
6,043
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
6
6
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
0
0.5
L
Bacchus
Asmonerd
Bacchus
2
1
0
2
L
1
3
0
0.33
L
Danzaburou
Frannnnnnnn
Danzaburou
2
0
0
2
L
1
0
2
2
W
Cliodhna
GothicNote
Cliodhna
4
0
1
4.5
W
Zhong Kui
KKlouDD
Zhong Kui
1
2
2
1
W
Chronos
MaghNetro
Chronos
0
3
1
0.17
W
Bacchus
Sατσru
Bacchus
1
0
2
2
W
Heimdallr
estevoo
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,300
Damage
14,659
24,085
Taken
28,394
9,349
Mitigated
12,640
9,131
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,919
660
0
2,013
4,389
1,244
0
1,176
3,213
0
13,817
L
Bacchus
Asmonerd
Bacchus
2,486
92
0
1,467
5,740
4,326
0
2,429
3,233
10,169
0
L
3,810
1,113
0
1,284
4,842
1,209
9
2,258
2,404
28,773
4,517
L
Danzaburou
Frannnnnnnn
Danzaburou
4,938
2,159
0
2,777
5,538
1,637
0
120
5,418
0
48,005
L
4,147
178
0
1,590
3,576
933
0
1,093
2,483
38,884
0
W
Cliodhna
GothicNote
Cliodhna
3,917
380
0
4,405
5,229
1,492
0
1,009
4,180
0
40,671
W
Zhong Kui
KKlouDD
Zhong Kui
1,978
148
0
2,112
4,606
2,898
450
2,535
2,071
32,632
2,451
W
Chronos
MaghNetro
Chronos
2,352
48
0
1,252
5,865
1,624
0
3,276
2,261
35,512
180
W
Bacchus
Sατσru
Bacchus
3,114
546
0
2,539
6,651
4,332
0
2,742
3,801
14,346
0
W
Heimdallr
estevoo
Heimdallr
3,298
1,903
0
1,925
6,043
2,294
0
212
5,831
0
44,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
27,779
253
Minions Killed
320
0
Camps Cleared
0
919,667
Distance Traveled
989,561
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,082
454
26
3
0
113,197
0
L
Bacchus
4,982
554
15
2
0
212,442
5
L
Hera
5,426
603
59
7
0
198,649
0
L
Danzaburou
5,717
635
83
9
0
197,214
0
L
Janus
5,792
644
70
8
0
198,165
1
W
Cliodhna
5,966
663
78
9
0
235,721
2
W
Zhong Kui
6,039
671
85
9
0
173,581
3
W
Chronos
5,341
593
63
7
0
194,253
1
W
Bacchus
4,835
537
18
2
0
210,906
0
W
Heimdallr
5,598
622
76
8
0
175,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role