Player Matchup

Cthulhu
Cthulhu
Kxerl
Cthulhu
Level 28
God Stats
4W - 1L
1,391 SR
Queue Stats
9W - 5L
1,344 Elo+
Party 1
Anubis
Anubis
Mamposteao
Anubis
Level 46
God Stats
9W - 7L
1,548 SR
Queue Stats
27W - 19L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
ObeyMaurice9
Hou Yi
Level 143
God Stats
4W - 9L
1,170 SR
Queue Stats
353W - 371L
1,440 Elo+
Solo
Team Averages
Level 72
1,370 SR
1,442 Elo+

VS

Team Averages
Level 128
1,459 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigMokko
Ah Muzen Cab
Level 123
God Stats
44W - 43L
1,668 SR
Queue Stats
434W - 520L
1,357 Elo+
Solo
Geb
Geb
Goat Capin
Geb
Level 158
God Stats
19W - 18L
1,210 SR
Queue Stats
174W - 174L
1,629 Elo+
Solo
Ra
Ra
l CorryD l
Ra
Level 103
God Stats
13W - 9L
1,500 SR
Queue Stats
48W - 67L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kxerl
Cthulhu
15
2 / 0 / 7
8,626
863
8,784
9,931
9,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Mamposteao
Anubis
15
5 / 0 / 3
9,271
927
8,171
6,227
3,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
14
2 / 1 / 5
8,107
811
3,562
7,178
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigMokko
Ah Muzen Cab
13
0 / 4 / 1
7,494
749
6,026
8,146
2,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 0
7,580
758
6,964
8,768
5,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 0
7,917
792
3,315
6,884
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigMokko
Ah Muzen Cab
0
4
1
0.13
L
1
2
0
0.5
W
Cthulhu
Kxerl
Cthulhu
2
0
7
5.5
W
Anubis
Mamposteao
Anubis
5
0
3
6.5
W
Hou Yi
2
1
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
16,305
23,336
Taken
23,798
15,062
Mitigated
10,602
3,589
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigMokko
Ah Muzen Cab
6,026
1,631
0
0
8,146
2,344
0
5,137
2,957
0
24,736
L
6,964
594
0
1,048
8,768
5,731
56
6,699
2,002
20,041
2,086
W
Cthulhu
Kxerl
Cthulhu
8,784
548
151
692
9,931
9,026
489
4,277
5,587
25,124
873
W
Anubis
Mamposteao
Anubis
8,171
568
0
2,746
6,227
3,181
580
2,946
3,274
32,268
469
W
Hou Yi
3,562
829
0
0
7,178
2,855
997
2,502
4,676
0
19,903
L
3,315
408
662
1,773
6,884
2,527
0
4,071
2,780
32,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
22,991
147
Minions Killed
143
0
Camps Cleared
0
573,231
Distance Traveled
556,590
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,494
749
40
4
0
175,130
3
L
Geb
7,580
758
25
3
0
202,016
0
W
Cthulhu
8,626
863
27
3
0
202,014
0
W
Anubis
9,271
927
85
9
0
178,392
0
W
Hou Yi
8,107
811
35
4
0
192,825
0
L
Ra
7,917
792
78
8
0
179,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role