Player Matchup

Janus
Janus
Amiralen_
Janus
Level 61
God Stats
4W - 3L
1,511 SR
Queue Stats
65W - 59L
1,400 Elo+
Solo
Shiva
Shiva
IReminho9781
Shiva
Level 141
God Stats
6W - 2L
1,821 SR
Queue Stats
315W - 305L
1,482 Elo+
Solo
Mulan
Mulan
MRTCN
Mulan
Level 47
God Stats
8W - 6L
1,563 SR
Queue Stats
33W - 25L
1,528 Elo+
Solo
Bastet
Bastet
Sharktinator
Bastet
Level 127
God Stats
24W - 42L
1,312 SR
Queue Stats
278W - 275L
1,417 Elo+
Solo
Danzaburou
Danzaburou
WuLf667
Danzaburou
Level 159
God Stats
2W - 1L
1,294 SR
Queue Stats
110W - 120L
1,404 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,446 Elo+

VS

Team Averages
Level 74
1,625 SR
1,508 Elo+
Loki
Loki
Alaeddin 0
Loki
Level 68
God Stats
39W - 39L
1,552 SR
Queue Stats
67W - 69L
1,495 Elo+
Solo
Hades
Hades
WezZ-2K-Life
Hades
Level 89
God Stats
29W - 25L
1,476 SR
Queue Stats
682W - 687L
1,372 Elo+
Solo
Nut
Nut
kantonio99
Nut
Level 6
God Stats
2W - 4L
1,755 SR
Queue Stats
6W - 9L
1,589 Elo+
Party 1
Cerberus
Cerberus
mutilador_alfa
Cerberus
Level 83
God Stats
2W - 2L
1,653 SR
Queue Stats
84W - 77L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
seanflah_
Tsukuyomi
Level 126
God Stats
5W - 2L
1,688 SR
Queue Stats
39W - 43L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amiralen_
Janus
14
3 / 0 / 2
8,275
591
4,435
6,373
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 6
8,454
604
5,318
11,851
9,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
MRTCN
Mulan
15
8 / 0 / 1
9,645
689
8,361
10,270
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
14
1 / 1 / 7
7,737
553
5,021
6,602
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
WuLf667
Danzaburou
13
4 / 5 / 3
8,113
580
7,852
10,757
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,651
475
4,081
7,989
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
6,655
475
3,796
8,745
2,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 5 / 3
6,416
458
6,322
8,399
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
3 / 1 / 3
6,479
463
7,197
10,750
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
seanflah_
Tsukuyomi
14
1 / 6 / 0
6,993
500
3,796
11,080
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
7
7
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Janus
Amiralen_
Janus
3
0
2
4
W
3
1
6
6
W
Mulan
MRTCN
Mulan
8
0
1
8.5
W
Bastet
1
1
7
4.5
L
1
3
0
0.33
W
Danzaburou
WuLf667
Danzaburou
4
5
3
1.1
L
2
5
3
0.7
L
Cerberus
3
1
3
4.5
L
Tsukuyomi
seanflah_
Tsukuyomi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
25,192
45,853
Taken
46,963
23,597
Mitigated
16,665
12,090
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,081
531
0
497
7,989
1,905
0
444
7,505
0
39,654
W
Janus
Amiralen_
Janus
4,435
42
0
2,185
6,373
1,622
0
2,870
3,445
56,782
0
W
5,318
753
55
3,500
11,851
9,707
27
3,078
8,079
0
28,193
W
Mulan
MRTCN
Mulan
8,361
807
0
1,821
10,270
6,012
337
397
9,873
235
65,695
W
Bastet
5,021
1,044
0
1,143
6,602
2,488
141
675
5,873
0
59,022
L
3,796
51
170
3,717
8,745
2,539
0
3,236
5,205
40,710
904
W
Danzaburou
WuLf667
Danzaburou
7,852
3,267
0
3,386
10,757
3,768
303
2,805
7,487
0
57,150
L
6,322
3,697
403
2,079
8,399
2,511
0
292
8,067
0
37,453
L
Cerberus
7,197
97
131
2,681
10,750
6,314
0
0
10,750
30,060
307
L
Tsukuyomi
seanflah_
Tsukuyomi
3,796
749
0
3,198
11,080
3,396
0
314
10,766
0
54,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
33,194
442
Minions Killed
403
0
Camps Cleared
0
1,497,167
Distance Traveled
1,390,176
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,651
475
69
5
0
305,305
0
W
Janus
8,275
591
102
7
0
300,741
0
W
Shiva
8,454
604
34
2
0
290,755
0
W
Mulan
9,645
689
109
8
0
312,318
0
W
Bastet
7,737
553
89
6
0
322,679
0
L
Hades
6,655
475
100
7
0
258,245
5
W
Danzaburou
8,113
580
108
8
0
270,674
0
L
Nut
6,416
458
60
4
0
262,340
5
L
Cerberus
6,479
463
76
5
0
274,952
0
L
Tsukuyomi
6,993
500
98
7
0
289,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role