Player Matchup

Lancelot
Lancelot
ExtraColDZerO
Lancelot
Level 121
God Stats
2W - 4L
1,417 SR
Queue Stats
401W - 421L
1,490 Elo+
Solo
Xing Tian
Xing Tian
HeliosTheSun_God
Xing Tian
Level 64
God Stats
63W - 81L
1,424 SR
Queue Stats
156W - 180L
1,466 Elo+
Solo
Danzaburou
Danzaburou
joey_otakuboy17
Danzaburou
Level 135
God Stats
42W - 38L
1,628 SR
Queue Stats
503W - 508L
1,454 Elo+
Solo
Ra
Ra
obamaiswhite420
Ra
Level 159
God Stats
0W - 1L
1,709 SR
Queue Stats
133W - 133L
1,518 Elo+
Solo
Atlas
Atlas
pSwiggy
Atlas
Level 81
God Stats
13W - 10L
1,824 SR
Queue Stats
92W - 89L
1,536 Elo+
Solo
Team Averages
Level 112
1,600 SR
1,493 Elo+

VS

Team Averages
Level 133
1,512 SR
1,455 Elo+
Zhong Kui
Zhong Kui
ARESMCMXCVII
Zhong Kui
Level 104
God Stats
5W - 1L
1,507 SR
Queue Stats
63W - 59L
1,470 Elo+
Party 1
Fafnir
Fafnir
LadiesmanX816
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 43L
1,352 Elo+
Solo
Eset
Eset
Mattybart123
Eset
Level 193
God Stats
14W - 7L
1,763 SR
Queue Stats
400W - 377L
1,502 Elo+
Solo
Chaac
Chaac
Shark_Da_Bowls
Chaac
Level 113
God Stats
3W - 3L
1,442 SR
Queue Stats
111W - 114L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Zylion_Kingbreak
Danzaburou
Level 107
God Stats
1W - 0L
1,347 SR
Queue Stats
50W - 36L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ExtraColDZerO
Lancelot
13
1 / 5 / 3
6,937
462
4,492
14,430
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
12
3 / 1 / 0
7,551
503
4,469
7,446
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
joey_otakuboy17
Danzaburou
15
5 / 2 / 2
8,743
583
8,776
9,618
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 1
8,518
568
7,391
9,800
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Atlas
pSwiggy
Atlas
12
1 / 1 / 5
6,771
451
4,924
11,785
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ARESMCMXCVII
Zhong Kui
14
2 / 3 / 0
8,435
562
4,686
8,599
5,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 0 / 5
7,645
510
2,972
11,398
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 2 / 3
8,988
599
11,945
7,363
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 4
8,020
535
9,064
12,537
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
Zylion_Kingbreak
Danzaburou
14
1 / 5 / 0
7,892
526
4,095
8,862
2,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
13
Kills
12
12
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ARESMCMXCVII
Zhong Kui
2
3
0
0.67
L
Lancelot
ExtraColDZerO
Lancelot
1
5
3
0.5
L
Xing Tian
3
1
0
3
W
0
0
5
2.5
W
6
2
3
3.75
W
3
3
4
1.67
W
Danzaburou
Zylion_Kingbreak
Danzaburou
1
5
0
0.2
L
Danzaburou
joey_otakuboy17
Danzaburou
5
2
2
3
L
3
3
1
1.17
L
Atlas
pSwiggy
Atlas
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
32,762
53,079
Taken
48,759
23,068
Mitigated
31,160
12,878
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ARESMCMXCVII
Zhong Kui
4,686
359
0
3,384
8,599
5,594
249
4,297
3,832
52,904
63
L
Lancelot
ExtraColDZerO
Lancelot
4,492
1,283
0
3,273
14,430
5,042
0
5,064
9,366
0
58,231
L
Xing Tian
4,469
457
0
725
7,446
3,071
0
4,331
3,115
31,484
1,322
W
2,972
439
0
3,511
11,398
13,249
0
3,080
8,179
25,256
1,518
W
11,945
776
27
1,323
7,363
2,483
428
3,379
3,868
63,126
0
W
9,064
1,379
0
3,250
12,537
7,014
0
2,600
9,901
0
70,541
W
Danzaburou
Zylion_Kingbreak
Danzaburou
4,095
1,334
0
2,757
8,862
2,820
0
1,687
6,962
0
47,242
L
Danzaburou
joey_otakuboy17
Danzaburou
8,776
1,821
0
3,714
9,618
3,884
1,033
1,273
8,345
0
65,041
L
7,391
665
492
1,878
9,800
2,723
0
5,421
4,379
64,253
2,777
L
Atlas
pSwiggy
Atlas
4,924
1,285
112
2,684
11,785
8,348
74
3,410
8,375
25,080
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
40,980
410
Minions Killed
452
0
Camps Cleared
0
1,359,279
Distance Traveled
1,426,733
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,435
562
105
7
0
227,698
0
L
Lancelot
6,937
462
83
6
0
338,146
4
L
Xing Tian
7,551
503
66
4
0
168,283
0
W
Fafnir
7,645
510
25
2
0
298,999
1
W
Eset
8,988
599
128
9
0
266,768
0
W
Chaac
8,020
535
105
7
0
345,955
0
W
Danzaburou
7,892
526
89
6
0
287,313
4
L
Danzaburou
8,743
583
107
7
0
282,166
4
L
Ra
8,518
568
131
9
0
283,381
0
L
Atlas
6,771
451
23
2
0
287,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role