Player Matchup

King Arthur
King Arthur
CarolusAllMighty
King Arthur
Level 114
God Stats
15W - 19L
1,386 SR
Queue Stats
189W - 212L
1,393 Elo+
Solo
Xbalanque
Xbalanque
Grzybzon
Xbalanque
Level 79
God Stats
5W - 3L
1,477 SR
Queue Stats
138W - 119L
1,808 Elo+
Solo
Nu Wa
Nu Wa
HaxCro
Nu Wa
Level 68
God Stats
2W - 2L
1,542 SR
Queue Stats
67W - 60L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
WillyTybur
Kuzenbo
Level 108
God Stats
14W - 6L
1,675 SR
Queue Stats
445W - 435L
1,499 Elo+
Solo
Arachne
Arachne
lilmj40
Arachne
Level 68
God Stats
53W - 40L
1,521 SR
Queue Stats
102W - 102L
1,399 Elo+
Solo
Team Averages
Level 87
1,520 SR
1,506 Elo+

VS

Team Averages
Level 120
1,523 SR
1,472 Elo+
Janus
Janus
DMan1007
Janus
Level 134
God Stats
22W - 21L
1,560 SR
Queue Stats
296W - 291L
1,436 Elo+
Solo
Hun Batz
Hun Batz
KAY117
Hun Batz
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,433 Elo+
Party 1
Nike
Nike
LunаАngеl
Nike
Level 156
God Stats
0W - 1L
1,822 SR
Queue Stats
104W - 92L
1,565 Elo+
Solo
Sol
Sol
Ourobingis
Sol
Level 21
God Stats
1W - 3L
1,465 SR
Queue Stats
24W - 29L
1,433 Elo+
Party 1
Chernobog
Chernobog
假装在努力
Chernobog
Level 126
God Stats
1W - 5L
1,271 SR
Queue Stats
431W - 422L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CarolusAllMighty
King Arthur
10
1 / 1 / 3
6,088
435
6,145
12,060
8,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Grzybzon
Xbalanque
14
4 / 5 / 3
8,483
606
8,095
12,502
3,958
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
HaxCro
Nu Wa
15
3 / 1 / 7
8,911
637
10,003
5,542
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
WillyTybur
Kuzenbo
15
4 / 1 / 1
8,650
618
6,743
9,641
9,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
lilmj40
Arachne
13
4 / 3 / 0
7,004
500
6,322
10,036
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DMan1007
Janus
12
2 / 5 / 0
7,372
527
4,956
8,355
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
KAY117
Hun Batz
14
5 / 2 / 2
7,792
557
6,820
12,397
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 3
7,047
503
6,307
13,785
9,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 2
6,842
489
8,263
10,593
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
假装在努力
Chernobog
12
0 / 4 / 1
6,853
490
4,261
10,144
3,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
11
11
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CarolusAllMighty
King Arthur
1
1
3
2.5
L
Janus
DMan1007
Janus
2
5
0
0.4
W
Xbalanque
Grzybzon
Xbalanque
4
5
3
1.1
W
Nu Wa
HaxCro
Nu Wa
3
1
7
6.5
L
Hun Batz
KAY117
Hun Batz
5
2
2
3
L
2
2
3
1.75
L
2
3
2
1
W
Kuzenbo
WillyTybur
Kuzenbo
4
1
1
4.5
W
Arachne
lilmj40
Arachne
4
3
0
1.33
L
Chernobog
假装在努力
Chernobog
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,308
Damage
30,607
49,781
Taken
55,274
26,273
Mitigated
23,064
13,426
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CarolusAllMighty
King Arthur
6,145
786
0
386
12,060
8,266
22
4,392
7,586
0
30,702
L
Janus
DMan1007
Janus
4,956
190
0
1,451
8,355
2,320
0
3,247
5,108
53,992
1,294
W
Xbalanque
Grzybzon
Xbalanque
8,095
3,121
0
5,339
12,502
3,958
647
5,545
6,957
0
49,503
W
Nu Wa
HaxCro
Nu Wa
10,003
1,244
0
972
5,542
1,518
0
1,945
3,371
73,276
0
L
Hun Batz
KAY117
Hun Batz
6,820
1,986
0
3,138
12,397
4,813
0
2,071
10,254
0
56,552
L
6,307
316
0
3,751
13,785
9,885
0
4,199
9,538
0
25,296
L
8,263
2,579
0
5,319
10,593
2,849
440
914
9,679
49,721
0
W
Kuzenbo
WillyTybur
Kuzenbo
6,743
1,420
0
2,527
9,641
9,234
16
0
9,641
47,424
3,378
W
Arachne
lilmj40
Arachne
6,322
5,412
0
4,202
10,036
3,297
0
942
9,014
0
46,246
L
Chernobog
假装在努力
Chernobog
4,261
2,088
0
3,912
10,144
3,197
873
5,303
4,235
0
51,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
35,906
448
Minions Killed
400
0
Camps Cleared
0
1,390,161
Distance Traveled
1,273,763
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,088
435
47
3
0
305,068
0
L
Janus
7,372
527
116
8
0
211,672
0
W
Xbalanque
8,483
606
97
7
0
242,945
0
W
Nu Wa
8,911
637
130
9
0
280,134
0
L
Hun Batz
7,792
557
86
6
0
314,220
3
L
Nike
7,047
503
27
2
0
262,748
2
L
Sol
6,842
489
77
6
0
228,307
6
W
Kuzenbo
8,650
618
100
7
0
270,799
0
W
Arachne
7,004
500
74
5
0
291,215
0
L
Chernobog
6,853
490
94
7
0
256,816
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role