Player Matchup

Bellona
Bellona
Deku_pressed
Bellona
Level 106
God Stats
0W - 6L
1,025 SR
Queue Stats
47W - 49L
1,439 Elo+
Solo
Cernunnos
Cernunnos
MagicMel0
Cernunnos
Level 106
God Stats
7W - 11L
1,339 SR
Queue Stats
280W - 280L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Outtlandder
Cthulhu
Level 77
God Stats
0W - 2L
1,304 SR
Queue Stats
139W - 116L
1,532 Elo+
Party 1
Arachne
Arachne
Ravenplays0_0
Arachne
Level 82
God Stats
31W - 20L
1,679 SR
Queue Stats
290W - 250L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
posh_hunt129
Nu Wa
Level 68
God Stats
59W - 21L
1,710 SR
Queue Stats
251W - 218L
1,481 Elo+
Party 3
Team Averages
Level 88
1,412 SR
1,488 Elo+

VS

Team Averages
Level 48
1,653 SR
1,450 Elo+
Awilix
Awilix
J_ortiiiz
Awilix
Level 72
God Stats
24W - 18L
1,715 SR
Queue Stats
114W - 92L
1,463 Elo+
Solo
Hou Yi
Hou Yi
Pilmen130
Hou Yi
Level 32
God Stats
47W - 33L
1,605 SR
Queue Stats
138W - 126L
1,445 Elo+
Party 2
Zeus
Zeus
mrBaguvix
Zeus
Level 68
God Stats
37W - 26L
1,613 SR
Queue Stats
257W - 288L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
pavel23-galinago
Cu Chulainn
Level 45
God Stats
20W - 13L
1,691 SR
Queue Stats
76W - 69L
1,458 Elo+
Party 2
Bake Kujira
Bake Kujira
БлэкWhite
Bake Kujira
Level 24
God Stats
73W - 55L
1,640 SR
Queue Stats
118W - 120L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deku_pressed
Bellona
16
0 / 0 / 1
8,628
508
6,658
17,142
18,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
MagicMel0
Cernunnos
14
1 / 8 / 2
8,696
512
14,959
15,383
5,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Outtlandder
Cthulhu
12
2 / 6 / 1
7,618
448
9,581
15,250
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
12
1 / 5 / 0
7,235
426
3,562
11,397
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 4 / 1
9,280
546
8,421
7,874
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
J_ortiiiz
Awilix
19
8 / 2 / 4
10,519
619
9,571
13,857
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Pilmen130
Hou Yi
17
11 / 2 / 3
10,099
594
16,541
17,153
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
17
2 / 0 / 1
9,793
576
5,359
5,506
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
pavel23-galinago
Cu Chulainn
16
1 / 0 / 3
10,046
591
11,089
11,314
10,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
БлэкWhite
Bake Kujira
14
1 / 2 / 14
9,602
565
6,648
17,375
15,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
23
23
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
Deku_pressed
Bellona
0
0
1
0.5
W
Awilix
J_ortiiiz
Awilix
8
2
4
5
L
Cernunnos
MagicMel0
Cernunnos
1
8
2
0.25
L
Cthulhu
Outtlandder
Cthulhu
2
6
1
0.42
W
Hou Yi
Pilmen130
Hou Yi
11
2
3
6.25
L
Arachne
1
5
0
0.2
W
Zeus
2
0
1
2.5
W
Cu Chulainn
pavel23-galinago
Cu Chulainn
1
0
3
2.5
L
2
4
1
0.63
W
Bake Kujira
БлэкWhite
Bake Kujira
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
49,208
67,046
Taken
65,205
43,327
Mitigated
38,615
17,741
Healing
29,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Deku_pressed
Bellona
6,658
2,071
0
7,230
17,142
18,387
0
1,806
15,336
0
59,640
W
Awilix
J_ortiiiz
Awilix
9,571
2,977
0
8,317
13,857
5,537
0
1,962
11,753
0
106,213
L
Cernunnos
MagicMel0
Cernunnos
14,959
7,287
0
3,687
15,383
5,717
404
3,201
12,182
0
73,124
L
Cthulhu
Outtlandder
Cthulhu
9,581
809
96
2,688
15,250
12,799
115
2,863
12,387
29,856
761
W
Hou Yi
Pilmen130
Hou Yi
16,541
8,519
0
7,630
17,153
6,491
464
5,007
11,722
0
77,826
L
Arachne
3,562
2,332
0
2,919
11,397
4,175
0
868
10,529
0
39,655
W
Zeus
5,359
561
0
2,657
5,506
1,242
1,320
3,206
2,300
74,979
1,469
W
Cu Chulainn
pavel23-galinago
Cu Chulainn
11,089
1,701
0
1,664
11,314
10,018
44
1,638
9,676
623
80,092
L
8,421
1,466
0
1,121
7,874
2,249
56
3,792
4,082
63,769
246
W
Bake Kujira
БлэкWhite
Bake Kujira
6,648
4,706
3,517
5,651
17,375
15,327
123
4,545
12,309
30,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
50,059
441
Minions Killed
583
0
Camps Cleared
0
1,632,274
Distance Traveled
1,804,861
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,628
508
105
6
0
320,113
0
W
Awilix
10,519
619
151
9
0
427,011
0
L
Cernunnos
8,696
512
115
7
0
283,745
0
L
Cthulhu
7,618
448
36
2
0
328,867
0
W
Hou Yi
10,099
594
107
6
0
318,074
0
L
Arachne
7,235
426
71
4
0
401,226
0
W
Zeus
9,793
576
148
9
0
363,477
6
W
Cu Chulainn
10,046
591
140
8
0
347,966
0
L
Nu Wa
9,280
546
114
7
0
298,323
0
W
Bake Kujira
9,602
565
37
2
0
348,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role