Player Matchup

Nu Wa
Nu Wa
DocPigBenis
Nu Wa
Level 129
God Stats
2W - 4L
1,330 SR
Queue Stats
351W - 392L
1,487 Elo+
Solo
Agni
Agni
GongsunZan
Agni
Level 141
God Stats
1W - 1L
1,747 SR
Queue Stats
94W - 83L
1,526 Elo+
Solo
Yemoja
Yemoja
Hibiskuss
Yemoja
Level 153
God Stats
1W - 3L
1,345 SR
Queue Stats
179W - 168L
1,573 Elo+
Solo
Thoth
Thoth
N00B388
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,293 Elo+
Solo
Cabrakan
Cabrakan
montricklb
Cabrakan
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
201W - 188L
1,577 Elo+
Solo
Team Averages
Level 116
1,441 SR
1,491 Elo+

VS

Team Averages
Level 164
1,503 SR
1,503 Elo+
Izanami
Izanami
LASHÄ
Izanami
Level 188
God Stats
5W - 0L
1,918 SR
Queue Stats
209W - 224L
1,562 Elo+
Solo
Surtr
Surtr
OldPlains356373
Surtr
Level 144
God Stats
6W - 6L
1,566 SR
Queue Stats
373W - 377L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Riciuuu
Nu Wa
Level 141
God Stats
5W - 3L
1,516 SR
Queue Stats
255W - 259L
1,505 Elo+
Solo
Charybdis
Charybdis
SilentShadow07
Charybdis
Level 129
God Stats
4W - 3L
1,322 SR
Queue Stats
107W - 95L
1,497 Elo+
Solo
Yemoja
Yemoja
fourshadows
Yemoja
Level 216
God Stats
2W - 3L
1,192 SR
Queue Stats
315W - 312L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,763
676
11,704
8,559
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
6,896
690
13,658
8,070
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Hibiskuss
Yemoja
12
0 / 2 / 2
6,533
653
3,561
8,996
7,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
N00B388
Thoth
15
2 / 2 / 2
7,605
761
10,532
9,590
3,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
montricklb
Cabrakan
11
1 / 4 / 1
7,062
706
7,778
16,164
20,788
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LASHÄ
Izanami
16
7 / 0 / 5
9,234
923
13,394
9,425
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 2 / 10
8,153
815
7,380
18,901
16,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Riciuuu
Nu Wa
14
2 / 1 / 7
7,786
779
13,979
9,025
8,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
SilentShadow07
Charybdis
14
2 / 1 / 8
8,148
815
11,365
13,299
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
0 / 0 / 11
8,284
828
2,856
8,515
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
12
12
Deaths
4
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
1
1
2
2
L
Yemoja
Hibiskuss
Yemoja
0
2
2
0.5
W
Izanami
LASHÄ
Izanami
7
0
5
9.5
L
Thoth
N00B388
Thoth
2
2
2
1.5
W
1
2
10
3
W
Nu Wa
Riciuuu
Nu Wa
2
1
7
5.5
W
Charybdis
SilentShadow07
Charybdis
2
1
8
6
W
Yemoja
0
0
11
5.5
L
Cabrakan
montricklb
Cabrakan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,233
Damage
48,974
51,379
Taken
59,165
37,500
Mitigated
41,101
26,328
Healing
41,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,704
1,092
785
1,469
8,559
2,804
0
2,675
5,884
27,590
846
L
13,658
709
450
949
8,070
2,894
0
1,904
6,166
23,367
1,022
L
Yemoja
Hibiskuss
Yemoja
3,561
505
16,113
3,440
8,996
7,406
0
3,845
5,151
10,831
0
W
Izanami
LASHÄ
Izanami
13,394
7,649
1,291
2,238
9,425
3,714
1,103
6,779
2,364
0
36,861
L
Thoth
N00B388
Thoth
10,532
732
690
742
9,590
3,608
0
2,113
7,477
31,676
0
W
7,380
1,301
5,254
6,951
18,901
16,000
203
10,498
7,764
390
10,968
W
Nu Wa
Riciuuu
Nu Wa
13,979
2,741
932
480
9,025
8,097
407
7,614
795
24,867
0
W
Charybdis
SilentShadow07
Charybdis
11,365
3,015
244
2,180
13,299
5,600
1,044
11,134
1,426
0
35,957
W
Yemoja
2,856
1,235
18,807
3,109
8,515
7,690
429
7,477
506
6,712
1,700
L
Cabrakan
montricklb
Cabrakan
7,778
593
178
1,512
16,164
20,788
0
6,248
9,916
12,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
41,605
144
Minions Killed
164
0
Camps Cleared
0
895,173
Distance Traveled
894,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,763
676
40
4
0
189,082
0
L
Agni
6,896
690
28
3
0
187,513
0
L
Yemoja
6,533
653
14
1
0
178,981
0
W
Izanami
9,234
923
64
6
0
182,214
0
L
Thoth
7,605
761
55
6
0
175,403
0
W
Surtr
8,153
815
4
0
0
197,225
0
W
Nu Wa
7,786
779
21
2
0
186,921
0
W
Charybdis
8,148
815
56
6
0
173,157
0
W
Yemoja
8,284
828
19
2
0
154,563
0
L
Cabrakan
7,062
706
7
1
0
164,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role