Player Matchup

Achilles
Achilles
Endiirius
Achilles
Level 114
God Stats
0W - 2L
1,298 SR
Queue Stats
159W - 167L
1,488 Elo+
Party 1
Hel
Hel
MochiiCream
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,452 Elo+
Party 1
Janus
Janus
ONIPREMU
Janus
Level 109
God Stats
1W - 5L
1,239 SR
Queue Stats
186W - 189L
1,474 Elo+
Party 1
Mulan
Mulan
TheBorckster12
Mulan
Level 128
God Stats
0W - 1L
1,634 SR
Queue Stats
41W - 35L
1,581 Elo+
Solo
Danzaburou
Danzaburou
theythemgremlin
Danzaburou
Level 128
God Stats
0W - 2L
1,314 SR
Queue Stats
102W - 123L
1,454 Elo+
Party 1
Team Averages
Level 114
1,397 SR
1,490 Elo+

VS

Team Averages
Level 140
1,596 SR
1,567 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Aziixaa
Nemesis
Level 138
God Stats
8W - 8L
1,571 SR
Queue Stats
171W - 159L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
Hydrozity
Ne Zha
Level 158
God Stats
5W - 1L
1,837 SR
Queue Stats
152W - 120L
1,646 Elo+
Party 2
Olorun
Olorun
MAICONIGHT89
Olorun
Level 225
God Stats
15W - 11L
1,573 SR
Queue Stats
1,268W - 1,237L
1,476 Elo+
Solo
Ares
Ares
MattyxFatty
Ares
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 41L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Endiirius
Achilles
9
1 / 6 / 0
5,200
520
5,243
11,750
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

7
1 / 3 / 2
4,804
480
1,922
7,872
2,610
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
ONIPREMU
Janus
10
1 / 2 / 2
5,307
531
4,903
3,795
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
5,208
521
3,763
7,327
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
theythemgremlin
Danzaburou
8
1 / 5 / 2
4,877
488
4,152
7,341
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 0 / 2
7,042
704
8,980
5,619
1,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Aziixaa
Nemesis
10
1 / 1 / 4
5,562
556
2,920
5,994
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Hydrozity
Ne Zha
12
8 / 1 / 1
7,692
769
9,515
11,679
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Olorun
12
0 / 1 / 0
6,383
638
709
3,815
1,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 3 / 6
5,721
572
5,173
8,993
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
18
18
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
2
8
W
Nemesis
Aziixaa
Nemesis
1
1
4
3
L
Achilles
Endiirius
Achilles
1
6
0
0.17
W
Ne Zha
Hydrozity
Ne Zha
8
1
1
8.5
W
Olorun
0
1
0
0
W
2
3
6
1.67
L
1
3
2
0.67
L
Janus
ONIPREMU
Janus
1
2
2
1
L
2
2
1
1.25
L
Danzaburou
theythemgremlin
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,983
Damage
27,297
38,085
Taken
36,100
13,777
Mitigated
14,870
10,594
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,980
4,834
0
3,034
5,619
1,872
0
754
4,865
0
45,999
W
Nemesis
Aziixaa
Nemesis
2,920
1,079
0
1,431
5,994
1,869
0
2,006
3,711
0
30,210
L
Achilles
Endiirius
Achilles
5,243
1,837
0
3,218
11,750
5,562
0
0
11,750
0
28,310
W
Ne Zha
Hydrozity
Ne Zha
9,515
3,646
0
4,494
11,679
3,437
0
903
10,195
0
51,164
W
Olorun
709
0
250
1,618
3,815
1,126
452
879
2,852
55,767
0
W
5,173
764
0
2,436
8,993
6,566
0
1,803
7,120
11,354
0
L
1,922
241
627
2,406
7,872
2,610
0
2,197
5,675
9,955
0
L
Janus
ONIPREMU
Janus
4,903
175
0
391
3,795
1,027
0
731
3,064
34,969
0
L
3,763
748
0
2,442
7,327
2,511
0
526
6,801
0
34,740
L
Danzaburou
theythemgremlin
Danzaburou
4,152
1,857
0
1,510
7,341
2,067
0
2,428
4,913
0
25,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
32,400
223
Minions Killed
349
0
Camps Cleared
0
988,680
Distance Traveled
1,016,071
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,042
704
72
7
0
190,639
0
W
Nemesis
5,562
556
59
6
0
237,586
0
L
Achilles
5,200
520
38
4
0
200,610
0
W
Ne Zha
7,692
769
87
9
0
211,419
0
W
Olorun
6,383
638
111
11
0
179,397
4
W
Ares
5,721
572
20
2
0
197,030
0
L
Hel
4,804
480
16
2
0
182,202
0
L
Janus
5,307
531
70
7
0
208,275
0
L
Mulan
5,208
521
59
6
0
222,577
1
L
Danzaburou
4,877
488
40
4
0
175,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role