Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
 
Loki
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
magicgast
Athena
Gold IV
Level 191
God Stats
2W - 2L
1,497 SR
Queue Stats
69W - 67L
1,261 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,499 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,574 SR
1,265 MMR
Ymir
Ymir
Silver II
Messi_Stru
Ymir
Silver II
Level 67
God Stats
5W - 3L
1,600 SR
Queue Stats
46W - 59L
1,215 MMR
Solo
Apollo
Apollo
Gold V
Mihailomelo2k
Apollo
Gold V
Level 100
God Stats
9W - 10L
1,561 SR
Queue Stats
67W - 72L
1,305 MMR
Solo
Vulcan
Vulcan
Gold V
kibogdb123
Vulcan
Gold V
Level 101
God Stats
31W - 33L
1,553 SR
Queue Stats
271W - 268L
1,309 MMR
Solo
Thor
Thor
Silver I
nibelik
Thor
Silver I
Level 135
God Stats
8W - 16L
1,530 SR
Queue Stats
126W - 124L
1,302 MMR
Solo
Cthulhu
Cthulhu
Silver II
o0-mAgicLoBu-0o
Cthulhu
Silver II
Level 157
God Stats
4W - 8L
1,627 SR
Queue Stats
70W - 90L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 2
6,305
631
5,251
5,388
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
 
Ah Puch
11
5 / 1 / 1
6,150
615
4,702
4,529
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
11
5 / 1 / 2
5,978
598
4,276
4,980
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
 
King Arthur
11
1 / 1 / 1
5,715
572
2,598
6,849
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Athena
magicgast
Athena
9
1 / 1 / 8
5,691
569
4,626
6,912
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AwilixThanatosNu WaMaman Brigitte

VS

Bans
MulanAnubisAo KuangCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,942
494
1,949
7,040
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
5,677
568
4,710
6,766
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
kibogdb123
Vulcan
9
1 / 4 / 0
5,609
561
3,069
5,187
1,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thor
nibelik
Thor
9
0 / 1 / 0
4,835
484
1,336
6,713
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 0
5,812
581
3,142
6,473
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
4
4
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
W
Ah Puch
 
Ah Puch
5
1
1
5.5
W
Loki
 
Loki
5
1
2
6
W
King Arthur
 
King Arthur
1
1
1
1.5
L
0
3
1
0.17
L
2
3
0
0.67
L
Vulcan
kibogdb123
Vulcan
1
4
0
0.25
W
Athena
magicgast
Athena
1
1
8
5
L
Thor
nibelik
Thor
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,453
Damage
14,206
28,658
Taken
32,179
12,624
Mitigated
10,824
8,416
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,251
1,827
0
1,776
5,388
1,717
183
388
5,000
0
46,989
W
Ah Puch
 
Ah Puch
4,702
0
0
964
4,529
1,434
0
2,332
2,197
45,144
1,131
W
Loki
 
Loki
4,276
1,328
0
2,529
4,980
1,567
0
704
4,264
0
38,270
W
King Arthur
 
King Arthur
2,598
225
0
1,619
6,849
2,284
0
2,497
3,900
0
38,063
L
1,949
423
0
2,047
7,040
3,115
0
2,243
4,797
15,572
712
L
4,710
2,791
0
3,038
6,766
1,672
0
691
6,075
0
34,140
L
Vulcan
kibogdb123
Vulcan
3,069
102
0
652
5,187
1,477
525
3,169
2,018
34,340
820
W
Athena
magicgast
Athena
4,626
1,563
0
1,528
6,912
5,622
0
1,037
5,875
18,499
1,179
L
Thor
nibelik
Thor
1,336
280
0
2,891
6,713
1,898
0
1,637
5,076
0
29,247
L
3,142
47
0
1,777
6,473
2,662
0
963
5,510
34,550
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
26,875
342
Minions Killed
280
0
Camps Cleared
0
1,045,980
Distance Traveled
942,265
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,305
631
83
8
0
199,731
0
W
Ah Puch
6,150
615
91
9
0
192,475
4
W
Loki
5,978
598
63
6
0
209,248
0
W
King Arthur
5,715
572
69
7
0
220,172
2
L
Ymir
4,942
494
22
2
0
195,519
0
L
Apollo
5,677
568
60
6
0
185,356
3
L
Vulcan
5,609
561
68
7
0
185,840
1
W
Athena
5,691
569
36
4
0
224,354
2
L
Thor
4,835
484
58
6
0
197,914
0
L
Cthulhu
5,812
581
72
7
0
177,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role