Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold IV
ABYSSSTACKER
Ishtar
Gold IV
Level 149
God Stats
18W - 23L
1,467 SR
Queue Stats
147W - 160L
1,423 MMR
Solo
Ravana
Ravana
Gold V
BennyHill85
Ravana
Gold V
Level 159
God Stats
7W - 12L
1,541 SR
Queue Stats
159W - 158L
1,405 MMR
Solo
Ix Chel
Ix Chel
Gold IV
DolFyn00
Ix Chel
Gold IV
Level 109
God Stats
17W - 19L
1,607 SR
Queue Stats
52W - 54L
1,431 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Ninehearth
Ao Kuang
Silver IV
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,408 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,523 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,546 SR
1,369 MMR
Horus
Horus
Gold V
ChaosRegaila
Horus
Gold V
Level 179
God Stats
4W - 2L
1,740 SR
Queue Stats
61W - 62L
1,285 MMR
Party 2
Poseidon
Poseidon
Silver I
Flinte-
Poseidon
Silver I
Level 139
God Stats
19W - 17L
1,661 SR
Queue Stats
105W - 112L
1,419 MMR
Party 1
Artemis
Artemis
Gold V
Th3 Gr3at Rat
Artemis
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,575 MMR
Party 2
King Arthur
King Arthur
Silver I
Traviskokot
King Arthur
Silver I
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 97L
1,156 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
xxxViziRxxx
Zhong Kui
Bronze III
Level 87
God Stats
2W - 2L
1,328 SR
Queue Stats
7W - 8L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 0 / 0
3,382
676
596
1,960
979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
1
0 / 0 / 0
2,419
484
0
0
0
Ravana
6
1 / 1 / 0
3,722
744
2,044
3,658
1,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
DolFyn00
Ix Chel
7
2 / 1 / 0
3,726
745
1,308
2,001
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
Ninehearth
Ao Kuang
6
1 / 1 / 1
3,284
657
2,125
3,333
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Nu WaChang'eLokiMedusaGeb

VS

Bans
CthulhuFreyaSusanoAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,525
705
277
1,525
683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Flinte-
Poseidon
6
0 / 1 / 2
3,490
698
1,778
2,922
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
5
0 / 0 / 0
3,199
640
547
610
150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Traviskokot
King Arthur
6
1 / 2 / 0
3,580
716
2,006
4,761
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zhong Kui
xxxViziRxxx
Zhong Kui
7
2 / 1 / 0
3,904
781
1,458
2,606
1,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
3
3
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Ishtar
0
0
0
0
L
Ravana
1
1
0
1
W
0
0
0
0
L
Ix Chel
DolFyn00
Ix Chel
2
1
0
2
W
Poseidon
Flinte-
Poseidon
0
1
2
1
L
Ao Kuang
Ninehearth
Ao Kuang
1
1
1
1.5
W
Artemis
0
0
0
0
W
King Arthur
Traviskokot
King Arthur
1
2
0
0.5
W
Zhong Kui
xxxViziRxxx
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,073
Damage
6,066
10,952
Taken
12,424
3,626
Mitigated
5,031
4,071
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
596
43
0
477
1,960
979
0
244
1,716
11,010
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
2,044
364
0
1,752
3,658
1,082
0
203
3,455
441
19,129
W
277
156
0
844
1,525
683
123
314
1,211
0
6,338
L
Ix Chel
DolFyn00
Ix Chel
1,308
66
457
641
2,001
573
0
1,498
503
13,055
0
W
Poseidon
Flinte-
Poseidon
1,778
735
0
1,361
2,922
584
0
1,579
1,319
14,640
0
L
Ao Kuang
Ninehearth
Ao Kuang
2,125
499
0
744
3,333
992
0
1,209
2,124
12,166
0
W
Artemis
547
50
0
242
610
150
230
188
422
0
17,016
W
King Arthur
Traviskokot
King Arthur
2,006
256
0
894
4,761
1,719
0
839
3,876
0
15,222
W
Zhong Kui
xxxViziRxxx
Zhong Kui
1,458
323
0
1,500
2,606
1,895
0
1,140
1,388
18,698
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,533
Gold Earned
17,698
122
Minions Killed
143
0
Camps Cleared
0
417,476
Distance Traveled
474,744
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,382
676
19
4
0
97,641
0
L
Ishtar
2,419
484
0
0
0
0
0
L
Ravana
3,722
744
44
9
0
95,751
0
W
Horus
3,525
705
14
3
0
89,039
0
L
Ix Chel
3,726
745
39
8
0
105,468
0
W
Poseidon
3,490
698
39
8
0
123,927
0
L
Ao Kuang
3,284
657
20
4
0
118,616
0
W
Artemis
3,199
640
29
6
0
75,878
0
W
King Arthur
3,580
716
28
6
0
99,411
3
W
Zhong Kui
3,904
781
33
7
0
86,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role