Player Matchup

Bacchus
Bacchus
Azantyos
Bacchus
Level 147
God Stats
11W - 8L
1,587 SR
Queue Stats
456W - 439L
1,579 Elo+
Solo
Heimdallr
Heimdallr
Darkos29
Heimdallr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 120L
1,539 Elo+
Solo
Nemesis
Nemesis
Lucario70
Nemesis
Level 159
God Stats
12W - 6L
1,589 SR
Queue Stats
98W - 57L
1,591 Elo+
Solo
Ix Chel
Ix Chel
MrAndrewGallen
Ix Chel
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 180L
1,527 Elo+
Party 1
Chaac
Chaac
tolodevilladun
Chaac
Level 154
God Stats
4W - 1L
1,779 SR
Queue Stats
269W - 264L
1,511 Elo+
Party 1
Team Averages
Level 154
1,591 SR
1,549 Elo+

VS

Team Averages
Level 153
1,614 SR
1,547 Elo+
Serqet
Serqet
 
Serqet
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aimstein26
Kukulkan
Level 150
God Stats
1W - 1L
1,775 SR
Queue Stats
72W - 69L
1,615 Elo+
Solo
Hun Batz
Hun Batz
ViixO
Hun Batz
Level 158
God Stats
3W - 3L
1,670 SR
Queue Stats
225W - 204L
1,551 Elo+
Party 2
Erlang Shen
Erlang Shen
YaserBlue
Erlang Shen
Level 155
God Stats
22W - 17L
1,626 SR
Queue Stats
306W - 257L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azantyos
Bacchus
13
1 / 1 / 7
6,965
498
5,214
8,200
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Darkos29
Heimdallr
16
2 / 1 / 3
8,770
626
7,532
7,539
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Lucario70
Nemesis
15
9 / 3 / 8
9,029
645
9,321
11,593
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
8 / 1 / 5
9,229
659
9,611
5,787
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 0 / 8
9,167
655
11,670
12,006
14,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 2 / 2
7,001
500
4,436
12,677
8,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
 
Anhur
12
2 / 5 / 1
6,988
499
6,932
9,698
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
Aimstein26
Kukulkan
12
0 / 4 / 2
6,946
496
3,920
6,203
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hun Batz
ViixO
Hun Batz
13
1 / 6 / 2
6,823
487
5,370
13,705
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
YaserBlue
Erlang Shen
12
1 / 6 / 0
7,213
515
5,814
16,562
15,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
23
Kills
6
6
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
2
1.5
L
Anhur
 
Anhur
2
5
1
0.5
L
Kukulkan
Aimstein26
Kukulkan
0
4
2
0.25
W
Bacchus
Azantyos
Bacchus
1
1
7
4.5
W
Heimdallr
Darkos29
Heimdallr
2
1
3
3.5
W
Nemesis
Lucario70
Nemesis
9
3
8
4.33
W
8
1
5
10.5
L
Hun Batz
ViixO
Hun Batz
1
6
2
0.33
L
Erlang Shen
YaserBlue
Erlang Shen
1
6
0
0.17
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
26,472
45,125
Taken
58,845
29,844
Mitigated
31,493
12,817
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,436
1,040
0
1,866
12,677
8,020
0
3,461
8,616
0
15,586
L
Anhur
 
Anhur
6,932
2,657
0
1,101
9,698
2,410
0
1,488
7,946
0
55,755
L
Kukulkan
Aimstein26
Kukulkan
3,920
298
0
541
6,203
1,707
0
3,602
2,353
57,158
0
W
Bacchus
Azantyos
Bacchus
5,214
252
0
1,810
8,200
5,846
0
1,248
6,862
22,192
1,137
W
Heimdallr
Darkos29
Heimdallr
7,532
4,215
0
3,536
7,539
2,485
622
0
7,539
0
78,404
W
Nemesis
Lucario70
Nemesis
9,321
4,985
0
1,151
11,593
4,406
577
921
10,501
0
66,314
W
9,611
1,517
1,089
1,721
5,787
2,301
0
1,671
3,921
65,151
495
L
Hun Batz
ViixO
Hun Batz
5,370
1,419
0
3,593
13,705
3,695
0
4,200
9,161
0
56,624
L
Erlang Shen
YaserBlue
Erlang Shen
5,814
3,279
0
3,966
16,562
15,661
0
1,610
14,892
0
49,777
W
11,670
2,254
0
3,510
12,006
14,806
0
174
11,832
3,811
62,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
34,971
511
Minions Killed
438
0
Camps Cleared
0
1,471,081
Distance Traveled
1,434,463
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,001
500
21
2
0
353,410
1
L
Anhur
6,988
499
110
8
0
243,198
3
L
Kukulkan
6,946
496
112
8
0
281,903
5
W
Bacchus
6,965
498
49
4
0
310,598
2
W
Heimdallr
8,770
626
129
9
0
285,013
0
W
Nemesis
9,029
645
99
7
0
323,737
0
W
Ix Chel
9,229
659
121
9
0
287,857
4
L
Hun Batz
6,823
487
102
7
0
295,165
0
L
Erlang Shen
7,213
515
93
7
0
260,787
2
W
Chaac
9,167
655
113
8
0
263,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role