Player Matchup

Chang'e
Chang'e
OneWingedJenova
Chang'e
Level 68
God Stats
9W - 16L
1,522 SR
Queue Stats
443W - 439L
1,462 Elo+
Party 1
Hercules
Hercules
STBstiiizy
Hercules
Level 61
God Stats
8W - 9L
1,476 SR
Queue Stats
55W - 75L
1,327 Elo+
Party 1
Cernunnos
Cernunnos
TGSDuff
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 163L
1,350 Elo+
Party 1
Team Averages
Level 64
1,499 SR
1,380 Elo+

VS

Team Averages
Level 133
1,622 SR
1,416 Elo+
Cthulhu
Cthulhu
Random Gamerteg
Cthulhu
Level 129
God Stats
6W - 5L
1,467 SR
Queue Stats
13W - 20L
1,332 Elo+
Solo
Poseidon
Poseidon
SmokinNTexas
Poseidon
Level 143
God Stats
4W - 3L
1,539 SR
Queue Stats
49W - 54L
1,392 Elo+
Solo
Neith
Neith
loves2dai
Neith
Level 128
God Stats
8W - 1L
1,859 SR
Queue Stats
12W - 11L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
6,328
452
0
1,240
249
Hercules
STBstiiizy
Hercules
15
2 / 8 / 2
10,290
735
11,963
23,372
22,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
TGSDuff
Cernunnos
18
6 / 7 / 1
12,501
893
10,832
17,596
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 7
12,615
901
14,346
14,670
16,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SmokinNTexas
Poseidon
16
2 / 4 / 10
11,345
810
9,452
10,329
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
loves2dai
Neith
18
8 / 2 / 6
13,010
929
12,660
9,158
3,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
8
Kills
16
16
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
6
2
7
4.75
L
Hercules
STBstiiizy
Hercules
2
8
2
0.38
W
Poseidon
SmokinNTexas
Poseidon
2
4
10
1.75
L
Cernunnos
TGSDuff
Cernunnos
6
7
1
0.93
W
Neith
loves2dai
Neith
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
36,458
42,208
Taken
34,157
29,859
Mitigated
24,121
4,832
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,240
249
0
0
1,240
0
0
W
14,346
714
680
670
14,670
16,940
198
1,370
12,493
40,825
0
L
Hercules
STBstiiizy
Hercules
11,963
1,160
0
3,014
23,372
22,868
0
13,258
9,310
4,269
25,605
W
Poseidon
SmokinNTexas
Poseidon
9,452
1,299
316
2,256
10,329
3,310
552
811
9,336
31,241
635
L
Cernunnos
TGSDuff
Cernunnos
10,832
6,096
0
1,818
17,596
6,742
0
9,138
7,968
0
44,315
W
Neith
loves2dai
Neith
12,660
4,982
0
2,790
9,158
3,871
1,974
722
8,235
0
47,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
36,970
103
Minions Killed
168
0
Camps Cleared
0
441,085
Distance Traveled
801,663
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,328
452
0
0
0
0
0
W
Cthulhu
12,615
901
63
5
0
290,798
1
L
Hercules
10,290
735
35
3
0
212,508
0
W
Poseidon
11,345
810
38
3
0
246,464
0
L
Cernunnos
12,501
893
68
5
0
228,577
0
W
Neith
13,010
929
67
5
0
264,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role