Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BlightLight59
Horus
Level 155
God Stats
32W - 16L
1,614 SR
Queue Stats
180W - 146L
1,561 Elo+
Solo
King Arthur
King Arthur
Daower
King Arthur
Level 134
God Stats
12W - 12L
1,481 SR
Queue Stats
178W - 142L
1,516 Elo+
Solo
Sol
Sol
PrincessMelina
Sol
Level 133
God Stats
12W - 8L
1,499 SR
Queue Stats
282W - 276L
1,518 Elo+
Solo
Loki
Loki
soryege
Loki
Level 157
God Stats
2W - 2L
1,728 SR
Queue Stats
114W - 84L
1,505 Elo+
Solo
Team Averages
Level 126
1,565 SR
1,520 Elo+

VS

Team Averages
Level 102
1,446 SR
1,470 Elo+
Maman Brigitte
Maman Brigitte
KnickSchuss
Maman Brigitte
Level 136
God Stats
3W - 5L
1,446 SR
Queue Stats
204W - 191L
1,514 Elo+
Solo
Izanami
Izanami
Willychetto17
Izanami
Level 106
God Stats
3W - 4L
1,489 SR
Queue Stats
199W - 200L
1,451 Elo+
Party 1
Serqet
Serqet
kakuo27
Serqet
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 102L
1,491 Elo+
Party 1
Hercules
Hercules
karkani
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 106L
1,393 Elo+
Solo
Tiamat
Tiamat
kartynezusz
Tiamat
Level 167
God Stats
6W - 12L
1,297 SR
Queue Stats
352W - 343L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 1 / 0
5,470
547
1,658
4,735
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
3 / 0 / 6
6,160
616
3,612
7,685
4,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Daower
King Arthur
12
6 / 2 / 0
7,131
713
9,119
8,806
6,419
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
6 / 0 / 5
7,438
744
5,297
3,494
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
soryege
Loki
12
4 / 0 / 4
6,268
627
4,254
5,936
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
KnickSchuss
Maman Brigitte
10
2 / 4 / 1
5,643
564
3,873
7,008
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
8
0 / 7 / 0
4,839
484
761
6,541
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
kakuo27
Serqet
8
0 / 4 / 1
4,853
485
1,573
8,703
3,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
karkani
Hercules
9
1 / 4 / 0
4,707
471
3,678
10,494
5,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tiamat
9
0 / 1 / 1
5,160
516
5,198
3,877
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
3
3
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
0
1
W
3
0
6
6
W
King Arthur
Daower
King Arthur
6
2
0
3
L
Maman Brigitte
KnickSchuss
Maman Brigitte
2
4
1
0.63
W
6
0
5
8.5
L
Izanami
0
7
0
0
L
Serqet
kakuo27
Serqet
0
4
1
0.13
L
Hercules
karkani
Hercules
1
4
0
0.25
L
Tiamat
0
1
1
0.5
W
Loki
soryege
Loki
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
15,083
30,656
Taken
36,623
14,253
Mitigated
14,058
11,989
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,658
384
0
2,222
4,735
1,099
0
2,827
1,473
33,001
0
W
3,612
1,296
480
2,779
7,685
4,249
90
1,943
5,475
0
11,853
W
King Arthur
Daower
King Arthur
9,119
1,361
0
969
8,806
6,419
0
1,667
7,139
1,290
44,141
L
Maman Brigitte
KnickSchuss
Maman Brigitte
3,873
428
0
2,407
7,008
1,857
0
791
6,217
31,297
712
W
5,297
3,492
0
2,069
3,494
951
574
747
2,685
50,163
4,450
L
Izanami
761
353
0
185
6,541
1,496
0
2,680
3,861
0
24,547
L
Serqet
kakuo27
Serqet
1,573
335
0
1,153
8,703
3,258
0
2,538
6,165
100
22,285
L
Hercules
karkani
Hercules
3,678
1,544
0
3,401
10,494
5,901
0
431
10,063
0
21,488
L
Tiamat
5,198
226
0
766
3,877
1,546
0
1,037
2,840
28,024
0
W
Loki
soryege
Loki
4,254
1,122
0
3,470
5,936
1,535
0
1,859
3,980
0
46,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
25,202
315
Minions Killed
244
0
Camps Cleared
0
1,024,756
Distance Traveled
989,819
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,470
547
58
6
0
185,656
4
W
Horus
6,160
616
8
1
0
212,822
1
W
King Arthur
7,131
713
70
7
0
202,621
0
L
Maman Brigitte
5,643
564
61
6
0
230,390
0
W
Sol
7,438
744
91
9
0
184,379
0
L
Izanami
4,839
484
50
5
0
172,650
0
L
Serqet
4,853
485
35
4
0
211,701
0
L
Hercules
4,707
471
31
3
0
188,596
0
L
Tiamat
5,160
516
67
7
0
186,482
4
W
Loki
6,268
627
88
9
0
239,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role