Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AlRedBeast
Baron Samedi
Level 103
God Stats
4W - 2L
1,506 SR
Queue Stats
67W - 66L
1,528 Elo+
Solo
Mulan
Mulan
Deadpaul92
Mulan
Level 127
God Stats
46W - 38L
1,479 SR
Queue Stats
400W - 362L
1,517 Elo+
Solo
Jing Wei
Jing Wei
OmegaVIPER_
Jing Wei
Level 159
God Stats
4W - 5L
1,585 SR
Queue Stats
519W - 467L
1,559 Elo+
Solo
Team Averages
Level 130
1,514 SR
1,521 Elo+

VS

Team Averages
Level 85
1,494 SR
1,447 Elo+
Sylvanus
Sylvanus
Daower
Sylvanus
Level 134
God Stats
13W - 8L
1,659 SR
Queue Stats
157W - 119L
1,525 Elo+
Solo
King Arthur
King Arthur
Rosnin
King Arthur
Level 112
God Stats
124W - 180L
1,434 SR
Queue Stats
818W - 804L
1,502 Elo+
Solo
Rama
Rama
Talhaaaa
Rama
Level 96
God Stats
5W - 5L
1,492 SR
Queue Stats
113W - 87L
1,546 Elo+
Solo
Ishtar
Ishtar
floflo93130
Ishtar
Level 47
God Stats
1W - 4L
1,384 SR
Queue Stats
5W - 11L
1,263 Elo+
Solo
Arachne
Arachne
karkani
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 106L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 1 / 2
6,357
578
2,464
4,395
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
 
Anhur
12
2 / 1 / 4
6,216
565
5,531
9,530
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
AlRedBeast
Baron Samedi
9
0 / 2 / 0
5,042
458
2,632
4,010
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
6 / 1 / 3
6,843
622
7,431
12,332
6,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
OmegaVIPER_
Jing Wei
11
1 / 2 / 2
5,372
488
4,204
7,007
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daower
Sylvanus
9
0 / 3 / 5
5,264
479
5,168
9,340
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Rosnin
King Arthur
4
0 / 2 / 0
4,378
398
1,535
3,169
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rama
11
1 / 1 / 1
6,071
552
4,201
5,680
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
9
3 / 2 / 1
5,848
532
6,715
4,332
1,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
karkani
Arachne
11
3 / 4 / 1
6,083
553
4,031
10,799
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
7
7
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
2
4
W
Anhur
 
Anhur
2
1
4
4
W
Baron Samedi
AlRedBeast
Baron Samedi
0
2
0
0
L
Sylvanus
Daower
Sylvanus
0
3
5
0.83
W
Mulan
6
1
3
7.5
W
Jing Wei
OmegaVIPER_
Jing Wei
1
2
2
1
L
King Arthur
Rosnin
King Arthur
0
2
0
0
L
Rama
1
1
1
1.5
L
Ishtar
3
2
1
1.75
L
Arachne
karkani
Arachne
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
21,650
37,274
Taken
33,320
14,219
Mitigated
12,140
11,988
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,464
154
324
2,206
4,395
1,235
0
45
4,350
42,853
395
W
Anhur
 
Anhur
5,531
2,024
0
1,625
9,530
3,281
0
849
8,681
0
52,493
W
Baron Samedi
AlRedBeast
Baron Samedi
2,632
54
0
922
4,010
990
0
1,070
2,940
24,239
564
L
Sylvanus
Daower
Sylvanus
5,168
2,059
368
2,511
9,340
5,741
0
950
8,390
21,226
7,070
W
Mulan
7,431
803
0
4,320
12,332
6,522
0
1,546
10,786
0
30,610
W
Jing Wei
OmegaVIPER_
Jing Wei
4,204
3,175
0
2,591
7,007
2,191
0
1,281
5,726
0
31,335
L
King Arthur
Rosnin
King Arthur
1,535
163
0
882
3,169
969
0
0
3,169
0
10,903
L
Rama
4,201
2,550
25
2,350
5,680
1,419
0
914
4,693
0
41,247
L
Ishtar
6,715
3,734
0
894
4,332
1,425
0
0
4,332
0
25,904
L
Arachne
karkani
Arachne
4,031
2,387
0
5,710
10,799
2,586
0
3,084
7,715
0
30,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
27,644
360
Minions Killed
244
0
Camps Cleared
0
1,106,220
Distance Traveled
949,249
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,357
578
105
10
0
251,325
0
W
Anhur
6,216
565
83
8
0
243,132
0
W
Baron Samedi
5,042
458
56
5
0
198,309
0
L
Sylvanus
5,264
479
37
3
0
202,528
1
W
Mulan
6,843
622
66
6
0
208,882
0
W
Jing Wei
5,372
488
50
5
0
204,572
0
L
King Arthur
4,378
398
26
2
0
68,522
0
L
Rama
6,071
552
81
7
0
212,261
3
L
Ishtar
5,848
532
44
4
0
216,499
0
L
Arachne
6,083
553
56
5
0
249,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role