Player Matchup

Medusa
Medusa
 
Medusa
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HeavySquash
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
HiighKing
Chaac
Level 140
God Stats
31W - 22L
1,344 SR
Queue Stats
755W - 773L
1,556 Elo+
Solo
Scylla
Scylla
Shobiii316
Scylla
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
kecsagy
Discordia
Level 108
God Stats
16W - 16L
1,476 SR
Queue Stats
77W - 83L
1,476 Elo+
Solo
Team Averages
Level 103
1,464 SR
1,506 Elo+

VS

Team Averages
Level 112
1,555 SR
1,488 Elo+
He Bo
He Bo
BlackDeathKS
He Bo
Level 150
God Stats
6W - 7L
1,371 SR
Queue Stats
439W - 417L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
KillerTom64
Baron Samedi
Level 85
God Stats
6W - 7L
1,668 SR
Queue Stats
33W - 32L
1,451 Elo+
Solo
Surtr
Surtr
MonkiDMani
Surtr
Level 65
God Stats
2W - 0L
1,860 SR
Queue Stats
48W - 45L
1,511 Elo+
Solo
Artemis
Artemis
twig7989
Artemis
Level 157
God Stats
6W - 7L
1,375 SR
Queue Stats
459W - 508L
1,444 Elo+
Solo
Jormungandr
Jormungandr
x8bit-REAPERx
Jormungandr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 159L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 0
5,928
988
1,457
1,792
449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
HeavySquash
Sylvanus
11
0 / 2 / 0
6,605
1,101
1,833
8,619
5,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
HiighKing
Chaac
10
0 / 1 / 0
5,859
977
3,427
7,748
5,950
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
Shobiii316
Scylla
11
0 / 3 / 0
6,005
1,001
262
3,488
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
kecsagy
Discordia
11
0 / 0 / 0
6,018
1,003
2,523
3,330
978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,091
1,182
1,794
2,072
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
KillerTom64
Baron Samedi
12
2 / 0 / 4
6,967
1,161
4,767
2,133
804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
11
1 / 0 / 4
6,541
1,090
6,633
4,498
2,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
twig7989
Artemis
11
0 / 0 / 3
6,206
1,034
1,164
863
275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
x8bit-REAPERx
Jormungandr
12
1 / 0 / 5
6,758
1,126
5,762
2,749
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
6
7
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
2
0
3
3.5
L
Sylvanus
HeavySquash
Sylvanus
0
2
0
0
L
Chaac
HiighKing
Chaac
0
1
0
0
W
Baron Samedi
KillerTom64
Baron Samedi
2
0
4
4
W
Surtr
1
0
4
3
L
Scylla
Shobiii316
Scylla
0
3
0
0
L
Discordia
kecsagy
Discordia
0
0
0
0
W
Artemis
twig7989
Artemis
0
0
3
1.5
W
Jormungandr
x8bit-REAPERx
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,502
Damage
20,120
24,977
Taken
12,315
13,930
Mitigated
6,516
5,569
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,457
252
0
0
1,792
449
0
463
1,329
0
9,441
W
1,794
0
0
505
2,072
502
0
613
1,459
10,434
287
L
Sylvanus
HeavySquash
Sylvanus
1,833
492
1,922
2,490
8,619
5,513
0
4,386
4,082
6,623
0
L
Chaac
HiighKing
Chaac
3,427
821
0
1,097
7,748
5,950
0
2,917
4,732
0
8,066
W
Baron Samedi
KillerTom64
Baron Samedi
4,767
266
518
405
2,133
804
0
784
1,349
19,089
0
W
Surtr
6,633
2,374
0
1,777
4,498
2,759
0
1,668
2,830
402
13,896
L
Scylla
Shobiii316
Scylla
262
131
0
60
3,488
1,040
0
2,155
1,268
3,189
0
L
Discordia
kecsagy
Discordia
2,523
43
0
0
3,330
978
0
1,891
1,356
18,998
0
W
Artemis
twig7989
Artemis
1,164
434
0
89
863
275
0
517
346
0
6,772
W
Jormungandr
x8bit-REAPERx
Jormungandr
5,762
930
0
413
2,749
2,176
0
1,036
1,713
16,747
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
33,563
81
Minions Killed
114
4
Camps Cleared
8
400,559
Distance Traveled
559,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,928
988
12
2
3
41,745
0
W
He Bo
7,091
1,182
32
5
3
125,997
0
L
Sylvanus
6,605
1,101
9
2
0
95,807
0
L
Chaac
5,859
977
15
3
0
92,032
0
W
Baron Samedi
6,967
1,161
35
6
1
112,032
0
W
Surtr
6,541
1,090
16
3
0
111,657
0
L
Scylla
6,005
1,001
13
2
1
92,325
0
L
Discordia
6,018
1,003
32
5
0
78,650
0
W
Artemis
6,206
1,034
13
2
3
95,355
0
W
Jormungandr
6,758
1,126
18
3
1
114,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role