Player Matchup

Tyr
Tyr
ChungGoose
Tyr
Level 103
God Stats
2W - 4L
1,343 SR
Queue Stats
424W - 378L
1,537 Elo+
Solo
Ra
Ra
PandaBearGalaxy
Ra
Level 206
God Stats
1W - 1L
1,752 SR
Queue Stats
138W - 138L
1,514 Elo+
Solo
Cthulhu
Cthulhu
RedEyeJediThe1st
Cthulhu
Level 61
God Stats
9W - 10L
1,612 SR
Queue Stats
187W - 212L
1,506 Elo+
Solo
Apollo
Apollo
ScrubPotatoKing
Apollo
Level 156
God Stats
3W - 4L
1,707 SR
Queue Stats
491W - 469L
1,543 Elo+
Solo
Nemesis
Nemesis
pawthead
Nemesis
Level 114
God Stats
13W - 16L
1,644 SR
Queue Stats
192W - 152L
1,574 Elo+
Solo
Team Averages
Level 128
1,612 SR
1,535 Elo+

VS

Team Averages
Level 142
1,539 SR
1,583 Elo+
Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dalkom
Anhur
Level 196
God Stats
3W - 3L
1,694 SR
Queue Stats
311W - 176L
1,682 Elo+
Party 1
Mulan
Mulan
LadyAltenah
Mulan
Level 112
God Stats
2W - 0L
1,778 SR
Queue Stats
88W - 35L
1,817 Elo+
Party 1
Athena
Athena
SofiUWU04
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 111L
1,492 Elo+
Solo
Bakasura
Bakasura
wizzywizard
Bakasura
Level 158
God Stats
1W - 2L
1,223 SR
Queue Stats
47W - 53L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,801
560
390
1,662
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,546
709
1,624
3,646
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 3 / 0
3,352
670
2,730
5,074
2,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,335
667
1,998
3,834
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
pawthead
Nemesis
6
0 / 0 / 0
3,268
654
1,404
4,271
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
3 / 0 / 0
4,308
862
2,483
3,337
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
Dalkom
Anhur
7
3 / 0 / 1
4,326
865
3,840
3,533
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 3
4,248
850
1,955
4,713
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Athena
SofiUWU04
Athena
6
0 / 0 / 5
3,912
782
1,614
5,613
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
wizzywizard
Bakasura
6
0 / 0 / 1
3,558
712
1,220
4,009
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
0
3
L
0
0
0
0
W
Anhur
Dalkom
Anhur
3
0
1
3.5
W
0
0
3
1.5
L
0
2
0
0
L
0
3
0
0
L
0
2
0
0
W
Athena
SofiUWU04
Athena
0
0
5
2.5
L
Nemesis
pawthead
Nemesis
0
0
0
0
W
Bakasura
wizzywizard
Bakasura
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,146
Damage
11,112
18,487
Taken
21,205
5,316
Mitigated
7,112
6,546
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,483
47
205
1,595
3,337
767
0
1,271
2,066
19,093
1,449
L
390
0
0
720
1,662
389
0
0
1,662
0
3,976
W
Anhur
Dalkom
Anhur
3,840
1,659
0
2,040
3,533
769
0
757
2,776
0
27,190
W
1,955
132
0
1,655
4,713
1,817
0
74
4,639
0
26,465
L
1,624
182
168
1,066
3,646
1,003
0
1,278
2,090
21,642
0
L
2,730
436
0
1,430
5,074
2,388
0
1,073
3,743
10,477
1,259
L
1,998
1,475
0
840
3,834
602
0
495
3,289
0
17,038
W
Athena
SofiUWU04
Athena
1,614
428
0
1,897
5,613
2,583
0
1,292
4,321
7,973
0
L
Nemesis
pawthead
Nemesis
1,404
560
0
2,322
4,271
934
0
815
3,316
0
12,839
W
Bakasura
wizzywizard
Bakasura
1,220
852
0
3,010
4,009
1,176
0
685
3,324
0
10,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,302
Gold Earned
20,352
136
Minions Killed
185
0
Camps Cleared
0
551,639
Distance Traveled
614,193
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,308
862
38
8
0
118,043
0
L
Tyr
2,801
560
8
2
0
30,387
0
W
Anhur
4,326
865
49
10
0
114,781
0
W
Mulan
4,248
850
50
10
0
116,821
0
L
Ra
3,546
709
53
11
0
121,681
0
L
Cthulhu
3,352
670
8
2
0
125,967
0
L
Apollo
3,335
667
36
7
0
126,367
0
W
Athena
3,912
782
9
2
0
135,198
1
L
Nemesis
3,268
654
31
6
0
147,237
0
W
Bakasura
3,558
712
39
8
0
129,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role