Player Matchup

Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DawnOfHumanity
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 1L
1,967 Elo+
Solo
Xing Tian
Xing Tian
MOHAXBHOCKAX
Xing Tian
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,466 Elo+
Solo
Thor
Thor
TrinciaPalle
Thor
Level 153
God Stats
3W - 4L
1,335 SR
Queue Stats
251W - 226L
1,536 Elo+
Solo
Chang'e
Chang'e
losleones40
Chang'e
Level 114
God Stats
1W - 3L
1,362 SR
Queue Stats
165W - 243L
1,435 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,581 Elo+

VS

Team Averages
Level 118
1,572 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Doge231
Freya
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,359 Elo+
Solo
Horus
Horus
Mance876
Horus
Level 28
God Stats
2W - 1L
1,780 SR
Queue Stats
207W - 196L
1,447 Elo+
Solo
Neith
Neith
matija2904
Neith
Level 117
God Stats
7W - 6L
1,324 SR
Queue Stats
457W - 448L
1,519 Elo+
Solo
Cthulhu
Cthulhu
puppydestroyer
Cthulhu
Level 203
God Stats
25W - 19L
1,756 SR
Queue Stats
569W - 528L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 9 / 0
6,472
647
3,739
9,961
3,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 1
9,132
913
14,498
7,197
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
MOHAXBHOCKAX
Xing Tian
13
1 / 5 / 2
7,569
757
3,736
14,667
14,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 1 / 4
7,615
762
6,134
7,712
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
losleones40
Chang'e
12
0 / 3 / 4
6,824
682
1,680
7,315
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 0 / 1
6,510
651
849
430
132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Doge231
Freya
15
4 / 2 / 7
8,845
885
8,001
8,780
3,656
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Mance876
Horus
14
1 / 2 / 13
8,857
886
4,475
12,682
12,043
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Neith
17
9 / 0 / 8
10,193
1,019
12,486
7,794
3,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

17
7 / 2 / 13
9,754
975
17,357
10,246
13,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
6
Kills
21
21
Deaths
6
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
9
0
0
W
Kukulkan
 
Kukulkan
0
0
1
0.5
L
5
3
1
1.83
W
Freya
Doge231
Freya
4
2
7
3.75
L
Xing Tian
MOHAXBHOCKAX
Xing Tian
1
5
2
0.4
W
Horus
Mance876
Horus
1
2
13
3.75
L
0
1
4
2
L
Chang'e
losleones40
Chang'e
0
3
4
0.67
W
Neith
9
0
8
13
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
43,168
46,852
Taken
39,932
30,522
Mitigated
33,114
10,597
Healing
24,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,739
1,402
301
419
9,961
3,937
0
5,007
4,954
0
8,260
W
Kukulkan
 
Kukulkan
849
0
0
0
430
132
0
0
430
4,153
0
L
14,498
1,037
828
1,419
7,197
3,058
0
4,123
3,074
37,014
0
W
Freya
Doge231
Freya
8,001
2,956
1,122
2,552
8,780
3,656
541
4,706
4,074
17,073
0
L
Xing Tian
MOHAXBHOCKAX
Xing Tian
3,736
259
2,390
1,923
14,667
14,300
0
6,803
7,864
7,154
0
W
Horus
Mance876
Horus
4,475
1,789
4,611
6,174
12,682
12,043
260
5,353
7,329
0
6,393
L
6,134
197
687
880
7,712
6,305
0
4,600
3,112
0
16,691
L
Chang'e
losleones40
Chang'e
1,680
539
740
1,010
7,315
2,922
0
4,971
2,344
5,603
0
W
Neith
12,486
4,243
1,298
3,112
7,794
3,898
150
4,294
3,500
0
30,136
W
17,357
110
2,571
2,776
10,246
13,385
0
5,561
4,685
37,066
1,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
44,159
104
Minions Killed
123
0
Camps Cleared
0
945,430
Distance Traveled
841,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,472
647
4
0
0
145,137
0
W
Kukulkan
6,510
651
7
1
0
36,411
0
L
Janus
9,132
913
60
6
0
212,710
0
W
Freya
8,845
885
36
4
0
205,341
0
L
Xing Tian
7,569
757
4
0
0
195,408
0
W
Horus
8,857
886
3
0
0
182,462
0
L
Thor
7,615
762
32
3
0
201,457
0
L
Chang'e
6,824
682
4
0
0
190,718
0
W
Neith
10,193
1,019
36
4
0
201,333
0
W
Cthulhu
9,754
975
41
4
0
215,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role